mirror of
https://github.com/nim-lang/Nim.git
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* docgen: implement cross-document links Fully implements https://github.com/nim-lang/RFCs/issues/125 Follow-up of: https://github.com/nim-lang/Nim/pull/18642 (for internal links) and https://github.com/nim-lang/Nim/issues/20127. Overview -------- Explicit import-like directive is required, called `.. importdoc::`. (the syntax is % RST, Markdown will use it for a while). Then one can reference any symbols/headings/anchors, as if they were in the local file (but they will be prefixed with a module name or markup document in link text). It's possible to reference anything from anywhere (any direction in `.nim`/`.md`/`.rst` files). See `doc/docgen.md` for full description. Working is based on `.idx` files, hence one needs to generate all `.idx` beforehand. A dedicated option `--index:only` is introduced (and a separate stage for `--index:only` is added to `kochdocs.nim`). Performance note ---------------- Full run for `./koch docs` now takes 185% of the time before this PR. (After: 315 s, before: 170 s on my PC). All the time seems to be spent on `--index:only` run, which takes almost as much (85%) of normal doc run -- it seems that most time is spent on file parsing, turning off HTML generation phase has not helped much. (One could avoid it by specifying list of files that can be referenced and pre-processing only them. But it can become error-prone and I assume that these linke will be **everywhere** in the repository anyway, especially considering https://github.com/nim-lang/RFCs/issues/478. So every `.nim`/`.md` file is processed for `.idx` first). But that's all without significant part of repository converted to cross-module auto links. To estimate impact I checked the time for `doc`ing a few files (after all indexes have been generated), and everywhere difference was **negligible**. E.g. for `lib/std/private/osfiles.nim` that `importdoc`s large `os.idx` and hence should have been a case with relatively large performance impact, but: * After: 0.59 s. * Before: 0.59 s. So Nim compiler works so slow that doc part basically does not matter :-) Testing ------- 1) added `extlinks` test to `nimdoc/` 2) checked that `theindex.html` is still correct 2) fixed broken auto-links for modules that were derived from `os.nim` by adding appropriate ``importdoc`` Implementation note ------------------- Parsing and formating of `.idx` entries is moved into a dedicated `rstidx.nim` module from `rstgen.nim`. `.idx` file format changed: * fields are not escaped in most cases because we need original strings for referencing, not HTML ones (the exception is linkTitle for titles and headings). Escaping happens later -- on the stage of `rstgen` buildIndex, etc. * all lines have fixed number of columns 6 * added discriminator tag as a first column, it always allows distinguish Nim/markup entries, titles/headings, etc. `rstgen` does not rely any more (in most cases) on ad-hoc logic to determine what type each entry is. * there is now always a title entry added at the first line. * add a line number as 6th column * linkTitle (4th) column has a different format: before it was like `module: funcName()`, now it's `proc funcName()`. (This format is also propagated to `theindex.html` and search results, I kept it that way since I like it more though it's discussible.) This column is what used for Nim symbols resolution. * also changed details on column format for headings and titles: "keyword" is original, "linkTitle" is HTML one * fix paths on Windows + more clear code * Update compiler/docgen.nim Co-authored-by: Andreas Rumpf <rumpf_a@web.de> * Handle .md and .nim paths uniformly in findRefFile * handle titles better + more comments * don't allow markup overwrite index title for .nim files Co-authored-by: Andreas Rumpf <rumpf_a@web.de>
571 lines
19 KiB
Nim
571 lines
19 KiB
Nim
## .. importdoc:: osfiles.nim, appdirs.nim, paths.nim
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include system/inclrtl
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import std/oserrors
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import ospaths2, osfiles
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import oscommon
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export dirExists, PathComponent
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when defined(nimPreviewSlimSystem):
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import std/[syncio, assertions, widestrs]
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when weirdTarget:
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discard
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elif defined(windows):
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import winlean, times
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elif defined(posix):
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import posix, times
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else:
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{.error: "OS module not ported to your operating system!".}
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when weirdTarget:
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{.pragma: noWeirdTarget, error: "this proc is not available on the NimScript/js target".}
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else:
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{.pragma: noWeirdTarget.}
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when defined(nimscript):
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# for procs already defined in scriptconfig.nim
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template noNimJs(body): untyped = discard
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elif defined(js):
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{.pragma: noNimJs, error: "this proc is not available on the js target".}
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else:
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{.pragma: noNimJs.}
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# Templates for filtering directories and files
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when defined(windows) and not weirdTarget:
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template isDir(f: WIN32_FIND_DATA): bool =
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(f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32
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template isFile(f: WIN32_FIND_DATA): bool =
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not isDir(f)
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else:
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template isDir(f: string): bool {.dirty.} =
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dirExists(f)
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template isFile(f: string): bool {.dirty.} =
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fileExists(f)
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template defaultWalkFilter(item): bool =
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## Walk filter used to return true on both
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## files and directories
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true
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template walkCommon(pattern: string, filter) =
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## Common code for getting the files and directories with the
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## specified `pattern`
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when defined(windows):
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var
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f: WIN32_FIND_DATA
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res: int
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res = findFirstFile(pattern, f)
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if res != -1:
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defer: findClose(res)
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let dotPos = searchExtPos(pattern)
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while true:
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if not skipFindData(f) and filter(f):
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# Windows bug/gotcha: 't*.nim' matches 'tfoo.nims' -.- so we check
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# that the file extensions have the same length ...
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let ff = getFilename(f)
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let idx = ff.len - pattern.len + dotPos
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if dotPos < 0 or idx >= ff.len or (idx >= 0 and ff[idx] == '.') or
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(dotPos >= 0 and dotPos+1 < pattern.len and pattern[dotPos+1] == '*'):
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yield splitFile(pattern).dir / extractFilename(ff)
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if findNextFile(res, f) == 0'i32:
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let errCode = getLastError()
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if errCode == ERROR_NO_MORE_FILES: break
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else: raiseOSError(errCode.OSErrorCode)
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else: # here we use glob
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var
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f: Glob
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res: int
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f.gl_offs = 0
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f.gl_pathc = 0
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f.gl_pathv = nil
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res = glob(pattern, 0, nil, addr(f))
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defer: globfree(addr(f))
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if res == 0:
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for i in 0.. f.gl_pathc - 1:
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assert(f.gl_pathv[i] != nil)
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let path = $f.gl_pathv[i]
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if filter(path):
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yield path
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iterator walkPattern*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
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## Iterate over all the files and directories that match the `pattern`.
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##
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## On POSIX this uses the `glob`:idx: call.
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## `pattern` is OS dependent, but at least the `"*.ext"`
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## notation is supported.
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##
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## See also:
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## * `walkFiles iterator`_
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## * `walkDirs iterator`_
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## * `walkDir iterator`_
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## * `walkDirRec iterator`_
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runnableExamples:
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import std/os
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import std/sequtils
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let paths = toSeq(walkPattern("lib/pure/*")) # works on Windows too
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assert "lib/pure/concurrency".unixToNativePath in paths
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assert "lib/pure/os.nim".unixToNativePath in paths
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walkCommon(pattern, defaultWalkFilter)
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iterator walkFiles*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
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## Iterate over all the files that match the `pattern`.
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##
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## On POSIX this uses the `glob`:idx: call.
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## `pattern` is OS dependent, but at least the `"*.ext"`
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## notation is supported.
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##
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## See also:
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## * `walkPattern iterator`_
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## * `walkDirs iterator`_
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## * `walkDir iterator`_
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## * `walkDirRec iterator`_
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runnableExamples:
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import std/os
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import std/sequtils
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assert "lib/pure/os.nim".unixToNativePath in toSeq(walkFiles("lib/pure/*.nim")) # works on Windows too
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walkCommon(pattern, isFile)
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iterator walkDirs*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
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## Iterate over all the directories that match the `pattern`.
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##
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## On POSIX this uses the `glob`:idx: call.
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## `pattern` is OS dependent, but at least the `"*.ext"`
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## notation is supported.
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##
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## See also:
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## * `walkPattern iterator`_
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## * `walkFiles iterator`_
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## * `walkDir iterator`_
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## * `walkDirRec iterator`_
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runnableExamples:
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import std/os
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import std/sequtils
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let paths = toSeq(walkDirs("lib/pure/*")) # works on Windows too
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assert "lib/pure/concurrency".unixToNativePath in paths
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walkCommon(pattern, isDir)
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proc staticWalkDir(dir: string; relative: bool): seq[
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tuple[kind: PathComponent, path: string]] =
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discard
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iterator walkDir*(dir: string; relative = false, checkDir = false,
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skipSpecial = false):
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tuple[kind: PathComponent, path: string] {.tags: [ReadDirEffect].} =
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## Walks over the directory `dir` and yields for each directory or file in
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## `dir`. The component type and full path for each item are returned.
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##
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## Walking is not recursive.
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## * If `relative` is true (default: false)
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## the resulting path is shortened to be relative to ``dir``,
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## otherwise the full path is returned.
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## * If `checkDir` is true, `OSError` is raised when `dir`
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## doesn't exist.
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## * If `skipSpecial` is true, then (besides all directories) only *regular*
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## files (**without** special "file" objects like FIFOs, device files,
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## etc) will be yielded on Unix.
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##
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## **Example:**
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##
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## This directory structure:
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##
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## dirA / dirB / fileB1.txt
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## / dirC
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## / fileA1.txt
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## / fileA2.txt
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##
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## and this code:
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runnableExamples("-r:off"):
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import std/[strutils, sugar]
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# note: order is not guaranteed
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# this also works at compile time
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assert collect(for k in walkDir("dirA"): k.path).join(" ") ==
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"dirA/dirB dirA/dirC dirA/fileA2.txt dirA/fileA1.txt"
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## See also:
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## * `walkPattern iterator`_
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## * `walkFiles iterator`_
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## * `walkDirs iterator`_
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## * `walkDirRec iterator`_
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when nimvm:
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for k, v in items(staticWalkDir(dir, relative)):
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yield (k, v)
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else:
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when weirdTarget:
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for k, v in items(staticWalkDir(dir, relative)):
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yield (k, v)
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elif defined(windows):
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var f: WIN32_FIND_DATA
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var h = findFirstFile(dir / "*", f)
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if h == -1:
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if checkDir:
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raiseOSError(osLastError(), dir)
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else:
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defer: findClose(h)
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while true:
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var k = pcFile
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if not skipFindData(f):
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if (f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32:
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k = pcDir
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if (f.dwFileAttributes and FILE_ATTRIBUTE_REPARSE_POINT) != 0'i32:
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k = succ(k)
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let xx = if relative: extractFilename(getFilename(f))
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else: dir / extractFilename(getFilename(f))
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yield (k, xx)
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if findNextFile(h, f) == 0'i32:
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let errCode = getLastError()
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if errCode == ERROR_NO_MORE_FILES: break
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else: raiseOSError(errCode.OSErrorCode)
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else:
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var d = opendir(dir)
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if d == nil:
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if checkDir:
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raiseOSError(osLastError(), dir)
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else:
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defer: discard closedir(d)
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while true:
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var x = readdir(d)
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if x == nil: break
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var y = $cast[cstring](addr x.d_name)
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if y != "." and y != "..":
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var s: Stat
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let path = dir / y
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if not relative:
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y = path
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var k = pcFile
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template resolveSymlink() =
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var isSpecial: bool
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(k, isSpecial) = getSymlinkFileKind(path)
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if skipSpecial and isSpecial: continue
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template kSetGeneric() = # pure Posix component `k` resolution
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if lstat(path.cstring, s) < 0'i32: continue # don't yield
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elif S_ISDIR(s.st_mode):
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k = pcDir
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elif S_ISLNK(s.st_mode):
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resolveSymlink()
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elif skipSpecial and not S_ISREG(s.st_mode): continue
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when defined(linux) or defined(macosx) or
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defined(bsd) or defined(genode) or defined(nintendoswitch):
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case x.d_type
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of DT_DIR: k = pcDir
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of DT_LNK:
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resolveSymlink()
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of DT_UNKNOWN:
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kSetGeneric()
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else: # DT_REG or special "files" like FIFOs
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if skipSpecial and x.d_type != DT_REG: continue
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else: discard # leave it as pcFile
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else: # assuming that field `d_type` is not present
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kSetGeneric()
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yield (k, y)
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iterator walkDirRec*(dir: string,
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yieldFilter = {pcFile}, followFilter = {pcDir},
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relative = false, checkDir = false, skipSpecial = false):
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string {.tags: [ReadDirEffect].} =
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## Recursively walks over the directory `dir` and yields for each file
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## or directory in `dir`.
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##
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## Options `relative`, `checkdir`, `skipSpecial` are explained in
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## [walkDir iterator] description.
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##
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## .. warning:: Modifying the directory structure while the iterator
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## is traversing may result in undefined behavior!
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##
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## Walking is recursive. `followFilter` controls the behaviour of the iterator:
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##
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## ===================== =============================================
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## yieldFilter meaning
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## ===================== =============================================
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## ``pcFile`` yield real files (default)
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## ``pcLinkToFile`` yield symbolic links to files
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## ``pcDir`` yield real directories
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## ``pcLinkToDir`` yield symbolic links to directories
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## ===================== =============================================
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##
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## ===================== =============================================
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## followFilter meaning
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## ===================== =============================================
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## ``pcDir`` follow real directories (default)
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## ``pcLinkToDir`` follow symbolic links to directories
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## ===================== =============================================
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##
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##
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## See also:
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## * `walkPattern iterator`_
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## * `walkFiles iterator`_
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## * `walkDirs iterator`_
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## * `walkDir iterator`_
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var stack = @[""]
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var checkDir = checkDir
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while stack.len > 0:
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let d = stack.pop()
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for k, p in walkDir(dir / d, relative = true, checkDir = checkDir,
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skipSpecial = skipSpecial):
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let rel = d / p
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if k in {pcDir, pcLinkToDir} and k in followFilter:
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stack.add rel
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if k in yieldFilter:
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yield if relative: rel else: dir / rel
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checkDir = false
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# We only check top-level dir, otherwise if a subdir is invalid (eg. wrong
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# permissions), it'll abort iteration and there would be no way to
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# continue iteration.
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# Future work can provide a way to customize this and do error reporting.
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proc rawRemoveDir(dir: string) {.noWeirdTarget.} =
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when defined(windows):
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when useWinUnicode:
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wrapUnary(res, removeDirectoryW, dir)
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else:
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var res = removeDirectoryA(dir)
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let lastError = osLastError()
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if res == 0'i32 and lastError.int32 != 3'i32 and
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lastError.int32 != 18'i32 and lastError.int32 != 2'i32:
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raiseOSError(lastError, dir)
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else:
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if rmdir(dir) != 0'i32 and errno != ENOENT: raiseOSError(osLastError(), dir)
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proc removeDir*(dir: string, checkDir = false) {.rtl, extern: "nos$1", tags: [
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WriteDirEffect, ReadDirEffect], benign, noWeirdTarget.} =
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## Removes the directory `dir` including all subdirectories and files
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## in `dir` (recursively).
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##
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## If this fails, `OSError` is raised. This does not fail if the directory never
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## existed in the first place, unless `checkDir` = true.
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##
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## See also:
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## * `tryRemoveFile proc`_
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## * `removeFile proc`_
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## * `existsOrCreateDir proc`_
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## * `createDir proc`_
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## * `copyDir proc`_
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## * `copyDirWithPermissions proc`_
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## * `moveDir proc`_
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for kind, path in walkDir(dir, checkDir = checkDir):
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case kind
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of pcFile, pcLinkToFile, pcLinkToDir: removeFile(path)
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of pcDir: removeDir(path, true)
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# for subdirectories there is no benefit in `checkDir = false`
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# (unless perhaps for edge case of concurrent processes also deleting
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# the same files)
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rawRemoveDir(dir)
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proc rawCreateDir(dir: string): bool {.noWeirdTarget.} =
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# Try to create one directory (not the whole path).
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# returns `true` for success, `false` if the path has previously existed
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#
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# This is a thin wrapper over mkDir (or alternatives on other systems),
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# so in case of a pre-existing path we don't check that it is a directory.
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when defined(solaris):
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let res = mkdir(dir, 0o777)
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if res == 0'i32:
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result = true
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elif errno in {EEXIST, ENOSYS}:
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result = false
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else:
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raiseOSError(osLastError(), dir)
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elif defined(haiku):
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let res = mkdir(dir, 0o777)
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if res == 0'i32:
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result = true
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elif errno == EEXIST or errno == EROFS:
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result = false
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else:
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raiseOSError(osLastError(), dir)
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elif defined(posix):
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let res = mkdir(dir, 0o777)
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if res == 0'i32:
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result = true
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elif errno == EEXIST:
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result = false
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else:
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#echo res
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raiseOSError(osLastError(), dir)
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else:
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when useWinUnicode:
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wrapUnary(res, createDirectoryW, dir)
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else:
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let res = createDirectoryA(dir)
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if res != 0'i32:
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result = true
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elif getLastError() == 183'i32:
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result = false
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else:
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raiseOSError(osLastError(), dir)
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proc existsOrCreateDir*(dir: string): bool {.rtl, extern: "nos$1",
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tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
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## Checks if a `directory`:idx: `dir` exists, and creates it otherwise.
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##
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## Does not create parent directories (raises `OSError` if parent directories do not exist).
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## Returns `true` if the directory already exists, and `false` otherwise.
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##
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## See also:
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## * `removeDir proc`_
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## * `createDir proc`_
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## * `copyDir proc`_
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## * `copyDirWithPermissions proc`_
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## * `moveDir proc`_
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result = not rawCreateDir(dir)
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if result:
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# path already exists - need to check that it is indeed a directory
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if not dirExists(dir):
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raise newException(IOError, "Failed to create '" & dir & "'")
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proc createDir*(dir: string) {.rtl, extern: "nos$1",
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tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
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## Creates the `directory`:idx: `dir`.
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##
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## The directory may contain several subdirectories that do not exist yet.
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## The full path is created. If this fails, `OSError` is raised.
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##
|
|
## It does **not** fail if the directory already exists because for
|
|
## most usages this does not indicate an error.
|
|
##
|
|
## See also:
|
|
## * `removeDir proc`_
|
|
## * `existsOrCreateDir proc`_
|
|
## * `copyDir proc`_
|
|
## * `copyDirWithPermissions proc`_
|
|
## * `moveDir proc`_
|
|
if dir == "":
|
|
return
|
|
var omitNext = isAbsolute(dir)
|
|
for p in parentDirs(dir, fromRoot=true):
|
|
if omitNext:
|
|
omitNext = false
|
|
else:
|
|
discard existsOrCreateDir(p)
|
|
|
|
proc copyDir*(source, dest: string) {.rtl, extern: "nos$1",
|
|
tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], benign, noWeirdTarget.} =
|
|
## Copies a directory from `source` to `dest`.
|
|
##
|
|
## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
|
|
## are skipped.
|
|
##
|
|
## If this fails, `OSError` is raised.
|
|
##
|
|
## On the Windows platform this proc will copy the attributes from
|
|
## `source` into `dest`.
|
|
##
|
|
## On other platforms created files and directories will inherit the
|
|
## default permissions of a newly created file/directory for the user.
|
|
## Use `copyDirWithPermissions proc`_
|
|
## to preserve attributes recursively on these platforms.
|
|
##
|
|
## See also:
|
|
## * `copyDirWithPermissions proc`_
|
|
## * `copyFile proc`_
|
|
## * `copyFileWithPermissions proc`_
|
|
## * `removeDir proc`_
|
|
## * `existsOrCreateDir proc`_
|
|
## * `createDir proc`_
|
|
## * `moveDir proc`_
|
|
createDir(dest)
|
|
for kind, path in walkDir(source):
|
|
var noSource = splitPath(path).tail
|
|
if kind == pcDir:
|
|
copyDir(path, dest / noSource)
|
|
else:
|
|
copyFile(path, dest / noSource, {cfSymlinkAsIs})
|
|
|
|
|
|
proc copyDirWithPermissions*(source, dest: string,
|
|
ignorePermissionErrors = true)
|
|
{.rtl, extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect],
|
|
benign, noWeirdTarget.} =
|
|
## Copies a directory from `source` to `dest` preserving file permissions.
|
|
##
|
|
## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
|
|
## are skipped.
|
|
##
|
|
## If this fails, `OSError` is raised. This is a wrapper proc around
|
|
## `copyDir`_ and `copyFileWithPermissions`_ procs
|
|
## on non-Windows platforms.
|
|
##
|
|
## On Windows this proc is just a wrapper for `copyDir proc`_ since
|
|
## that proc already copies attributes.
|
|
##
|
|
## On non-Windows systems permissions are copied after the file or directory
|
|
## itself has been copied, which won't happen atomically and could lead to a
|
|
## race condition. If `ignorePermissionErrors` is true (default), errors while
|
|
## reading/setting file attributes will be ignored, otherwise will raise
|
|
## `OSError`.
|
|
##
|
|
## See also:
|
|
## * `copyDir proc`_
|
|
## * `copyFile proc`_
|
|
## * `copyFileWithPermissions proc`_
|
|
## * `removeDir proc`_
|
|
## * `moveDir proc`_
|
|
## * `existsOrCreateDir proc`_
|
|
## * `createDir proc`_
|
|
createDir(dest)
|
|
when not defined(windows):
|
|
try:
|
|
setFilePermissions(dest, getFilePermissions(source), followSymlinks =
|
|
false)
|
|
except:
|
|
if not ignorePermissionErrors:
|
|
raise
|
|
for kind, path in walkDir(source):
|
|
var noSource = splitPath(path).tail
|
|
if kind == pcDir:
|
|
copyDirWithPermissions(path, dest / noSource, ignorePermissionErrors)
|
|
else:
|
|
copyFileWithPermissions(path, dest / noSource, ignorePermissionErrors, {cfSymlinkAsIs})
|
|
|
|
proc moveDir*(source, dest: string) {.tags: [ReadIOEffect, WriteIOEffect], noWeirdTarget.} =
|
|
## Moves a directory from `source` to `dest`.
|
|
##
|
|
## Symlinks are not followed: if `source` contains symlinks, they themself are
|
|
## moved, not their target.
|
|
##
|
|
## If this fails, `OSError` is raised.
|
|
##
|
|
## See also:
|
|
## * `moveFile proc`_
|
|
## * `copyDir proc`_
|
|
## * `copyDirWithPermissions proc`_
|
|
## * `removeDir proc`_
|
|
## * `existsOrCreateDir proc`_
|
|
## * `createDir proc`_
|
|
if not tryMoveFSObject(source, dest, isDir = true):
|
|
# Fallback to copy & del
|
|
copyDir(source, dest)
|
|
removeDir(source)
|
|
|
|
proc setCurrentDir*(newDir: string) {.inline, tags: [], noWeirdTarget.} =
|
|
## Sets the `current working directory`:idx:; `OSError`
|
|
## is raised if `newDir` cannot been set.
|
|
##
|
|
## See also:
|
|
## * `getHomeDir proc`_
|
|
## * `getConfigDir proc`_
|
|
## * `getTempDir proc`_
|
|
## * `getCurrentDir proc`_
|
|
when defined(windows):
|
|
when useWinUnicode:
|
|
if setCurrentDirectoryW(newWideCString(newDir)) == 0'i32:
|
|
raiseOSError(osLastError(), newDir)
|
|
else:
|
|
if setCurrentDirectoryA(newDir) == 0'i32: raiseOSError(osLastError(), newDir)
|
|
else:
|
|
if chdir(newDir) != 0'i32: raiseOSError(osLastError(), newDir)
|