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Remove the old switch/for semantics entirely and enforce switch &x in y
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@@ -85,8 +85,6 @@ enum EntityFlag : u64 {
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EntityFlag_Require = 1ull<<50,
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EntityFlag_ByPtr = 1ull<<51, // enforce parameter is passed by pointer
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EntityFlag_OldForOrSwitchValue = 1ull<<52,
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EntityFlag_Overridden = 1ull<<63,
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};
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