From 397de28580368f8cccdddea4d0f516a89b032a6b Mon Sep 17 00:00:00 2001 From: Matthew Pohlmann Date: Sun, 2 Mar 2025 11:13:41 -0800 Subject: [PATCH] Fix typo: SprivShaderPassThrough -> SpirvShaderPassthrough --- vendor/wgpu/wgpu.odin | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vendor/wgpu/wgpu.odin b/vendor/wgpu/wgpu.odin index d05cfedd2..4bbe67d1f 100644 --- a/vendor/wgpu/wgpu.odin +++ b/vendor/wgpu/wgpu.odin @@ -301,7 +301,7 @@ FeatureName :: enum i32 { // PolygonModePoint, // ConservativeRasterization, // ClearTexture, - SprivShaderPassThrough = 0x00030017, + SpirvShaderPassthrough = 0x00030017, // MultiView, VertexAttribute64bit = 0x00030019, TextureFormatNv12,