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210 lines
6.9 KiB
Nim
210 lines
6.9 KiB
Nim
#
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#
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# The Nim Compiler
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# (c) Copyright 2012 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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# This module implements the passes functionality. A pass must implement the
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# `TPass` interface.
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import
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strutils, lists, options, ast, astalgo, llstream, msgs, platform, os,
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condsyms, idents, renderer, types, extccomp, math, magicsys, nversion,
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nimsets, syntaxes, times, rodread, idgen
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type
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TPassContext* = object of RootObj # the pass's context
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fromCache*: bool # true if created by "openCached"
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PPassContext* = ref TPassContext
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TPassOpen* = proc (module: PSym): PPassContext {.nimcall.}
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TPassOpenCached* =
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proc (module: PSym, rd: PRodReader): PPassContext {.nimcall.}
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TPassClose* = proc (p: PPassContext, n: PNode): PNode {.nimcall.}
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TPassProcess* = proc (p: PPassContext, topLevelStmt: PNode): PNode {.nimcall.}
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TPass* = tuple[open: TPassOpen, openCached: TPassOpenCached,
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process: TPassProcess, close: TPassClose]
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TPassData* = tuple[input: PNode, closeOutput: PNode]
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TPasses* = openArray[TPass]
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# a pass is a tuple of procedure vars ``TPass.close`` may produce additional
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# nodes. These are passed to the other close procedures.
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# This mechanism used to be used for the instantiation of generics.
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proc makePass*(open: TPassOpen = nil,
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openCached: TPassOpenCached = nil,
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process: TPassProcess = nil,
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close: TPassClose = nil): TPass =
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result.open = open
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result.openCached = openCached
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result.close = close
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result.process = process
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# the semantic checker needs these:
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var
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gImportModule*: proc (m: PSym, fileIdx: int32): PSym {.nimcall.}
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gIncludeFile*: proc (m: PSym, fileIdx: int32): PNode {.nimcall.}
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# implementation
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proc skipCodegen*(n: PNode): bool {.inline.} =
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# can be used by codegen passes to determine whether they should do
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# something with `n`. Currently, this ignores `n` and uses the global
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# error count instead.
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result = msgs.gErrorCounter > 0
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proc astNeeded*(s: PSym): bool =
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# The ``rodwrite`` module uses this to determine if the body of a proc
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# needs to be stored. The passes manager frees s.sons[codePos] when
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# appropriate to free the procedure body's memory. This is important
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# to keep memory usage down.
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if (s.kind in {skMethod, skProc}) and
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({sfCompilerProc, sfCompileTime} * s.flags == {}) and
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(s.typ.callConv != ccInline) and
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(s.ast.sons[genericParamsPos].kind == nkEmpty):
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result = false
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# XXX this doesn't really make sense with excessive CTFE
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else:
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result = true
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const
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maxPasses = 10
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type
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TPassContextArray = array[0..maxPasses - 1, PPassContext]
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var
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gPasses: array[0..maxPasses - 1, TPass]
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gPassesLen*: int
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proc clearPasses* =
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gPassesLen = 0
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proc registerPass*(p: TPass) =
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gPasses[gPassesLen] = p
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inc(gPassesLen)
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proc carryPass*(p: TPass, module: PSym, m: TPassData): TPassData =
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var c = p.open(module)
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result.input = p.process(c, m.input)
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result.closeOutput = if p.close != nil: p.close(c, m.closeOutput)
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else: m.closeOutput
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proc carryPasses*(nodes: PNode, module: PSym, passes: TPasses) =
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var passdata: TPassData
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passdata.input = nodes
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for pass in passes:
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passdata = carryPass(pass, module, passdata)
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proc openPasses(a: var TPassContextArray, module: PSym) =
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].open):
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a[i] = gPasses[i].open(module)
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else: a[i] = nil
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proc openPassesCached(a: var TPassContextArray, module: PSym, rd: PRodReader) =
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].openCached):
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a[i] = gPasses[i].openCached(module, rd)
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if a[i] != nil:
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a[i].fromCache = true
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else:
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a[i] = nil
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proc closePasses(a: var TPassContextArray) =
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var m: PNode = nil
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].close): m = gPasses[i].close(a[i], m)
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a[i] = nil # free the memory here
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proc processTopLevelStmt(n: PNode, a: var TPassContextArray): bool =
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# this implements the code transformation pipeline
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var m = n
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].process):
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m = gPasses[i].process(a[i], m)
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if isNil(m): return false
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result = true
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proc processTopLevelStmtCached(n: PNode, a: var TPassContextArray) =
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# this implements the code transformation pipeline
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var m = n
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].openCached): m = gPasses[i].process(a[i], m)
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proc closePassesCached(a: var TPassContextArray) =
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var m: PNode = nil
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for i in countup(0, gPassesLen - 1):
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if not isNil(gPasses[i].openCached) and not isNil(gPasses[i].close):
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m = gPasses[i].close(a[i], m)
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a[i] = nil # free the memory here
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proc processImplicits(implicits: seq[string], nodeKind: TNodeKind,
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a: var TPassContextArray) =
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for module in items(implicits):
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var importStmt = newNodeI(nodeKind, gCmdLineInfo)
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var str = newStrNode(nkStrLit, module)
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str.info = gCmdLineInfo
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importStmt.addSon str
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if not processTopLevelStmt(importStmt, a): break
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proc processModule*(module: PSym, stream: PLLStream,
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rd: PRodReader): bool {.discardable.} =
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var
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p: TParsers
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a: TPassContextArray
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s: PLLStream
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fileIdx = module.fileIdx
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if rd == nil:
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openPasses(a, module)
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if stream == nil:
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let filename = fileIdx.toFullPathConsiderDirty
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s = llStreamOpen(filename, fmRead)
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if s == nil:
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rawMessage(errCannotOpenFile, filename)
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return false
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else:
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s = stream
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while true:
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openParsers(p, fileIdx, s)
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if sfSystemModule notin module.flags:
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# XXX what about caching? no processing then? what if I change the
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# modules to include between compilation runs? we'd need to track that
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# in ROD files. I think we should enable this feature only
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# for the interactive mode.
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processImplicits implicitImports, nkImportStmt, a
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processImplicits implicitIncludes, nkIncludeStmt, a
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while true:
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var n = parseTopLevelStmt(p)
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if n.kind == nkEmpty: break
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if sfNoForward in module.flags:
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# read everything, no streaming possible
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var sl = newNodeI(nkStmtList, n.info)
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sl.add n
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while true:
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var n = parseTopLevelStmt(p)
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if n.kind == nkEmpty: break
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sl.add n
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discard processTopLevelStmt(sl, a)
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break
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elif not processTopLevelStmt(n, a): break
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closeParsers(p)
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if s.kind != llsStdIn: break
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closePasses(a)
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# id synchronization point for more consistent code generation:
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idSynchronizationPoint(1000)
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else:
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openPassesCached(a, module, rd)
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var n = loadInitSection(rd)
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for i in countup(0, sonsLen(n) - 1): processTopLevelStmtCached(n.sons[i], a)
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closePassesCached(a)
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result = true
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