Files
Nim/lib/system/dyncalls.nim
Century Systems 11f055b19f Fix globalSymbols support on POSIX (#26082)
## Fix `globalSymbols` support on POSIX

### Summary

Fix `-d:globalSymbols` on POSIX platforms by defining `RTLD_GLOBAL`
alongside `RTLD_NOW` in `system/dyncalls.nim`.

On Linux and macOS, `RTLD_NOW` is defined locally in `dyncalls.nim`, but
`RTLD_GLOBAL` was not. As a result, enabling `-d:globalSymbols` could
fail because `RTLD_GLOBAL` was undeclared.

This change:

* defines `RTLD_GLOBAL` as `0x100` on Linux,
* defines `RTLD_GLOBAL` as `0x8` on macOS,
* imports `RTLD_GLOBAL` from `<dlfcn.h>` on other POSIX platforms.

These values are consistent with the existing POSIX constants already
used elsewhere in the Nim source tree.

### Motivation

`globalSymbols` is intended to load dynamic libraries with `RTLD_GLOBAL`
so that their exported symbols are available to subsequently loaded
shared libraries.

This is needed, for example, when a dynamically loaded library later
loads a plugin or provider that depends on symbols from the first
library.

Without this fix, `-d:globalSymbols` cannot be used reliably for that
purpose on POSIX systems.

### Testing

Tested on Linux with an AArch64 target.

A program using dynamically loaded OpenSSL libraries and a subsequently
loaded OpenSSL provider failed when the OpenSSL libraries were loaded
with the default local symbol visibility.

Using `RTLD_GLOBAL` made the same program work correctly.

After this change, building the original Nim program with:

```text
-d:globalSymbols
```

successfully loads the OpenSSL libraries with global symbol visibility,
and the provider-based TLS 1.2 and TLS 1.3 tests both pass.

The same behavior was also independently reproduced using direct
`dlopen()` / `dlsym()` calls:

```text
RTLD_LOCAL   -> TLS 1.2 failed
RTLD_GLOBAL  -> TLS 1.2 passed
```

Signed-off-by: Takeyoshi Kikuchi <kikuchi@centurysys.co.jp>
(cherry picked from commit 226cfff540)
2026-08-06 09:26:32 +02:00

208 lines
6.7 KiB
Nim

#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# This file implements the ability to call native procs from libraries.
# It is not possible to do this in a platform independent way, unfortunately.
# However, the interface has been designed to take platform differences into
# account and been ported to all major platforms.
{.push stack_trace: off.}
const
NilLibHandle: LibHandle = nil
proc nimLoadLibraryError(path: string) =
# carefully written to avoid memory allocation:
const prefix = "could not load: "
cstderr.rawWrite(prefix)
cstderr.rawWrite(path)
when not defined(nimDebugDlOpen) and not defined(windows):
cstderr.rawWrite("\n(compile with -d:nimDebugDlOpen for more information)")
when defined(windows):
const badExe = "\n(bad format; library may be wrong architecture)"
let loadError = GetLastError()
if loadError == ERROR_BAD_EXE_FORMAT:
cstderr.rawWrite(badExe)
when defined(guiapp):
# Because console output is not shown in GUI apps, display the error as a
# message box instead:
var
msg: array[1000, char]
msgLeft = msg.len - 1 # leave (at least) one for nullchar
msgIdx = 0
copyMem(msg[msgIdx].addr, prefix.cstring, prefix.len)
msgLeft -= prefix.len
msgIdx += prefix.len
let pathLen = min(path.len, msgLeft)
copyMem(msg[msgIdx].addr, path.cstring, pathLen)
msgLeft -= pathLen
msgIdx += pathLen
if loadError == ERROR_BAD_EXE_FORMAT and msgLeft >= badExe.len:
copyMem(msg[msgIdx].addr, badExe.cstring, badExe.len)
discard MessageBoxA(nil, msg[0].addr, nil, 0)
cstderr.rawWrite("\n")
rawQuit(1)
proc procAddrError(name: cstring) {.compilerproc, nonReloadable, hcrInline.} =
# carefully written to avoid memory allocation:
cstderr.rawWrite("could not import: ")
cstderr.rawWrite(name)
cstderr.rawWrite("\n")
rawQuit(1)
# this code was inspired from Lua's source code:
# Lua - An Extensible Extension Language
# Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
# https://www.lua.org
# mailto:info@lua.org
when defined(posix):
#
# =========================================================================
# This is an implementation based on the dlfcn interface.
# The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
# NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
# as an emulation layer on top of native functions.
# =========================================================================
#
# c stuff:
when defined(linux):
const
RTLD_NOW = cint(2)
RTLD_GLOBAL = cint(0x100)
elif defined(macosx):
const
RTLD_NOW = cint(2)
RTLD_GLOBAL = cint(0x8)
else:
var
RTLD_NOW {.importc: "RTLD_NOW", header: "<dlfcn.h>".}: cint
RTLD_GLOBAL {.importc: "RTLD_GLOBAL", header: "<dlfcn.h>".}: cint
proc dlclose(lib: LibHandle) {.importc, header: "<dlfcn.h>".}
proc dlopen(path: cstring, mode: cint): LibHandle {.
importc, header: "<dlfcn.h>".}
proc dlsym(lib: LibHandle, name: cstring): ProcAddr {.
importc, header: "<dlfcn.h>".}
proc dlerror(): cstring {.importc, header: "<dlfcn.h>".}
proc nimUnloadLibrary(lib: LibHandle) =
dlclose(lib)
proc nimLoadLibrary(path: string): LibHandle =
let flags =
when defined(globalSymbols): RTLD_NOW or RTLD_GLOBAL
else: RTLD_NOW
result = dlopen(path, flags)
when defined(nimDebugDlOpen):
let error = dlerror()
if error != nil:
cstderr.rawWrite(error)
cstderr.rawWrite("\n")
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr =
result = dlsym(lib, name)
if result == nil: procAddrError(name)
elif defined(windows) or defined(dos):
#
# =======================================================================
# Native Windows Implementation
# =======================================================================
#
when defined(cpp):
type
THINSTANCE {.importc: "HINSTANCE".} = object
x: pointer
proc getProcAddress(lib: THINSTANCE, name: cstring): ProcAddr {.
importcpp: "(void*)GetProcAddress(@)", header: "<windows.h>", stdcall.}
else:
type
THINSTANCE {.importc: "HINSTANCE".} = pointer
proc getProcAddress(lib: THINSTANCE, name: cstring): ProcAddr {.
importc: "GetProcAddress", header: "<windows.h>", stdcall.}
proc freeLibrary(lib: THINSTANCE) {.
importc: "FreeLibrary", header: "<windows.h>", stdcall.}
proc winLoadLibrary(path: cstring): THINSTANCE {.
importc: "LoadLibraryA", header: "<windows.h>", stdcall.}
proc nimUnloadLibrary(lib: LibHandle) =
freeLibrary(cast[THINSTANCE](lib))
proc nimLoadLibrary(path: string): LibHandle =
result = cast[LibHandle](winLoadLibrary(path))
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr =
result = getProcAddress(cast[THINSTANCE](lib), name)
if result != nil: return
const decoratedLength = 250
var decorated: array[decoratedLength, char]
decorated[0] = '_'
var m = 1
while m < (decoratedLength - 5):
if name[m - 1] == '\x00': break
decorated[m] = name[m - 1]
inc(m)
decorated[m] = '@'
for i in countup(0, 50):
var k = i * 4
if k div 100 == 0:
if k div 10 == 0:
m = m + 1
else:
m = m + 2
else:
m = m + 3
decorated[m + 1] = '\x00'
while true:
decorated[m] = chr(ord('0') + (k %% 10))
dec(m)
k = k div 10
if k == 0: break
result = getProcAddress(cast[THINSTANCE](lib), cast[cstring](addr decorated))
if result != nil: return
procAddrError(name)
elif defined(genode):
proc nimUnloadLibrary(lib: LibHandle) =
raiseAssert("nimUnloadLibrary not implemented")
proc nimLoadLibrary(path: string): LibHandle =
raiseAssert("nimLoadLibrary not implemented")
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr =
raiseAssert("nimGetProcAddr not implemented")
elif defined(nintendoswitch) or defined(freertos) or defined(zephyr) or defined(nuttx):
proc nimUnloadLibrary(lib: LibHandle) =
cstderr.rawWrite("nimUnLoadLibrary not implemented")
cstderr.rawWrite("\n")
rawQuit(1)
proc nimLoadLibrary(path: string): LibHandle =
cstderr.rawWrite("nimLoadLibrary not implemented")
cstderr.rawWrite("\n")
rawQuit(1)
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr =
cstderr.rawWrite("nimGetProAddr not implemented")
cstderr.rawWrite(name)
cstderr.rawWrite("\n")
rawQuit(1)
else:
{.error: "no implementation for dyncalls".}
{.pop.}