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After some cleanups for stdlibs, then we should enable warningaserror
for all tests
(cherry picked from commit c0861142f8)
225 lines
8.1 KiB
Nim
225 lines
8.1 KiB
Nim
#
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#
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# Nim's Runtime Library
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# (c) Copyright 2022 Nim contributors
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## The `std/envvars` module implements environment variable handling.
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import std/oserrors
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when defined(nimPreviewSlimSystem):
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import std/assertions
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type
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ReadEnvEffect* = object of ReadIOEffect ## Effect that denotes a read
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## from an environment variable.
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WriteEnvEffect* = object of WriteIOEffect ## Effect that denotes a write
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## to an environment variable.
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when not defined(nimscript):
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when defined(nodejs):
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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var ret = default.cstring
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let key2 = key.cstring
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{.emit: "const value = process.env[`key2`];".}
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{.emit: "if (value !== undefined) { `ret` = value };".}
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result = $ret
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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var key2 = key.cstring
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var ret: bool
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{.emit: "`ret` = `key2` in process.env;".}
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result = ret
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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var val2 = val.cstring
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{.emit: "process.env[`key2`] = `val2`;".}
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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{.emit: "delete process.env[`key2`];".}
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iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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var num: int
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var keys: RootObj
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{.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".}
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for i in 0..<num:
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var key, value: cstring
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{.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".}
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yield ($key, $value)
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# commented because it must keep working with js+VM
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# elif defined(js):
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# {.error: "requires -d:nodejs".}
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else:
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when defined(windows):
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proc c_putenv(envstring: cstring): cint {.importc: "_putenv", header: "<stdlib.h>".}
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from std/private/win_setenv import setEnvImpl
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import std/winlean
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when defined(nimPreviewSlimSystem):
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import std/widestrs
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type wchar_t {.importc: "wchar_t", header: "<stdlib.h>".} = int16
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proc c_wgetenv(varname: ptr wchar_t): ptr wchar_t {.importc: "_wgetenv",
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header: "<stdlib.h>".}
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proc getEnvImpl(env: cstring): WideCString =
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let r: WideCString = env.newWideCString
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cast[WideCString](c_wgetenv(cast[ptr wchar_t](r)))
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else:
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proc c_getenv(env: cstring): cstring {.
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importc: "getenv", header: "<stdlib.h>".}
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proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".}
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proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".}
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proc getEnvImpl(env: cstring): cstring = c_getenv(env)
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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## Returns the value of the `environment variable`:idx: named `key`.
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##
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## If the variable does not exist, `""` is returned. To distinguish
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## whether a variable exists or it's value is just `""`, call
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## `existsEnv(key) proc`_.
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##
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## See also:
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## * `existsEnv proc`_
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## * `putEnv proc`_
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## * `delEnv proc`_
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## * `envPairs iterator`_
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runnableExamples:
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assert getEnv("unknownEnv") == ""
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assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist"
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let env = getEnvImpl(key)
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if env == nil:
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result = default
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else:
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result = $env
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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## Checks whether the environment variable named `key` exists.
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## Returns true if it exists, false otherwise.
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##
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## See also:
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## * `getEnv proc`_
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## * `putEnv proc`_
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## * `delEnv proc`_
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## * `envPairs iterator`_
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runnableExamples:
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assert not existsEnv("unknownEnv")
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result = getEnvImpl(key) != nil
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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## Sets the value of the `environment variable`:idx: named `key` to `val`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:
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## * `getEnv proc`_
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## * `existsEnv proc`_
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## * `delEnv proc`_
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## * `envPairs iterator`_
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when defined(windows):
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & $(key, val))
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if setEnvImpl(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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else:
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if c_setenv(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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## Deletes the `environment variable`:idx: named `key`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:ven
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## * `getEnv proc`_
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## * `existsEnv proc`_
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## * `putEnv proc`_
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## * `envPairs iterator`_
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template bail = raiseOSError(osLastError(), key)
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when defined(windows):
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#[
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# https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160
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> You can remove a variable from the environment by specifying an empty string (that is, "") for value_string
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note that nil is not legal
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]#
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & key)
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let envToDel = key & "="
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if c_putenv(cstring envToDel) != 0'i32: bail
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else:
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if c_unsetenv(key) != 0'i32: bail
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when defined(windows):
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when defined(cpp):
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)",
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header: "<string.h>".}
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else:
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr",
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header: "<string.h>".}
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elif defined(macosx) and not defined(ios) and not defined(emscripten):
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# From the manual:
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# Shared libraries and bundles don't have direct access to environ,
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# which is only available to the loader ld(1) when a complete program
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# is being linked.
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# The environment routines can still be used, but if direct access to
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# environ is needed, the _NSGetEnviron() routine, defined in
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# <crt_externs.h>, can be used to retrieve the address of environ
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# at runtime.
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proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron",
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header: "<crt_externs.h>".}
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elif defined(haiku):
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var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray
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else:
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var gEnv {.importc: "environ".}: cstringArray
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iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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when defined(windows):
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let env = getEnvironmentStringsW()
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var e = env
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if e != nil:
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while true:
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let eend = strEnd(e)
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let kv = $e
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let p = find(kv, '=')
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yield (substr(kv, 0, p-1), substr(kv, p+1))
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e = cast[WideCString](cast[ByteAddress](eend)+2)
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if int(eend[1]) == 0: break
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discard freeEnvironmentStringsW(env)
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else:
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var i = 0
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when defined(macosx) and not defined(ios) and not defined(emscripten):
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var gEnv = NSGetEnviron()[]
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while gEnv[i] != nil:
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let kv = $gEnv[i]
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inc(i)
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let p = find(kv, '=')
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yield (substr(kv, 0, p-1), substr(kv, p+1))
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proc envPairsImplSeq(): seq[tuple[key, value: string]] = raiseAssert "implemented in the vmops" # vmops
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iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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## Iterate over all `environments variables`:idx:.
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##
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## In the first component of the tuple is the name of the current variable stored,
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## in the second its value.
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##
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## Works in native backends, nodejs and vm, like the following APIs:
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## * `getEnv proc`_
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## * `existsEnv proc`_
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## * `putEnv proc`_
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## * `delEnv proc`_
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when nimvm:
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for ai in envPairsImplSeq(): yield ai
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else:
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when defined(nimscript): discard
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else:
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for ai in envPairsImpl(): yield ai
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