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Unify thread pool logic across the rest of the compiler, using a global thread pool
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@@ -44,11 +44,9 @@ void debugf(char const *fmt, ...);
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#include "queue.cpp"
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#include "common_memory.cpp"
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#include "string.cpp"
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#include "range_cache.cpp"
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u32 fnv32a(void const *data, isize len) {
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u8 const *bytes = cast(u8 const *)data;
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u32 h = 0x811c9dc5;
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