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180 lines
6.3 KiB
Nim
180 lines
6.3 KiB
Nim
#
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#
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# Nim's Runtime Library
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# (c) Copyright 2012 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## This module implements the ability to access symbols from shared
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## libraries. On POSIX this uses the ``dlsym`` mechanism, on
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## Windows ``LoadLibrary``.
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##
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## Examples
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## ========
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##
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## Loading a simple C function
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## ---------------------------
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##
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## The following example demonstrates loading a function called 'greet'
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## from a library that is determined at runtime based upon a language choice.
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## If the library fails to load or the function 'greet' is not found,
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## it quits with a failure error code.
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##
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## .. code-block::nim
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##
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## import dynlib
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##
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## type
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## greetFunction = proc(): cstring {.gcsafe, stdcall.}
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##
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## let lang = stdin.readLine()
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##
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## let lib = case lang
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## of "french":
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## loadLib("french.dll")
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## else:
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## loadLib("english.dll")
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##
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## if lib == nil:
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## echo "Error loading library"
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## quit(QuitFailure)
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##
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## let greet = cast[greetFunction](lib.symAddr("greet"))
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##
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## if greet == nil:
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## echo "Error loading 'greet' function from library"
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## quit(QuitFailure)
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##
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## let greeting = greet()
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##
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## echo greeting
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##
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## unloadLib(lib)
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##
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import strutils
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type
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LibHandle* = pointer ## a handle to a dynamically loaded library
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proc loadLib*(path: string, globalSymbols = false): LibHandle {.gcsafe.}
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## loads a library from `path`. Returns nil if the library could not
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## be loaded.
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proc loadLib*(): LibHandle {.gcsafe.}
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## gets the handle from the current executable. Returns nil if the
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## library could not be loaded.
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proc unloadLib*(lib: LibHandle) {.gcsafe.}
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## unloads the library `lib`
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proc raiseInvalidLibrary*(name: cstring) {.noinline, noreturn.} =
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## raises an `EInvalidLibrary` exception.
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raise newException(LibraryError, "could not find symbol: " & $name)
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proc symAddr*(lib: LibHandle, name: cstring): pointer {.gcsafe.}
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## retrieves the address of a procedure/variable from `lib`. Returns nil
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## if the symbol could not be found.
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proc checkedSymAddr*(lib: LibHandle, name: cstring): pointer =
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## retrieves the address of a procedure/variable from `lib`. Raises
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## `EInvalidLibrary` if the symbol could not be found.
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result = symAddr(lib, name)
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if result == nil: raiseInvalidLibrary(name)
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proc libCandidates*(s: string, dest: var seq[string]) =
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## given a library name pattern `s` write possible library names to `dest`.
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var le = strutils.find(s, '(')
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var ri = strutils.find(s, ')', le+1)
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if le >= 0 and ri > le:
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var prefix = substr(s, 0, le - 1)
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var suffix = substr(s, ri + 1)
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for middle in split(substr(s, le + 1, ri - 1), '|'):
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libCandidates(prefix & middle & suffix, dest)
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else:
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add(dest, s)
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proc loadLibPattern*(pattern: string, globalSymbols = false): LibHandle =
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## loads a library with name matching `pattern`, similar to what `dlimport`
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## pragma does. Returns nil if the library could not be loaded.
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## Warning: this proc uses the GC and so cannot be used to load the GC.
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var candidates = newSeq[string]()
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libCandidates(pattern, candidates)
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for c in candidates:
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result = loadLib(c, globalSymbols)
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if not result.isNil: break
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when defined(posix) and not defined(nintendoswitch):
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#
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# =========================================================================
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# This is an implementation based on the dlfcn interface.
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# The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
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# NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
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# as an emulation layer on top of native functions.
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# =========================================================================
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#
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import posix
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proc loadLib(path: string, globalSymbols = false): LibHandle =
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let flags =
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if globalSymbols: RTLD_NOW or RTLD_GLOBAL
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else: RTLD_NOW
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dlopen(path, flags)
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proc loadLib(): LibHandle = dlopen(nil, RTLD_NOW)
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proc unloadLib(lib: LibHandle) = discard dlclose(lib)
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proc symAddr(lib: LibHandle, name: cstring): pointer = dlsym(lib, name)
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elif defined(nintendoswitch):
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#
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# =========================================================================
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# Nintendo switch DevkitPro sdk does not have these. Raise an error if called.
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# =========================================================================
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#
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proc dlclose(lib: LibHandle) =
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raise newException(OSError, "dlclose not implemented on Nintendo Switch!")
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proc dlopen(path: cstring, mode: int): LibHandle =
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raise newException(OSError, "dlopen not implemented on Nintendo Switch!")
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proc dlsym(lib: LibHandle, name: cstring): pointer =
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raise newException(OSError, "dlsym not implemented on Nintendo Switch!")
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proc loadLib(path: string, global_symbols = false): LibHandle =
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raise newException(OSError, "loadLib not implemented on Nintendo Switch!")
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proc loadLib(): LibHandle =
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raise newException(OSError, "loadLib not implemented on Nintendo Switch!")
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proc unloadLib(lib: LibHandle) =
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raise newException(OSError, "unloadLib not implemented on Nintendo Switch!")
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proc symAddr(lib: LibHandle, name: cstring): pointer =
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raise newException(OSError, "symAddr not implemented on Nintendo Switch!")
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elif defined(windows) or defined(dos):
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#
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# =======================================================================
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# Native Windows Implementation
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# =======================================================================
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#
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type
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HMODULE {.importc: "HMODULE".} = pointer
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FARPROC {.importc: "FARPROC".} = pointer
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proc FreeLibrary(lib: HMODULE) {.importc, header: "<windows.h>", stdcall.}
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proc winLoadLibrary(path: cstring): HMODULE {.
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importc: "LoadLibraryA", header: "<windows.h>", stdcall.}
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proc getProcAddress(lib: HMODULE, name: cstring): FARPROC {.
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importc: "GetProcAddress", header: "<windows.h>", stdcall.}
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proc loadLib(path: string, globalSymbols = false): LibHandle =
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result = cast[LibHandle](winLoadLibrary(path))
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proc loadLib(): LibHandle =
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result = cast[LibHandle](winLoadLibrary(nil))
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proc unloadLib(lib: LibHandle) = FreeLibrary(cast[HMODULE](lib))
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proc symAddr(lib: LibHandle, name: cstring): pointer =
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result = cast[pointer](getProcAddress(cast[HMODULE](lib), name))
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else:
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{.error: "no implementation for dynlib".}
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