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fixes #4554, fixes #10900, fixes #13843, fixes #19471, fixes #19517 Instead of matching generic converters to their arguments using the full call match bindings, a new match is created for them (from which the bindings are used to instantiate the converter return type). Then when instantiating generic converters, they are matched to their argument again to get their bindings again instead of using the call bindings. This prevents generic converters which match more than once from interfering with each other's bindings.
20 lines
517 B
Nim
20 lines
517 B
Nim
# issue #13843
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type
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IdLayer {.pure, size: int.sizeof.} = enum
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Core
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Ui
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IdScene {.pure, size: int.sizeof.} = enum
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Game
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Shop
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SomeIds = IdLayer|IdScene
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converter toint*(x: SomeIds): int = x.int
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var IdGame : int = IdScene.Game #works
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proc bind_scene(a, b: int) = discard
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bind_scene(Core,Game) # doesn't work, type mismatch for Game, doesnt convert to int
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bind_scene(Core,IdScene.Game) # doesn't work, type mismatch for Game, doesnt convert to int
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bind_scene(Core,IdGame) # works
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