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444 lines
11 KiB
Nim
444 lines
11 KiB
Nim
#
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#
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# Nim's Runtime Library
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# (c) Copyright 2010 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## This module implements complex numbers.
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{.push checks:off, line_dir:off, stack_trace:off, debugger:off.}
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# the user does not want to trace a part
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# of the standard library!
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import
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math
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const
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EPS = 1.0e-7 ## Epsilon used for float comparisons.
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type
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Complex* = tuple[re, im: float]
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## a complex number, consisting of a real and an imaginary part
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{.deprecated: [TComplex: Complex].}
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proc toComplex*(x: SomeInteger): Complex =
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## Convert some integer ``x`` to a complex number.
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result.re = x
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result.im = 0
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proc `==` *(x, y: Complex): bool =
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## Compare two complex numbers `x` and `y` for equality.
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result = x.re == y.re and x.im == y.im
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proc `=~` *(x, y: Complex): bool =
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## Compare two complex numbers `x` and `y` approximately.
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result = abs(x.re-y.re)<EPS and abs(x.im-y.im)<EPS
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proc `+` *(x, y: Complex): Complex =
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## Add two complex numbers.
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result.re = x.re + y.re
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result.im = x.im + y.im
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proc `+` *(x: Complex, y: float): Complex =
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## Add complex `x` to float `y`.
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result.re = x.re + y
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result.im = x.im
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proc `+` *(x: float, y: Complex): Complex =
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## Add float `x` to complex `y`.
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result.re = x + y.re
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result.im = y.im
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proc `-` *(z: Complex): Complex =
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## Unary minus for complex numbers.
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result.re = -z.re
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result.im = -z.im
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proc `-` *(x, y: Complex): Complex =
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## Subtract two complex numbers.
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result.re = x.re - y.re
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result.im = x.im - y.im
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proc `-` *(x: Complex, y: float): Complex =
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## Subtracts float `y` from complex `x`.
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result = x + (-y)
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proc `-` *(x: float, y: Complex): Complex =
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## Subtracts complex `y` from float `x`.
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result = x + (-y)
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proc `/` *(x, y: Complex): Complex =
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## Divide `x` by `y`.
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var
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r, den: float
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if abs(y.re) < abs(y.im):
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r = y.re / y.im
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den = y.im + r * y.re
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result.re = (x.re * r + x.im) / den
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result.im = (x.im * r - x.re) / den
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else:
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r = y.im / y.re
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den = y.re + r * y.im
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result.re = (x.re + r * x.im) / den
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result.im = (x.im - r * x.re) / den
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proc `/` *(x : Complex, y: float ): Complex =
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## Divide complex `x` by float `y`.
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result.re = x.re/y
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result.im = x.im/y
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proc `/` *(x : float, y: Complex ): Complex =
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## Divide float `x` by complex `y`.
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var num : Complex = (x, 0.0)
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result = num/y
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proc `*` *(x, y: Complex): Complex =
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## Multiply `x` with `y`.
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result.re = x.re * y.re - x.im * y.im
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result.im = x.im * y.re + x.re * y.im
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proc `*` *(x: float, y: Complex): Complex =
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## Multiply float `x` with complex `y`.
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result.re = x * y.re
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result.im = x * y.im
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proc `*` *(x: Complex, y: float): Complex =
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## Multiply complex `x` with float `y`.
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result.re = x.re * y
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result.im = x.im * y
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proc `+=` *(x: var Complex, y: Complex) =
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## Add `y` to `x`.
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x.re += y.re
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x.im += y.im
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proc `+=` *(x: var Complex, y: float) =
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## Add `y` to the complex number `x`.
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x.re += y
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proc `-=` *(x: var Complex, y: Complex) =
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## Subtract `y` from `x`.
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x.re -= y.re
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x.im -= y.im
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proc `-=` *(x: var Complex, y: float) =
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## Subtract `y` from the complex number `x`.
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x.re -= y
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proc `*=` *(x: var Complex, y: Complex) =
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## Multiply `y` to `x`.
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let im = x.im * y.re + x.re * y.im
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x.re = x.re * y.re - x.im * y.im
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x.im = im
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proc `*=` *(x: var Complex, y: float) =
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## Multiply `y` to the complex number `x`.
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x.re *= y
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x.im *= y
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proc `/=` *(x: var Complex, y: Complex) =
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## Divide `x` by `y` in place.
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x = x / y
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proc `/=` *(x : var Complex, y: float) =
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## Divide complex `x` by float `y` in place.
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x.re /= y
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x.im /= y
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proc abs*(z: Complex): float =
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## Return the distance from (0,0) to `z`.
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# optimized by checking special cases (sqrt is expensive)
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var x, y, temp: float
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x = abs(z.re)
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y = abs(z.im)
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if x == 0.0:
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result = y
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elif y == 0.0:
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result = x
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elif x > y:
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temp = y / x
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result = x * sqrt(1.0 + temp * temp)
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else:
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temp = x / y
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result = y * sqrt(1.0 + temp * temp)
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proc conjugate*(z: Complex): Complex =
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## Conjugate of complex number `z`.
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result.re = z.re
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result.im = -z.im
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proc sqrt*(z: Complex): Complex =
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## Square root for a complex number `z`.
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var x, y, w, r: float
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if z.re == 0.0 and z.im == 0.0:
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result = z
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else:
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x = abs(z.re)
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y = abs(z.im)
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if x >= y:
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r = y / x
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w = sqrt(x) * sqrt(0.5 * (1.0 + sqrt(1.0 + r * r)))
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else:
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r = x / y
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w = sqrt(y) * sqrt(0.5 * (r + sqrt(1.0 + r * r)))
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if z.re >= 0.0:
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result.re = w
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result.im = z.im / (w * 2.0)
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else:
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if z.im >= 0.0: result.im = w
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else: result.im = -w
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result.re = z.im / (result.im + result.im)
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proc exp*(z: Complex): Complex =
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## e raised to the power `z`.
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var rho = exp(z.re)
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var theta = z.im
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result.re = rho*cos(theta)
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result.im = rho*sin(theta)
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proc ln*(z: Complex): Complex =
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## Returns the natural log of `z`.
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result.re = ln(abs(z))
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result.im = arctan2(z.im,z.re)
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proc log10*(z: Complex): Complex =
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## Returns the log base 10 of `z`.
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result = ln(z)/ln(10.0)
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proc log2*(z: Complex): Complex =
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## Returns the log base 2 of `z`.
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result = ln(z)/ln(2.0)
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proc pow*(x, y: Complex): Complex =
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## `x` raised to the power `y`.
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if x.re == 0.0 and x.im == 0.0:
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if y.re == 0.0 and y.im == 0.0:
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result.re = 1.0
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result.im = 0.0
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else:
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result.re = 0.0
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result.im = 0.0
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elif y.re == 1.0 and y.im == 0.0:
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result = x
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elif y.re == -1.0 and y.im == 0.0:
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result = 1.0/x
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else:
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var rho = sqrt(x.re*x.re + x.im*x.im)
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var theta = arctan2(x.im,x.re)
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var s = pow(rho,y.re) * exp(-y.im*theta)
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var r = y.re*theta + y.im*ln(rho)
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result.re = s*cos(r)
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result.im = s*sin(r)
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proc sin*(z: Complex): Complex =
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## Returns the sine of `z`.
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result.re = sin(z.re)*cosh(z.im)
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result.im = cos(z.re)*sinh(z.im)
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proc arcsin*(z: Complex): Complex =
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## Returns the inverse sine of `z`.
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var i: Complex = (0.0,1.0)
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result = -i*ln(i*z + sqrt(1.0-z*z))
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proc cos*(z: Complex): Complex =
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## Returns the cosine of `z`.
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result.re = cos(z.re)*cosh(z.im)
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result.im = -sin(z.re)*sinh(z.im)
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proc arccos*(z: Complex): Complex =
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## Returns the inverse cosine of `z`.
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var i: Complex = (0.0,1.0)
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result = -i*ln(z + sqrt(z*z-1.0))
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proc tan*(z: Complex): Complex =
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## Returns the tangent of `z`.
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result = sin(z)/cos(z)
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proc arctan*(z: Complex): Complex =
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## Returns the inverse tangent of `z`.
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var i: Complex = (0.0,1.0)
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result = 0.5*i*(ln(1-i*z)-ln(1+i*z))
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proc cot*(z: Complex): Complex =
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## Returns the cotangent of `z`.
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result = cos(z)/sin(z)
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proc arccot*(z: Complex): Complex =
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## Returns the inverse cotangent of `z`.
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var i: Complex = (0.0,1.0)
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result = 0.5*i*(ln(1-i/z)-ln(1+i/z))
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proc sec*(z: Complex): Complex =
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## Returns the secant of `z`.
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result = 1.0/cos(z)
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proc arcsec*(z: Complex): Complex =
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## Returns the inverse secant of `z`.
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var i: Complex = (0.0,1.0)
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result = -i*ln(i*sqrt(1-1/(z*z))+1/z)
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proc csc*(z: Complex): Complex =
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## Returns the cosecant of `z`.
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result = 1.0/sin(z)
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proc arccsc*(z: Complex): Complex =
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## Returns the inverse cosecant of `z`.
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var i: Complex = (0.0,1.0)
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result = -i*ln(sqrt(1-1/(z*z))+i/z)
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proc sinh*(z: Complex): Complex =
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## Returns the hyperbolic sine of `z`.
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result = 0.5*(exp(z)-exp(-z))
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proc arcsinh*(z: Complex): Complex =
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## Returns the inverse hyperbolic sine of `z`.
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result = ln(z+sqrt(z*z+1))
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proc cosh*(z: Complex): Complex =
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## Returns the hyperbolic cosine of `z`.
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result = 0.5*(exp(z)+exp(-z))
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proc arccosh*(z: Complex): Complex =
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## Returns the inverse hyperbolic cosine of `z`.
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result = ln(z+sqrt(z*z-1))
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proc tanh*(z: Complex): Complex =
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## Returns the hyperbolic tangent of `z`.
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result = sinh(z)/cosh(z)
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proc arctanh*(z: Complex): Complex =
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## Returns the inverse hyperbolic tangent of `z`.
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result = 0.5*(ln((1+z)/(1-z)))
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proc sech*(z: Complex): Complex =
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## Returns the hyperbolic secant of `z`.
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result = 2/(exp(z)+exp(-z))
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proc arcsech*(z: Complex): Complex =
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## Returns the inverse hyperbolic secant of `z`.
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result = ln(1/z+sqrt(1/z+1)*sqrt(1/z-1))
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proc csch*(z: Complex): Complex =
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## Returns the hyperbolic cosecant of `z`.
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result = 2/(exp(z)-exp(-z))
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proc arccsch*(z: Complex): Complex =
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## Returns the inverse hyperbolic cosecant of `z`.
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result = ln(1/z+sqrt(1/(z*z)+1))
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proc coth*(z: Complex): Complex =
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## Returns the hyperbolic cotangent of `z`.
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result = cosh(z)/sinh(z)
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proc arccoth*(z: Complex): Complex =
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## Returns the inverse hyperbolic cotangent of `z`.
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result = 0.5*(ln(1+1/z)-ln(1-1/z))
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proc phase*(z: Complex): float =
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## Returns the phase of `z`.
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arctan2(z.im, z.re)
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proc polar*(z: Complex): tuple[r, phi: float] =
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## Returns `z` in polar coordinates.
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result.r = abs(z)
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result.phi = phase(z)
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proc rect*(r: float, phi: float): Complex =
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## Returns the complex number with polar coordinates `r` and `phi`.
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result.re = r * cos(phi)
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result.im = r * sin(phi)
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proc `$`*(z: Complex): string =
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## Returns `z`'s string representation as ``"(re, im)"``.
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result = "(" & $z.re & ", " & $z.im & ")"
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{.pop.}
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when isMainModule:
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var z = (0.0, 0.0)
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var oo = (1.0,1.0)
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var a = (1.0, 2.0)
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var b = (-1.0, -2.0)
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var m1 = (-1.0, 0.0)
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var i = (0.0,1.0)
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var one = (1.0,0.0)
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var tt = (10.0, 20.0)
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var ipi = (0.0, -PI)
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assert( a == a )
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assert( (a-a) == z )
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assert( (a+b) == z )
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assert( (a/b) == m1 )
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assert( (1.0/a) == (0.2, -0.4) )
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assert( (a*b) == (3.0, -4.0) )
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assert( 10.0*a == tt )
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assert( a*10.0 == tt )
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assert( tt/10.0 == a )
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assert( oo+(-1.0) == i )
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assert( (-1.0)+oo == i )
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assert( abs(oo) == sqrt(2.0) )
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assert( conjugate(a) == (1.0, -2.0) )
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assert( sqrt(m1) == i )
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assert( exp(ipi) =~ m1 )
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assert( pow(a,b) =~ (-3.72999124927876, -1.68815826725068) )
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assert( pow(z,a) =~ (0.0, 0.0) )
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assert( pow(z,z) =~ (1.0, 0.0) )
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assert( pow(a,one) =~ a )
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assert( pow(a,m1) =~ (0.2, -0.4) )
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assert( ln(a) =~ (0.804718956217050, 1.107148717794090) )
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assert( log10(a) =~ (0.349485002168009, 0.480828578784234) )
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assert( log2(a) =~ (1.16096404744368, 1.59727796468811) )
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assert( sin(a) =~ (3.16577851321617, 1.95960104142161) )
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assert( cos(a) =~ (2.03272300701967, -3.05189779915180) )
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assert( tan(a) =~ (0.0338128260798967, 1.0147936161466335) )
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assert( cot(a) =~ 1.0/tan(a) )
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assert( sec(a) =~ 1.0/cos(a) )
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assert( csc(a) =~ 1.0/sin(a) )
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assert( arcsin(a) =~ (0.427078586392476, 1.528570919480998) )
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assert( arccos(a) =~ (1.14371774040242, -1.52857091948100) )
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assert( arctan(a) =~ (1.338972522294494, 0.402359478108525) )
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assert( cosh(a) =~ (-0.642148124715520, 1.068607421382778) )
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assert( sinh(a) =~ (-0.489056259041294, 1.403119250622040) )
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assert( tanh(a) =~ (1.1667362572409199,-0.243458201185725) )
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assert( sech(a) =~ 1/cosh(a) )
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assert( csch(a) =~ 1/sinh(a) )
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assert( coth(a) =~ 1/tanh(a) )
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assert( arccosh(a) =~ (1.528570919480998, 1.14371774040242) )
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assert( arcsinh(a) =~ (1.469351744368185, 1.06344002357775) )
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assert( arctanh(a) =~ (0.173286795139986, 1.17809724509617) )
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assert( arcsech(a) =~ arccosh(1/a) )
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assert( arccsch(a) =~ arcsinh(1/a) )
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assert( arccoth(a) =~ arctanh(1/a) )
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assert( phase(a) == 1.1071487177940904 )
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var t = polar(a)
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assert( rect(t.r, t.phi) =~ a )
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assert( rect(1.0, 2.0) =~ (-0.4161468365471424, 0.9092974268256817) )
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