Files
Nim/compiler/condsyms.nim
metagn 0c3573e4a0 make genericsOpenSym work at instantiation time, new behavior in openSym (#24111)
alternative to #24101

#23892 changed the opensym experimental switch so that it has to be
enabled in the context of the generic/template declarations capturing
the symbols, not the context of the instantiation of the
generics/templates. This was to be in line with where the compiler gives
the warnings and changes behavior in a potentially breaking way.

However `results` [depends on the old
behavior](71d404b314/results.nim (L1428)),
so that the callers of the macros provided by results always take
advantage of the opensym behavior. To accomodate this, we change the
behavior of the old experimental option that `results` uses,
`genericsOpenSym`, so that ignores the information of whether or not
symbols are intentionally opened and always gives the opensym behavior
as long as it's enabled at instantiation time. This should keep
`results` working as is. However this differs from the normal opensym
switch in that it doesn't generate `nnkOpenSym`.

Before it was just a generics-only version of `openSym` along with
`templateOpenSym` which was only for templates. So `templateOpenSym` is
removed along with this change, but no one appears to have used it.
2024-09-18 19:27:09 +02:00

172 lines
6.1 KiB
Nim

#
#
# The Nim Compiler
# (c) Copyright 2015 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# This module handles the conditional symbols.
import
std/strtabs
from options import Feature
from lineinfos import hintMin, hintMax, warnMin, warnMax
proc defineSymbol*(symbols: StringTableRef; symbol: string, value: string = "true") =
symbols[symbol] = value
proc undefSymbol*(symbols: StringTableRef; symbol: string) =
symbols.del(symbol)
#proc lookupSymbol*(symbols: StringTableRef; symbol: string): string =
# result = if isDefined(symbol): gSymbols[symbol] else: nil
iterator definedSymbolNames*(symbols: StringTableRef): string =
for key in keys(symbols):
yield key
proc countDefinedSymbols*(symbols: StringTableRef): int =
symbols.len
proc initDefines*(symbols: StringTableRef) =
# for bootstrapping purposes and old code:
template defineSymbol(s) = symbols.defineSymbol(s)
defineSymbol("nimhygiene") # deadcode
defineSymbol("niminheritable") # deadcode
defineSymbol("nimmixin") # deadcode
defineSymbol("nimeffects") # deadcode
defineSymbol("nimbabel") # deadcode
defineSymbol("nimcomputedgoto") # deadcode
defineSymbol("nimunion") # deadcode
defineSymbol("nimnewshared") # deadcode
defineSymbol("nimNewTypedesc") # deadcode
defineSymbol("nimrequiresnimframe") # deadcode
defineSymbol("nimparsebiggestfloatmagic") # deadcode
defineSymbol("nimlocks") # deadcode
defineSymbol("nimnode") # deadcode
defineSymbol("nimvarargstyped") # deadcode
defineSymbol("nimtypedescfixed") # deadcode
defineSymbol("nimKnowsNimvm") # deadcode
defineSymbol("nimArrIdx") # deadcode
defineSymbol("nimHasalignOf") # deadcode
defineSymbol("nimDistros") # deadcode
defineSymbol("nimHasCppDefine") # deadcode
defineSymbol("nimGenericInOutFlags") # deadcode
when false: defineSymbol("nimHasOpt") # deadcode
defineSymbol("nimNoArrayToCstringConversion") # deadcode
defineSymbol("nimHasRunnableExamples") # deadcode
defineSymbol("nimNewDot") # deadcode
defineSymbol("nimHasNilChecks") # deadcode
defineSymbol("nimSymKind") # deadcode
defineSymbol("nimVmEqIdent") # deadcode
defineSymbol("nimNoNil") # deadcode
defineSymbol("nimNoZeroTerminator") # deadcode
defineSymbol("nimNotNil") # deadcode
defineSymbol("nimVmExportFixed") # deadcode
defineSymbol("nimHasSymOwnerInMacro") # deadcode
defineSymbol("nimNewRuntime") # deadcode
defineSymbol("nimIncrSeqV3") # deadcode
defineSymbol("nimAshr") # deadcode
defineSymbol("nimNoNilSeqs") # deadcode
defineSymbol("nimNoNilSeqs2") # deadcode
defineSymbol("nimHasUserErrors") # deadcode
defineSymbol("nimUncheckedArrayTyp") # deadcode
defineSymbol("nimHasTypeof") # deadcode
defineSymbol("nimErrorProcCanHaveBody") # deadcode
defineSymbol("nimHasInstantiationOfInMacro") # deadcode
defineSymbol("nimHasHotCodeReloading") # deadcode
defineSymbol("nimHasNilSeqs") # deadcode
defineSymbol("nimHasSignatureHashInMacro") # deadcode
defineSymbol("nimHasDefault") # deadcode
defineSymbol("nimMacrosSizealignof") # deadcode
defineSymbol("nimNoZeroExtendMagic") # deadcode
defineSymbol("nimMacrosGetNodeId") # deadcode
defineSymbol("nimFixedForwardGeneric") # deadcode
defineSymbol("nimToOpenArrayCString") # deadcode
defineSymbol("nimHasUsed") # deadcode
defineSymbol("nimnomagic64") # deadcode
defineSymbol("nimNewShiftOps") # deadcode
defineSymbol("nimHasCursor") # deadcode
defineSymbol("nimAlignPragma") # deadcode
defineSymbol("nimHasExceptionsQuery") # deadcode
defineSymbol("nimHasIsNamedTuple") # deadcode
defineSymbol("nimHashOrdinalFixed") # deadcode
defineSymbol("nimHasSinkInference") # deadcode
defineSymbol("nimNewIntegerOps") # deadcode
defineSymbol("nimHasInvariant") # deadcode
for f in Feature:
defineSymbol("nimHas" & $f)
for s in warnMin..warnMax:
defineSymbol("nimHasWarning" & $s)
for s in hintMin..hintMax:
defineSymbol("nimHasHint" & $s)
defineSymbol("nimFixedOwned")
defineSymbol("nimHasStyleChecks")
when defined(nimHasLibFFI):
# Renaming as we can't conflate input vs output define flags; e.g. this
# will report the right thing regardless of whether user adds
# `-d:nimHasLibFFI` in his user config.
defineSymbol("nimHasLibFFIEnabled") # deadcode
defineSymbol("nimHasStacktraceMsgs") # deadcode
defineSymbol("nimDoesntTrackDefects")
defineSymbol("nimHasLentIterators") # deadcode
defineSymbol("nimHasDeclaredMagic") # deadcode
defineSymbol("nimHasStacktracesModule") # deadcode
defineSymbol("nimHasEffectTraitsModule")
defineSymbol("nimHasCastPragmaBlocks")
defineSymbol("nimHasDeclaredLocs")
defineSymbol("nimHasJsBigIntBackend")
defineSymbol("nimHasWarningAsError")
defineSymbol("nimHasHintAsError")
defineSymbol("nimHasSpellSuggest")
defineSymbol("nimHasCustomLiterals")
defineSymbol("nimHasUnifiedTuple")
defineSymbol("nimHasIterable")
defineSymbol("nimHasTypeofVoid") # deadcode
defineSymbol("nimHasDragonBox") # deadcode
defineSymbol("nimHasHintAll")
defineSymbol("nimHasTrace")
defineSymbol("nimHasEffectsOf")
defineSymbol("nimHasEnforceNoRaises")
defineSymbol("nimHasTopDownInference")
defineSymbol("nimHasTemplateRedefinitionPragma")
defineSymbol("nimHasCstringCase")
defineSymbol("nimHasCallsitePragma")
defineSymbol("nimHasWarnCastSizes") # deadcode
defineSymbol("nimHasOutParams")
defineSymbol("nimHasSystemRaisesDefect")
defineSymbol("nimHasWarnUnnamedBreak")
defineSymbol("nimHasGenericDefine")
defineSymbol("nimHasDefineAliases")
defineSymbol("nimHasWarnBareExcept")
defineSymbol("nimHasDup")
defineSymbol("nimHasChecksums")
defineSymbol("nimHasSendable")
defineSymbol("nimAllowNonVarDestructor")
defineSymbol("nimHasQuirky")
defineSymbol("nimHasEnsureMove")
defineSymbol("nimHasNoReturnError")
defineSymbol("nimUseStrictDefs")
defineSymbol("nimHasNolineTooLong")
defineSymbol("nimHasCastExtendedVm")
defineSymbol("nimHasWarnStdPrefix")
defineSymbol("nimHasVtables")
defineSymbol("nimHasGenericsOpenSym2")
defineSymbol("nimHasGenericsOpenSym3")
defineSymbol("nimHasJsNoLambdaLifting")