Minor code cleanup for backend; add struct_fields_index_by_increasing_offset for future use

This commit is contained in:
gingerBill
2021-10-02 17:22:56 +01:00
parent ebca0398a7
commit 00671a59a0
9 changed files with 99 additions and 113 deletions

View File

@@ -1,7 +1,6 @@
#define ARRAY_GROW_FORMULA(x) (gb_max(((x)+1)*3 >> 1, 8))
GB_STATIC_ASSERT(ARRAY_GROW_FORMULA(0) > 0);
#if 1
template <typename T>
struct Array {
gbAllocator allocator;
@@ -418,98 +417,36 @@ void array_unordered_remove(Array<T> *array, isize index) {
#endif
#if 0
#define Array(Type_) struct { \
gbAllocator const &allocator; \
Type_ * e; \
isize count; \
isize capacity; \
template <typename T>
T *begin(Array<T> &array) {
return array.data;
}
template <typename T>
T const *begin(Array<T> const &array) {
return array.data;
}
template <typename T>
T *end(Array<T> &array) {
return array.data + array.count;
}
template <typename T>
T const *end(Array<T> const &array) {
return array.data + array.count;
}
typedef Array(void) ArrayVoid;
#define array_init_reserve(x_, allocator_, init_capacity_) do { \
void **e = cast(void **)&((x_)->e); \
GB_ASSERT((x_) != nullptr); \
(x_)->allocator = (allocator_); \
(x_)->count = 0; \
(x_)->capacity = (init_capacity_); \
*e = gb_alloc((allocator_), gb_size_of(*(x_)->e)*(init_capacity_)); \
} while (0)
#define array_init_count(x_, allocator_, init_count_) do { \
void **e = cast(void **)&((x_)->e); \
GB_ASSERT((x_) != nullptr); \
(x_)->allocator = (allocator_); \
(x_)->count = (init_count_); \
(x_)->capacity = (init_count_); \
*e = gb_alloc((allocator_), gb_size_of(*(x_)->e)*(init_count_)); \
} while (0)
#define array_init(x_, allocator_) do { array_init_reserve(x_, allocator_, ARRAY_GROW_FORMULA(0)); } while (0)
#define array_free(x_) do { gb_free((x_)->allocator, (x_)->e); } while (0)
#define array_set_capacity(x_, capacity_) do { array__set_capacity((x_), (capacity_), gb_size_of(*(x_)->e)); } while (0)
#define array_grow(x_, min_capacity_) do { \
isize new_capacity = ARRAY_GROW_FORMULA((x_)->capacity); \
if (new_capacity < (min_capacity_)) { \
new_capacity = (min_capacity_); \
} \
array_set_capacity(x_, new_capacity); \
} while (0)
#define array_add(x_, item_) do { \
if ((x_)->capacity < (x_)->count+1) { \
array_grow(x_, 0); \
} \
(x_)->e[(x_)->count++] = item_; \
} while (0)
#define array_pop(x_) do { GB_ASSERT((x_)->count > 0); (x_)->count--; } while (0)
#define array_clear(x_) do { (x_)->count = 0; } while (0)
#define array_resize(x_, new_count_) do { \
if ((x_)->capacity < (new_count_)) { \
array_grow((x_), (new_count_)); \
} \
(x_)->count = (new_count_); \
} while (0)
#define array_reserve(x_, new_capacity_) do { \
if ((x_)->capacity < (new_capacity_)) { \
array_set_capacity((x_), (new_capacity_)); \
} \
} while (0)
void array__set_capacity(void *ptr, isize capacity, isize element_size) {
ArrayVoid *x = cast(ArrayVoid *)ptr;
GB_ASSERT(ptr != nullptr);
GB_ASSERT(element_size > 0);
if (capacity == x->capacity) {
return;
}
if (capacity < x->count) {
if (x->capacity < capacity) {
isize new_capacity = ARRAY_GROW_FORMULA(x->capacity);
if (new_capacity < capacity) {
new_capacity = capacity;
}
array__set_capacity(ptr, new_capacity, element_size);
}
x->count = capacity;
}
x->e = gb_resize(x->allocator, x->e, element_size*x->capacity, element_size*capacity);
x->capacity = capacity;
template <typename T>
T *begin(Slice<T> &array) {
return array.data;
}
template <typename T>
T const *begin(Slice<T> const &array) {
return array.data;
}
template <typename T>
T *end(Slice<T> &array) {
return array.data + array.count;
}
template <typename T>
T const *end(Slice<T> const &array) {
return array.data + array.count;
}
#endif