Files
Nim/lib/genode/env.nim
Emery Hemingway 22f714585b Native access to Genode environment
Add a 'GenodeEnv' type and a 'componentConstructHook' to the system
module. The 'componentConstructHook' allows for detection of POSIX style
programs that exit implicitly or native Genode components that
initialize to serve RPC requests and OS signals.

This hook takes a 'GenodeEnv' argument so that the environment interface
is passed cleanly to application code after globals are initialized.
This is an typed pointer to a C++ object, procedures for accessing the
environment will be available from a Nimble library and not included in
the standard library.

The standard library has an internal pointer to the environment object
but this is not for external use, the undocumented global environment
pointer has been removed.
2018-06-07 07:21:20 +02:00

30 lines
829 B
Nim

#
#
# Nim's Runtime Library
# (c) Copyright 2018 Emery Hemingway
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
#
# This file contains the minimum required definitions
# for interacting with the initial Genode environment.
# It is reserved for use only within the standard
# library. See ``componentConstructHook`` in the system
# module for accessing the Genode environment after the
# standard library has finished initializating.
#
when not defined(genode):
{.error: "Genode only include".}
type
GenodeEnvObj {.importcpp: "Genode::Env", header: "<base/env.h>", pure.} = object
GenodeEnvPtr = ptr GenodeEnvObj
const runtimeEnvSym = "nim_runtime_env"
when not defined(nimscript):
var runtimeEnv {.importcpp: runtimeEnvSym.}: GenodeEnvPtr