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Use TypeSet instead of PtrSet<Type *>
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@@ -856,40 +856,6 @@ gb_internal void type_path_pop(TypePath *tp) {
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#define FAILURE_SIZE 0
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#define FAILURE_ALIGNMENT 0
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gb_internal bool type_ptr_set_exists(PtrSet<Type *> *s, Type *t);
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gb_internal bool type_ptr_set_update(PtrSet<Type *> *s, Type *t) {
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if (t == nullptr) {
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return true;
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}
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if (type_ptr_set_exists(s, t)) {
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return true;
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}
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ptr_set_add(s, t);
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return false;
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}
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gb_internal bool type_ptr_set_exists(PtrSet<Type *> *s, Type *t) {
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if (t == nullptr) {
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return true;
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}
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if (ptr_set_exists(s, t)) {
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return true;
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}
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// TODO(bill, 2019-10-05): This is very slow and it's probably a lot
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// faster to cache types correctly
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for (Type *f : *s) {
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if (are_types_identical(t, f)) {
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ptr_set_add(s, t);
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return true;
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}
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}
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return false;
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}
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gb_internal Type *base_type(Type *t) {
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for (;;) {
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if (t == nullptr) {
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