Files
Nim/lib/std/private/osdirs.nim

571 lines
19 KiB
Nim

## .. importdoc:: osfiles.nim, appdirs.nim, paths.nim
include system/inclrtl
import std/oserrors
import ospaths2, osfiles
import oscommon
export dirExists, PathComponent
when defined(nimPreviewSlimSystem):
import std/[syncio, assertions, widestrs]
when weirdTarget:
discard
elif defined(windows):
import std/[winlean, times]
elif defined(posix):
import std/[posix, times]
else:
{.error: "OS module not ported to your operating system!".}
when weirdTarget:
{.pragma: noWeirdTarget, error: "this proc is not available on the NimScript/js target".}
else:
{.pragma: noWeirdTarget.}
when defined(nimscript):
# for procs already defined in scriptconfig.nim
template noNimJs(body): untyped = discard
elif defined(js):
{.pragma: noNimJs, error: "this proc is not available on the js target".}
else:
{.pragma: noNimJs.}
# Templates for filtering directories and files
when defined(windows) and not weirdTarget:
template isDir(f: WIN32_FIND_DATA): bool =
(f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32
template isFile(f: WIN32_FIND_DATA): bool =
not isDir(f)
else:
template isDir(f: string): bool {.dirty.} =
dirExists(f)
template isFile(f: string): bool {.dirty.} =
fileExists(f)
template defaultWalkFilter(item): bool =
## Walk filter used to return true on both
## files and directories
true
template walkCommon(pattern: string, filter) =
## Common code for getting the files and directories with the
## specified `pattern`
when defined(windows):
var
f: WIN32_FIND_DATA
res: int
res = findFirstFile(pattern, f)
if res != -1:
defer: findClose(res)
let dotPos = searchExtPos(pattern)
while true:
if not skipFindData(f) and filter(f):
# Windows bug/gotcha: 't*.nim' matches 'tfoo.nims' -.- so we check
# that the file extensions have the same length ...
let ff = getFilename(f)
let idx = ff.len - pattern.len + dotPos
if dotPos < 0 or idx >= ff.len or (idx >= 0 and ff[idx] == '.') or
(dotPos >= 0 and dotPos+1 < pattern.len and pattern[dotPos+1] == '*'):
yield splitFile(pattern).dir / extractFilename(ff)
if findNextFile(res, f) == 0'i32:
let errCode = getLastError()
if errCode == ERROR_NO_MORE_FILES: break
else: raiseOSError(errCode.OSErrorCode)
else: # here we use glob
var
f: Glob
res: int
f.gl_offs = 0
f.gl_pathc = 0
f.gl_pathv = nil
res = glob(pattern, 0, nil, addr(f))
defer: globfree(addr(f))
if res == 0:
for i in 0.. f.gl_pathc - 1:
assert(f.gl_pathv[i] != nil)
let path = $f.gl_pathv[i]
if filter(path):
yield path
iterator walkPattern*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
## Iterate over all the files and directories that match the `pattern`.
##
## On POSIX this uses the `glob`:idx: call.
## `pattern` is OS dependent, but at least the `"*.ext"`
## notation is supported.
##
## See also:
## * `walkFiles iterator`_
## * `walkDirs iterator`_
## * `walkDir iterator`_
## * `walkDirRec iterator`_
runnableExamples:
import std/os
import std/sequtils
let paths = toSeq(walkPattern("lib/pure/*")) # works on Windows too
assert "lib/pure/concurrency".unixToNativePath in paths
assert "lib/pure/os.nim".unixToNativePath in paths
walkCommon(pattern, defaultWalkFilter)
iterator walkFiles*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
## Iterate over all the files that match the `pattern`.
##
## On POSIX this uses the `glob`:idx: call.
## `pattern` is OS dependent, but at least the `"*.ext"`
## notation is supported.
##
## See also:
## * `walkPattern iterator`_
## * `walkDirs iterator`_
## * `walkDir iterator`_
## * `walkDirRec iterator`_
runnableExamples:
import std/os
import std/sequtils
assert "lib/pure/os.nim".unixToNativePath in toSeq(walkFiles("lib/pure/*.nim")) # works on Windows too
walkCommon(pattern, isFile)
iterator walkDirs*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
## Iterate over all the directories that match the `pattern`.
##
## On POSIX this uses the `glob`:idx: call.
## `pattern` is OS dependent, but at least the `"*.ext"`
## notation is supported.
##
## See also:
## * `walkPattern iterator`_
## * `walkFiles iterator`_
## * `walkDir iterator`_
## * `walkDirRec iterator`_
runnableExamples:
import std/os
import std/sequtils
let paths = toSeq(walkDirs("lib/pure/*")) # works on Windows too
assert "lib/pure/concurrency".unixToNativePath in paths
walkCommon(pattern, isDir)
proc staticWalkDir(dir: string; relative: bool): seq[
tuple[kind: PathComponent, path: string]] =
discard
iterator walkDir*(dir: string; relative = false, checkDir = false,
skipSpecial = false):
tuple[kind: PathComponent, path: string] {.tags: [ReadDirEffect].} =
## Walks over the directory `dir` and yields for each directory or file in
## `dir`. The component type and full path for each item are returned.
##
## Walking is not recursive.
## * If `relative` is true (default: false)
## the resulting path is shortened to be relative to ``dir``,
## otherwise the full path is returned.
## * If `checkDir` is true, `OSError` is raised when `dir`
## doesn't exist.
## * If `skipSpecial` is true, then (besides all directories) only *regular*
## files (**without** special "file" objects like FIFOs, device files,
## etc) will be yielded on Unix.
##
## **Example:**
##
## This directory structure:
##
## dirA / dirB / fileB1.txt
## / dirC
## / fileA1.txt
## / fileA2.txt
##
## and this code:
runnableExamples("-r:off"):
import std/[strutils, sugar]
# note: order is not guaranteed
# this also works at compile time
assert collect(for k in walkDir("dirA"): k.path).join(" ") ==
"dirA/dirB dirA/dirC dirA/fileA2.txt dirA/fileA1.txt"
## See also:
## * `walkPattern iterator`_
## * `walkFiles iterator`_
## * `walkDirs iterator`_
## * `walkDirRec iterator`_
when nimvm:
for k, v in items(staticWalkDir(dir, relative)):
yield (k, v)
else:
when weirdTarget:
for k, v in items(staticWalkDir(dir, relative)):
yield (k, v)
elif defined(windows):
var f: WIN32_FIND_DATA
var h = findFirstFile(dir / "*", f)
if h == -1:
if checkDir:
raiseOSError(osLastError(), dir)
else:
defer: findClose(h)
while true:
var k = pcFile
if not skipFindData(f):
if (f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32:
k = pcDir
if (f.dwFileAttributes and FILE_ATTRIBUTE_REPARSE_POINT) != 0'i32:
k = succ(k)
let xx = if relative: extractFilename(getFilename(f))
else: dir / extractFilename(getFilename(f))
yield (k, xx)
if findNextFile(h, f) == 0'i32:
let errCode = getLastError()
if errCode == ERROR_NO_MORE_FILES: break
else: raiseOSError(errCode.OSErrorCode)
else:
var d = opendir(dir)
if d == nil:
if checkDir:
raiseOSError(osLastError(), dir)
else:
defer: discard closedir(d)
while true:
var x = readdir(d)
if x == nil: break
var y = $cast[cstring](addr x.d_name)
if y != "." and y != "..":
var s: Stat
let path = dir / y
if not relative:
y = path
var k = pcFile
template resolveSymlink() =
var isSpecial: bool
(k, isSpecial) = getSymlinkFileKind(path)
if skipSpecial and isSpecial: continue
template kSetGeneric() = # pure Posix component `k` resolution
if lstat(path.cstring, s) < 0'i32: continue # don't yield
elif S_ISDIR(s.st_mode):
k = pcDir
elif S_ISLNK(s.st_mode):
resolveSymlink()
elif skipSpecial and not S_ISREG(s.st_mode): continue
when defined(linux) or defined(macosx) or
defined(bsd) or defined(genode) or defined(nintendoswitch):
case x.d_type
of DT_DIR: k = pcDir
of DT_LNK:
resolveSymlink()
of DT_UNKNOWN:
kSetGeneric()
else: # DT_REG or special "files" like FIFOs
if skipSpecial and x.d_type != DT_REG: continue
else: discard # leave it as pcFile
else: # assuming that field `d_type` is not present
kSetGeneric()
yield (k, y)
iterator walkDirRec*(dir: string,
yieldFilter = {pcFile}, followFilter = {pcDir},
relative = false, checkDir = false, skipSpecial = false):
string {.tags: [ReadDirEffect].} =
## Recursively walks over the directory `dir` and yields for each file
## or directory in `dir`.
##
## Options `relative`, `checkdir`, `skipSpecial` are explained in
## [walkDir iterator] description.
##
## .. warning:: Modifying the directory structure while the iterator
## is traversing may result in undefined behavior!
##
## Walking is recursive. `followFilter` controls the behaviour of the iterator:
##
## ===================== =============================================
## yieldFilter meaning
## ===================== =============================================
## ``pcFile`` yield real files (default)
## ``pcLinkToFile`` yield symbolic links to files
## ``pcDir`` yield real directories
## ``pcLinkToDir`` yield symbolic links to directories
## ===================== =============================================
##
## ===================== =============================================
## followFilter meaning
## ===================== =============================================
## ``pcDir`` follow real directories (default)
## ``pcLinkToDir`` follow symbolic links to directories
## ===================== =============================================
##
##
## See also:
## * `walkPattern iterator`_
## * `walkFiles iterator`_
## * `walkDirs iterator`_
## * `walkDir iterator`_
var stack = @[""]
var checkDir = checkDir
while stack.len > 0:
let d = stack.pop()
for k, p in walkDir(dir / d, relative = true, checkDir = checkDir,
skipSpecial = skipSpecial):
let rel = d / p
if k in {pcDir, pcLinkToDir} and k in followFilter:
stack.add rel
if k in yieldFilter:
yield if relative: rel else: dir / rel
checkDir = false
# We only check top-level dir, otherwise if a subdir is invalid (eg. wrong
# permissions), it'll abort iteration and there would be no way to
# continue iteration.
# Future work can provide a way to customize this and do error reporting.
proc rawRemoveDir(dir: string) {.noWeirdTarget.} =
when defined(windows):
wrapUnary(res, removeDirectoryW, dir)
let lastError = osLastError()
if res == 0'i32 and lastError.int32 != 3'i32 and
lastError.int32 != 18'i32 and lastError.int32 != 2'i32:
raiseOSError(lastError, dir)
else:
if rmdir(dir) != 0'i32 and errno != ENOENT: raiseOSError(osLastError(), dir)
proc removeDir*(dir: string, checkDir = false) {.rtl, extern: "nos$1", tags: [
WriteDirEffect, ReadDirEffect], benign, noWeirdTarget.} =
## Removes the directory `dir` including all subdirectories and files
## in `dir` (recursively).
##
## If this fails, `OSError` is raised. This does not fail if the directory never
## existed in the first place, unless `checkDir` = true.
##
## See also:
## * `tryRemoveFile proc`_
## * `removeFile proc`_
## * `existsOrCreateDir proc`_
## * `createDir proc`_
## * `copyDir proc`_
## * `copyDirWithPermissions proc`_
## * `moveDir proc`_
for kind, path in walkDir(dir, checkDir = checkDir):
case kind
of pcFile, pcLinkToFile, pcLinkToDir: removeFile(path)
of pcDir: removeDir(path, true)
# for subdirectories there is no benefit in `checkDir = false`
# (unless perhaps for edge case of concurrent processes also deleting
# the same files)
rawRemoveDir(dir)
proc rawCreateDir(dir: string): bool {.noWeirdTarget.} =
# Try to create one directory (not the whole path).
# returns `true` for success, `false` if the path has previously existed
#
# This is a thin wrapper over mkDir (or alternatives on other systems),
# so in case of a pre-existing path we don't check that it is a directory.
when defined(solaris):
let res = mkdir(dir, 0o777)
if res == 0'i32:
result = true
elif errno in {EEXIST, ENOSYS}:
result = false
else:
raiseOSError(osLastError(), dir)
elif defined(haiku):
let res = mkdir(dir, 0o777)
if res == 0'i32:
result = true
elif errno == EEXIST or errno == EROFS:
result = false
else:
raiseOSError(osLastError(), dir)
elif defined(posix):
let res = mkdir(dir, 0o777)
if res == 0'i32:
result = true
elif errno == EEXIST:
result = false
else:
#echo res
raiseOSError(osLastError(), dir)
else:
wrapUnary(res, createDirectoryW, dir)
if res != 0'i32:
result = true
elif getLastError() == 183'i32:
result = false
else:
raiseOSError(osLastError(), dir)
proc existsOrCreateDir*(dir: string): bool {.rtl, extern: "nos$1",
tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
## Checks if a `directory`:idx: `dir` exists, and creates it otherwise.
##
## Does not create parent directories (raises `OSError` if parent directories do not exist).
## Returns `true` if the directory already exists, and `false` otherwise.
##
## See also:
## * `removeDir proc`_
## * `createDir proc`_
## * `copyDir proc`_
## * `copyDirWithPermissions proc`_
## * `moveDir proc`_
result = not rawCreateDir(dir)
if result:
# path already exists - need to check that it is indeed a directory
if not dirExists(dir):
raise newException(IOError, "Failed to create '" & dir & "'")
proc createDir*(dir: string) {.rtl, extern: "nos$1",
tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
## Creates the `directory`:idx: `dir`.
##
## The directory may contain several subdirectories that do not exist yet.
## The full path is created. If this fails, `OSError` is raised.
##
## It does **not** fail if the directory already exists because for
## most usages this does not indicate an error.
##
## See also:
## * `removeDir proc`_
## * `existsOrCreateDir proc`_
## * `copyDir proc`_
## * `copyDirWithPermissions proc`_
## * `moveDir proc`_
if dir == "":
return
var omitNext = isAbsolute(dir)
for p in parentDirs(dir, fromRoot=true):
if omitNext:
omitNext = false
else:
discard existsOrCreateDir(p)
proc copyDir*(source, dest: string, skipSpecial = false) {.rtl, extern: "nos$1",
tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], benign, noWeirdTarget.} =
## Copies a directory from `source` to `dest`.
##
## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
## are skipped.
##
## If `skipSpecial` is true, then (besides all directories) only *regular*
## files (**without** special "file" objects like FIFOs, device files,
## etc) will be copied on Unix.
##
## If this fails, `OSError` is raised.
##
## On the Windows platform this proc will copy the attributes from
## `source` into `dest`.
##
## On other platforms created files and directories will inherit the
## default permissions of a newly created file/directory for the user.
## Use `copyDirWithPermissions proc`_
## to preserve attributes recursively on these platforms.
##
## See also:
## * `copyDirWithPermissions proc`_
## * `copyFile proc`_
## * `copyFileWithPermissions proc`_
## * `removeDir proc`_
## * `existsOrCreateDir proc`_
## * `createDir proc`_
## * `moveDir proc`_
createDir(dest)
for kind, path in walkDir(source, skipSpecial = skipSpecial):
var noSource = splitPath(path).tail
if kind == pcDir:
copyDir(path, dest / noSource, skipSpecial = skipSpecial)
else:
copyFile(path, dest / noSource, {cfSymlinkAsIs})
proc copyDirWithPermissions*(source, dest: string,
ignorePermissionErrors = true,
skipSpecial = false)
{.rtl, extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect],
benign, noWeirdTarget.} =
## Copies a directory from `source` to `dest` preserving file permissions.
##
## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
## are skipped.
##
## If `skipSpecial` is true, then (besides all directories) only *regular*
## files (**without** special "file" objects like FIFOs, device files,
## etc) will be copied on Unix.
##
## If this fails, `OSError` is raised. This is a wrapper proc around
## `copyDir`_ and `copyFileWithPermissions`_ procs
## on non-Windows platforms.
##
## On Windows this proc is just a wrapper for `copyDir proc`_ since
## that proc already copies attributes.
##
## On non-Windows systems permissions are copied after the file or directory
## itself has been copied, which won't happen atomically and could lead to a
## race condition. If `ignorePermissionErrors` is true (default), errors while
## reading/setting file attributes will be ignored, otherwise will raise
## `OSError`.
##
## See also:
## * `copyDir proc`_
## * `copyFile proc`_
## * `copyFileWithPermissions proc`_
## * `removeDir proc`_
## * `moveDir proc`_
## * `existsOrCreateDir proc`_
## * `createDir proc`_
createDir(dest)
when not defined(windows):
try:
setFilePermissions(dest, getFilePermissions(source), followSymlinks =
false)
except:
if not ignorePermissionErrors:
raise
for kind, path in walkDir(source, skipSpecial = skipSpecial):
var noSource = splitPath(path).tail
if kind == pcDir:
copyDirWithPermissions(path, dest / noSource, ignorePermissionErrors, skipSpecial = skipSpecial)
else:
copyFileWithPermissions(path, dest / noSource, ignorePermissionErrors, {cfSymlinkAsIs})
proc moveDir*(source, dest: string) {.tags: [ReadIOEffect, WriteIOEffect], noWeirdTarget.} =
## Moves a directory from `source` to `dest`.
##
## Symlinks are not followed: if `source` contains symlinks, they themself are
## moved, not their target.
##
## If this fails, `OSError` is raised.
##
## See also:
## * `moveFile proc`_
## * `copyDir proc`_
## * `copyDirWithPermissions proc`_
## * `removeDir proc`_
## * `existsOrCreateDir proc`_
## * `createDir proc`_
if not tryMoveFSObject(source, dest, isDir = true):
# Fallback to copy & del
copyDir(source, dest)
removeDir(source)
proc setCurrentDir*(newDir: string) {.inline, tags: [], noWeirdTarget.} =
## Sets the `current working directory`:idx:; `OSError`
## is raised if `newDir` cannot been set.
##
## See also:
## * `getHomeDir proc`_
## * `getConfigDir proc`_
## * `getTempDir proc`_
## * `getCurrentDir proc`_
when defined(windows):
if setCurrentDirectoryW(newWideCString(newDir)) == 0'i32:
raiseOSError(osLastError(), newDir)
else:
if chdir(newDir) != 0'i32: raiseOSError(osLastError(), newDir)