Files
Nim/lib/genode/alloc.nim
Emery Hemingway 22f714585b Native access to Genode environment
Add a 'GenodeEnv' type and a 'componentConstructHook' to the system
module. The 'componentConstructHook' allows for detection of POSIX style
programs that exit implicitly or native Genode components that
initialize to serve RPC requests and OS signals.

This hook takes a 'GenodeEnv' argument so that the environment interface
is passed cleanly to application code after globals are initialized.
This is an typed pointer to a C++ object, procedures for accessing the
environment will be available from a Nimble library and not included in
the standard library.

The standard library has an internal pointer to the environment object
but this is not for external use, the undocumented global environment
pointer has been removed.
2018-06-07 07:21:20 +02:00

120 lines
3.2 KiB
Nim

#
#
# Nim's Runtime Library
# (c) Copyright 2017 Emery Hemingway
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# Low level dataspace allocator for Genode.
# For interacting with dataspaces outside of the
# standard library see the Genode Nimble package.
when not defined(genode):
{.error: "Genode only module".}
when not declared(GenodeEnv):
include genode/env
type DataspaceCapability {.
importcpp: "Genode::Dataspace_capability", pure.} = object
type
Map = object
attachment: pointer
size: int
ds: DataspaceCapability
SlabMeta = object
next: ptr MapSlab
ds: DataspaceCapability
MapSlab = object
meta: SlabMeta
maps: array[1,Map]
const SlabBackendSize = 4096
proc ramAvail(env: GenodeEnv): int {.
importcpp: "#->pd().avail_ram().value".}
## Return number of bytes available for allocation.
proc capsAvail(env: GenodeEnv): int {.
importcpp: "#->pd().avail_caps().value".}
## Return the number of available capabilities.
## Each dataspace allocation consumes a capability.
proc allocDataspace(env: GenodeEnv; size: int): DataspaceCapability {.
importcpp: "#->pd().alloc(@)".}
## Allocate a dataspace and its capability.
proc attachDataspace(env: GenodeEnv; ds: DataspaceCapability): pointer {.
importcpp: "#->rm().attach(@)".}
## Attach a dataspace into the component address-space.
proc detachAddress(env: GenodeEnv; p: pointer) {.
importcpp: "#->rm().detach(@)".}
## Detach a dataspace from the component address-space.
proc freeDataspace(env: GenodeEnv; ds: DataspaceCapability) {.
importcpp: "#->pd().free(@)".}
## Free a dataspace.
proc newMapSlab(): ptr MapSlab =
let
ds = runtimeEnv.allocDataspace SlabBackendSize
p = runtimeEnv.attachDataspace ds
result = cast[ptr MapSlab](p)
result.meta.ds = ds
iterator items(s: ptr MapSlab): ptr Map =
let mapCount = (SlabBackendSize - sizeof(SlabMeta)) div sizeof(Map)
for i in 0 .. <mapCount:
yield s.maps[i].addr
var slabs: ptr MapSlab
proc osAllocPages(size: int): pointer =
if slabs.isNil:
slabs = newMapSlab()
var
slab = slabs
map: ptr Map
let mapCount = (SlabBackendSize - sizeof(SlabMeta)) div sizeof(Map)
block findFreeMap:
while true:
# lookup first free spot in slabs
for m in slab.items:
if m.attachment.isNil:
map = m
break findFreeMap
if slab.meta.next.isNil:
slab.meta.next = newMapSlab()
# tack a new slab on the tail
slab = slab.meta.next
# move to next slab in linked list
map.ds = runtimeEnv.allocDataspace size
map.size = size
map.attachment = runtimeEnv.attachDataspace map.ds
result = map.attachment
proc osTryAllocPages(size: int): pointer =
if runtimeEnv.ramAvail() >= size and runtimeEnv.capsAvail() > 4:
result = osAllocPages size
proc osDeallocPages(p: pointer; size: int) =
var slab = slabs
while not slab.isNil:
# lookup first free spot in slabs
for m in slab.items:
if m.attachment == p:
if m.size != size:
echo "cannot partially detach dataspace"
quit -1
runtimeEnv.detachAddress m.attachment
runtimeEnv.freeDataspace m.ds
m[] = Map()
return
slab = slab.meta.next