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477 lines
16 KiB
Nim
477 lines
16 KiB
Nim
#
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#
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# Nim's Runtime Library
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# (c) Copyright 2012 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## This module contains a few procedures to control the *terminal*
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## (also called *console*). On UNIX, the implementation simply uses ANSI escape
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## sequences and does not depend on any other module, on Windows it uses the
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## Windows API.
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## Changing the style is permanent even after program termination! Use the
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## code ``system.addQuitProc(resetAttributes)`` to restore the defaults.
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import macros
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when defined(windows):
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import winlean, os
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const
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DUPLICATE_SAME_ACCESS = 2
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FOREGROUND_BLUE = 1
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FOREGROUND_GREEN = 2
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FOREGROUND_RED = 4
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FOREGROUND_INTENSITY = 8
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BACKGROUND_BLUE = 16
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BACKGROUND_GREEN = 32
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BACKGROUND_RED = 64
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BACKGROUND_INTENSITY = 128
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type
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SHORT = int16
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COORD = object
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X: SHORT
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Y: SHORT
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SMALL_RECT = object
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Left: SHORT
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Top: SHORT
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Right: SHORT
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Bottom: SHORT
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CONSOLE_SCREEN_BUFFER_INFO = object
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dwSize: COORD
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dwCursorPosition: COORD
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wAttributes: int16
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srWindow: SMALL_RECT
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dwMaximumWindowSize: COORD
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proc duplicateHandle(hSourceProcessHandle: HANDLE, hSourceHandle: HANDLE,
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hTargetProcessHandle: HANDLE, lpTargetHandle: ptr HANDLE,
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dwDesiredAccess: DWORD, bInheritHandle: WINBOOL,
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dwOptions: DWORD): WINBOOL{.stdcall, dynlib: "kernel32",
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importc: "DuplicateHandle".}
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proc getCurrentProcess(): HANDLE{.stdcall, dynlib: "kernel32",
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importc: "GetCurrentProcess".}
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proc getConsoleScreenBufferInfo(hConsoleOutput: HANDLE,
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lpConsoleScreenBufferInfo: ptr CONSOLE_SCREEN_BUFFER_INFO): WINBOOL{.stdcall,
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dynlib: "kernel32", importc: "GetConsoleScreenBufferInfo".}
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proc setConsoleCursorPosition(hConsoleOutput: HANDLE,
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dwCursorPosition: COORD): WINBOOL{.
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stdcall, dynlib: "kernel32", importc: "SetConsoleCursorPosition".}
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proc fillConsoleOutputCharacter(hConsoleOutput: Handle, cCharacter: char,
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nLength: DWORD, dwWriteCoord: Coord,
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lpNumberOfCharsWritten: ptr DWORD): WINBOOL{.
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stdcall, dynlib: "kernel32", importc: "FillConsoleOutputCharacterA".}
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proc fillConsoleOutputAttribute(hConsoleOutput: HANDLE, wAttribute: int16,
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nLength: DWORD, dwWriteCoord: COORD,
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lpNumberOfAttrsWritten: ptr DWORD): WINBOOL{.
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stdcall, dynlib: "kernel32", importc: "FillConsoleOutputAttribute".}
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proc setConsoleTextAttribute(hConsoleOutput: HANDLE,
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wAttributes: int16): WINBOOL{.
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stdcall, dynlib: "kernel32", importc: "SetConsoleTextAttribute".}
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var
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conHandle: Handle
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# = createFile("CONOUT$", GENERIC_WRITE, 0, nil, OPEN_ALWAYS, 0, 0)
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block:
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var hTemp = getStdHandle(STD_OUTPUT_HANDLE)
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if duplicateHandle(getCurrentProcess(), hTemp, getCurrentProcess(),
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addr(conHandle), 0, 1, DUPLICATE_SAME_ACCESS) == 0:
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raiseOSError(osLastError())
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proc getCursorPos(): tuple [x,y: int] =
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var c: CONSOLESCREENBUFFERINFO
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if getConsoleScreenBufferInfo(conHandle, addr(c)) == 0:
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raiseOSError(osLastError())
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return (int(c.dwCursorPosition.X), int(c.dwCursorPosition.Y))
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proc getAttributes(): int16 =
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var c: CONSOLESCREENBUFFERINFO
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# workaround Windows bugs: try several times
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if getConsoleScreenBufferInfo(conHandle, addr(c)) != 0:
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return c.wAttributes
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return 0x70'i16 # ERROR: return white background, black text
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var
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oldAttr = getAttributes()
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else:
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import termios, unsigned
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proc setRaw(fd: FileHandle, time: cint = TCSAFLUSH) =
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var mode: Termios
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discard fd.tcgetattr(addr mode)
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mode.c_iflag = mode.c_iflag and not Cflag(BRKINT or ICRNL or INPCK or
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ISTRIP or IXON)
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mode.c_oflag = mode.c_oflag and not Cflag(OPOST)
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mode.c_cflag = (mode.c_cflag and not Cflag(CSIZE or PARENB)) or CS8
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mode.c_lflag = mode.c_lflag and not Cflag(ECHO or ICANON or IEXTEN or ISIG)
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mode.c_cc[VMIN] = 1.cuchar
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mode.c_cc[VTIME] = 0.cuchar
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discard fd.tcsetattr(time, addr mode)
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proc setCursorPos*(x, y: int) =
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## sets the terminal's cursor to the (x,y) position. (0,0) is the
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## upper left of the screen.
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when defined(windows):
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var c: COORD
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c.X = int16(x)
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c.Y = int16(y)
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if setConsoleCursorPosition(conHandle, c) == 0: raiseOSError(osLastError())
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else:
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stdout.write("\e[" & $y & ';' & $x & 'f')
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proc setCursorXPos*(x: int) =
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## sets the terminal's cursor to the x position. The y position is
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## not changed.
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when defined(windows):
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var scrbuf: CONSOLESCREENBUFFERINFO
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var hStdout = conHandle
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if getConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0:
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raiseOSError(osLastError())
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var origin = scrbuf.dwCursorPosition
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origin.X = int16(x)
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if setConsoleCursorPosition(conHandle, origin) == 0:
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raiseOSError(osLastError())
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else:
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stdout.write("\e[" & $x & 'G')
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when defined(windows):
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proc setCursorYPos*(y: int) =
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## sets the terminal's cursor to the y position. The x position is
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## not changed. **Warning**: This is not supported on UNIX!
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when defined(windows):
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var scrbuf: CONSOLESCREENBUFFERINFO
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var hStdout = conHandle
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if getConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0:
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raiseOSError(osLastError())
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var origin = scrbuf.dwCursorPosition
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origin.Y = int16(y)
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if setConsoleCursorPosition(conHandle, origin) == 0:
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raiseOSError(osLastError())
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else:
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discard
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proc cursorUp*(count=1) =
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## Moves the cursor up by `count` rows.
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when defined(windows):
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var p = getCursorPos()
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dec(p.y, count)
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setCursorPos(p.x, p.y)
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else:
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stdout.write("\e[" & $count & 'A')
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proc cursorDown*(count=1) =
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## Moves the cursor down by `count` rows.
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when defined(windows):
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var p = getCursorPos()
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inc(p.y, count)
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setCursorPos(p.x, p.y)
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else:
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stdout.write("\e[" & $count & 'B')
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proc cursorForward*(count=1) =
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## Moves the cursor forward by `count` columns.
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when defined(windows):
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var p = getCursorPos()
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inc(p.x, count)
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setCursorPos(p.x, p.y)
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else:
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stdout.write("\e[" & $count & 'C')
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proc cursorBackward*(count=1) =
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## Moves the cursor backward by `count` columns.
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when defined(windows):
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var p = getCursorPos()
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dec(p.x, count)
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setCursorPos(p.x, p.y)
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else:
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stdout.write("\e[" & $count & 'D')
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when true:
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discard
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else:
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proc eraseLineEnd* =
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## Erases from the current cursor position to the end of the current line.
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when defined(windows):
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discard
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else:
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stdout.write("\e[K")
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proc eraseLineStart* =
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## Erases from the current cursor position to the start of the current line.
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when defined(windows):
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discard
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else:
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stdout.write("\e[1K")
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proc eraseDown* =
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## Erases the screen from the current line down to the bottom of the screen.
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when defined(windows):
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discard
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else:
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stdout.write("\e[J")
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proc eraseUp* =
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## Erases the screen from the current line up to the top of the screen.
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when defined(windows):
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discard
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else:
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stdout.write("\e[1J")
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proc eraseLine* =
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## Erases the entire current line.
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when defined(windows):
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var scrbuf: CONSOLESCREENBUFFERINFO
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var numwrote: DWORD
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var hStdout = conHandle
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if getConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0:
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raiseOSError(osLastError())
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var origin = scrbuf.dwCursorPosition
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origin.X = 0'i16
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if setConsoleCursorPosition(conHandle, origin) == 0:
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raiseOSError(osLastError())
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var ht = scrbuf.dwSize.Y - origin.Y
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var wt = scrbuf.dwSize.X - origin.X
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if fillConsoleOutputCharacter(hStdout,' ', ht*wt,
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origin, addr(numwrote)) == 0:
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raiseOSError(osLastError())
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if fillConsoleOutputAttribute(hStdout, scrbuf.wAttributes, ht * wt,
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scrbuf.dwCursorPosition, addr(numwrote)) == 0:
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raiseOSError(osLastError())
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else:
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stdout.write("\e[2K")
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setCursorXPos(0)
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proc eraseScreen* =
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## Erases the screen with the background colour and moves the cursor to home.
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when defined(windows):
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var scrbuf: CONSOLESCREENBUFFERINFO
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var numwrote: DWORD
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var origin: COORD # is inititalized to 0, 0
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var hStdout = conHandle
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if getConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0:
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raiseOSError(osLastError())
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let numChars = int32(scrbuf.dwSize.X)*int32(scrbuf.dwSize.Y)
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if fillConsoleOutputCharacter(hStdout, ' ', numChars,
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origin, addr(numwrote)) == 0:
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raiseOSError(osLastError())
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if fillConsoleOutputAttribute(hStdout, scrbuf.wAttributes, numChars,
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origin, addr(numwrote)) == 0:
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raiseOSError(osLastError())
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setCursorXPos(0)
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else:
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stdout.write("\e[2J")
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proc resetAttributes* {.noconv.} =
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## resets all attributes; it is advisable to register this as a quit proc
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## with ``system.addQuitProc(resetAttributes)``.
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when defined(windows):
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discard setConsoleTextAttribute(conHandle, oldAttr)
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else:
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stdout.write("\e[0m")
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type
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Style* = enum ## different styles for text output
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styleBright = 1, ## bright text
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styleDim, ## dim text
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styleUnknown, ## unknown
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styleUnderscore = 4, ## underscored text
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styleBlink, ## blinking/bold text
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styleReverse = 7, ## unknown
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styleHidden ## hidden text
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{.deprecated: [TStyle: Style].}
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when not defined(windows):
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var
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# XXX: These better be thread-local
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gFG = 0
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gBG = 0
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proc setStyle*(style: set[Style]) =
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## sets the terminal style
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when defined(windows):
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var a = 0'i16
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if styleBright in style: a = a or int16(FOREGROUND_INTENSITY)
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if styleBlink in style: a = a or int16(BACKGROUND_INTENSITY)
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if styleReverse in style: a = a or 0x4000'i16 # COMMON_LVB_REVERSE_VIDEO
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if styleUnderscore in style: a = a or 0x8000'i16 # COMMON_LVB_UNDERSCORE
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discard setConsoleTextAttribute(conHandle, a)
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else:
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for s in items(style):
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stdout.write("\e[" & $ord(s) & 'm')
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proc writeStyled*(txt: string, style: set[Style] = {styleBright}) =
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## writes the text `txt` in a given `style`.
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when defined(windows):
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var old = getAttributes()
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setStyle(style)
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stdout.write(txt)
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discard setConsoleTextAttribute(conHandle, old)
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else:
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setStyle(style)
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stdout.write(txt)
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resetAttributes()
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if gFG != 0:
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stdout.write("\e[" & $ord(gFG) & 'm')
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if gBG != 0:
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stdout.write("\e[" & $ord(gBG) & 'm')
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type
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ForegroundColor* = enum ## terminal's foreground colors
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fgBlack = 30, ## black
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fgRed, ## red
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fgGreen, ## green
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fgYellow, ## yellow
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fgBlue, ## blue
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fgMagenta, ## magenta
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fgCyan, ## cyan
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fgWhite ## white
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BackgroundColor* = enum ## terminal's background colors
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bgBlack = 40, ## black
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bgRed, ## red
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bgGreen, ## green
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bgYellow, ## yellow
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bgBlue, ## blue
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bgMagenta, ## magenta
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bgCyan, ## cyan
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bgWhite ## white
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{.deprecated: [TForegroundColor: ForegroundColor,
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TBackgroundColor: BackgroundColor].}
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proc setForegroundColor*(fg: ForegroundColor, bright=false) =
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## sets the terminal's foreground color
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when defined(windows):
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var old = getAttributes() and not 0x0007
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if bright:
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old = old or FOREGROUND_INTENSITY
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const lookup: array [ForegroundColor, int] = [
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0,
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(FOREGROUND_RED),
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(FOREGROUND_GREEN),
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(FOREGROUND_RED or FOREGROUND_GREEN),
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(FOREGROUND_BLUE),
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(FOREGROUND_RED or FOREGROUND_BLUE),
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(FOREGROUND_BLUE or FOREGROUND_GREEN),
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(FOREGROUND_BLUE or FOREGROUND_GREEN or FOREGROUND_RED)]
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discard setConsoleTextAttribute(conHandle, toU16(old or lookup[fg]))
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else:
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gFG = ord(fg)
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if bright: inc(gFG, 60)
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stdout.write("\e[" & $gFG & 'm')
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proc setBackgroundColor*(bg: BackgroundColor, bright=false) =
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## sets the terminal's background color
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when defined(windows):
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var old = getAttributes() and not 0x0070
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if bright:
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old = old or BACKGROUND_INTENSITY
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const lookup: array [BackgroundColor, int] = [
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0,
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(BACKGROUND_RED),
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(BACKGROUND_GREEN),
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(BACKGROUND_RED or BACKGROUND_GREEN),
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(BACKGROUND_BLUE),
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(BACKGROUND_RED or BACKGROUND_BLUE),
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(BACKGROUND_BLUE or BACKGROUND_GREEN),
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(BACKGROUND_BLUE or BACKGROUND_GREEN or BACKGROUND_RED)]
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discard setConsoleTextAttribute(conHandle, toU16(old or lookup[bg]))
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else:
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gBG = ord(bg)
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if bright: inc(gBG, 60)
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stdout.write("\e[" & $gBG & 'm')
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proc isatty*(f: File): bool =
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## returns true if `f` is associated with a terminal device.
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when defined(posix):
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proc isatty(fildes: FileHandle): cint {.
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importc: "isatty", header: "<unistd.h>".}
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else:
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proc isatty(fildes: FileHandle): cint {.
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importc: "_isatty", header: "<io.h>".}
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result = isatty(getFileHandle(f)) != 0'i32
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type
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TerminalCmd* = enum ## commands that can be expressed as arguments
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resetStyle ## reset attributes
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template styledEchoProcessArg(s: string) = write stdout, s
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template styledEchoProcessArg(style: Style) = setStyle({style})
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template styledEchoProcessArg(style: set[Style]) = setStyle style
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template styledEchoProcessArg(color: ForegroundColor) = setForegroundColor color
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template styledEchoProcessArg(color: BackgroundColor) = setBackgroundColor color
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template styledEchoProcessArg(cmd: TerminalCmd) =
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when cmd == resetStyle:
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resetAttributes()
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macro styledEcho*(m: varargs[expr]): stmt =
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## to be documented.
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let m = callsite()
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var reset = false
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result = newNimNode(nnkStmtList)
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for i in countup(1, m.len - 1):
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let item = m[i]
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case item.kind
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of nnkStrLit..nnkTripleStrLit:
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if i == m.len - 1:
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# optimize if string literal is last, just call writeLine
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result.add(newCall(bindSym"writeLine", bindSym"stdout", item))
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if reset: result.add(newCall(bindSym"resetAttributes"))
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return
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else:
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# if it is string literal just call write, do not enable reset
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result.add(newCall(bindSym"write", bindSym"stdout", item))
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else:
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result.add(newCall(bindSym"styledEchoProcessArg", item))
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reset = true
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result.add(newCall(bindSym"write", bindSym"stdout", newStrLitNode("\n")))
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if reset: result.add(newCall(bindSym"resetAttributes"))
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when defined(nimdoc):
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proc getch*(): char =
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## Read a single character from the terminal, blocking until it is entered.
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## The character is not printed to the terminal. This is not available for
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## Windows.
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discard
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elif not defined(windows):
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proc getch*(): char =
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## Read a single character from the terminal, blocking until it is entered.
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## The character is not printed to the terminal. This is not available for
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## Windows.
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let fd = getFileHandle(stdin)
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var oldMode: Termios
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discard fd.tcgetattr(addr oldMode)
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fd.setRaw()
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result = stdin.readChar()
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discard fd.tcsetattr(TCSADRAIN, addr oldMode)
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when not defined(testing) and isMainModule:
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system.addQuitProc(resetAttributes)
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write(stdout, "never mind")
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eraseLine()
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#setCursorPos(2, 2)
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writeStyled("styled text ", {styleBright, styleBlink, styleUnderscore})
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setBackGroundColor(bgCyan, true)
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setForeGroundColor(fgBlue)
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writeLine(stdout, "ordinary text")
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styledEcho("styled text ", {styleBright, styleBlink, styleUnderscore})
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