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112 lines
4.1 KiB
Nim
112 lines
4.1 KiB
Nim
# Include file that implements 'DirSep' and friends. Do not import this when
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# you also import `os.nim`!
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# Improved based on info in 'compiler/platform.nim'
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const
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doslikeFileSystem* = defined(windows) or defined(OS2) or defined(DOS)
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const
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CurDir* =
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when defined(macos): ':'
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elif defined(genode): '/'
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else: '.'
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## The constant character used by the operating system to refer to the
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## current directory.
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##
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## For example: `'.'` for POSIX or `':'` for the classic Macintosh.
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ParDir* =
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when defined(macos): "::"
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else: ".."
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## The constant string used by the operating system to refer to the
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## parent directory.
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##
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## For example: `".."` for POSIX or `"::"` for the classic Macintosh.
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DirSep* =
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when defined(macos): ':'
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elif doslikeFileSystem or defined(vxworks): '\\'
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elif defined(RISCOS): '.'
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else: '/'
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## The character used by the operating system to separate pathname
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## components, for example: `'/'` for POSIX, `':'` for the classic
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## Macintosh, and `'\\'` on Windows.
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AltSep* =
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when doslikeFileSystem: '/'
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else: DirSep
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## An alternative character used by the operating system to separate
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## pathname components, or the same as `DirSep <#DirSep>`_ if only one separator
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## character exists. This is set to `'/'` on Windows systems
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## where `DirSep <#DirSep>`_ is a backslash (`'\\'`).
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PathSep* =
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when defined(macos) or defined(RISCOS): ','
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elif doslikeFileSystem or defined(vxworks): ';'
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elif defined(PalmOS) or defined(MorphOS): ':' # platform has ':' but osseps has ';'
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else: ':'
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## The character conventionally used by the operating system to separate
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## search path components (as in PATH), such as `':'` for POSIX
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## or `';'` for Windows.
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FileSystemCaseSensitive* =
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when defined(macos) or defined(macosx) or doslikeFileSystem or defined(vxworks) or
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defined(PalmOS) or defined(MorphOS): false
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else: true
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## True if the file system is case sensitive, false otherwise. Used by
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## `cmpPaths proc <#cmpPaths,string,string>`_ to compare filenames properly.
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ExeExt* =
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when doslikeFileSystem: "exe"
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elif defined(atari): "tpp"
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elif defined(netware): "nlm"
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elif defined(vxworks): "vxe"
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elif defined(nintendoswitch): "elf"
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else: ""
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## The file extension of native executables. For example:
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## `""` for POSIX, `"exe"` on Windows (without a dot).
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ScriptExt* =
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when doslikeFileSystem: "bat"
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else: ""
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## The file extension of a script file. For example: `""` for POSIX,
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## `"bat"` on Windows.
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DynlibFormat* =
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when defined(macos): "$1.dylib" # platform has $1Lib
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elif defined(macosx): "lib$1.dylib"
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elif doslikeFileSystem or defined(atari): "$1.dll"
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elif defined(MorphOS): "$1.prc"
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elif defined(PalmOS): "$1.prc" # platform has lib$1.so
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elif defined(genode): "$1.lib.so"
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elif defined(netware): "$1.nlm"
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elif defined(amiga): "$1.Library"
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else: "lib$1.so"
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## The format string to turn a filename into a `DLL`:idx: file (also
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## called `shared object`:idx: on some operating systems).
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ExtSep* = '.'
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## The character which separates the base filename from the extension;
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## for example, the `'.'` in `os.nim`.
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# MacOS paths
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# ===========
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# MacOS directory separator is a colon ":" which is the only character not
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# allowed in filenames.
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#
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# A path containing no colon or which begins with a colon is a partial
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# path.
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# E.g. ":kalle:petter" ":kalle" "kalle"
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#
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# All other paths are full (absolute) paths. E.g. "HD:kalle:" "HD:"
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# When generating paths, one is safe if one ensures that all partial paths
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# begin with a colon, and all full paths end with a colon.
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# In full paths the first name (e g HD above) is the name of a mounted
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# volume.
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# These names are not unique, because, for instance, two diskettes with the
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# same names could be inserted. This means that paths on MacOS are not
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# waterproof. In case of equal names the first volume found will do.
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# Two colons "::" are the relative path to the parent. Three is to the
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# grandparent etc.
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