From bce43aa7dcbd2db50adf7201338b2da7b4e0d8e5 Mon Sep 17 00:00:00 2001 From: gingerBill Date: Wed, 5 Feb 2025 10:49:14 +0000 Subject: [PATCH] Make parameter `Maybe(^T)` --- vendor/sdl3/sdl3_gpu.odin | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vendor/sdl3/sdl3_gpu.odin b/vendor/sdl3/sdl3_gpu.odin index 007b2b16f..da561b62b 100644 --- a/vendor/sdl3/sdl3_gpu.odin +++ b/vendor/sdl3/sdl3_gpu.odin @@ -810,7 +810,7 @@ foreign lib { PushGPUVertexUniformData :: proc(command_buffer: ^GPUCommandBuffer, slot_index: Uint32, data: rawptr, length: Uint32) --- PushGPUFragmentUniformData :: proc(command_buffer: ^GPUCommandBuffer, slot_index: Uint32, data: rawptr, length: Uint32) --- PushGPUComputeUniformData :: proc(command_buffer: ^GPUCommandBuffer, slot_index: Uint32, data: rawptr, length: Uint32) --- - BeginGPURenderPass :: proc(command_buffer: ^GPUCommandBuffer, color_target_infos: [^]GPUColorTargetInfo, num_color_targets: Uint32, #by_ptr depth_stencil_target_info: GPUDepthStencilTargetInfo) -> ^GPURenderPass --- + BeginGPURenderPass :: proc(command_buffer: ^GPUCommandBuffer, color_target_infos: [^]GPUColorTargetInfo, num_color_targets: Uint32, depth_stencil_target_info: Maybe(^GPUDepthStencilTargetInfo)) -> ^GPURenderPass --- BindGPUGraphicsPipeline :: proc(render_pass: ^GPURenderPass, graphics_pipeline: ^GPUGraphicsPipeline) --- SetGPUViewport :: proc(render_pass: ^GPURenderPass, #by_ptr viewport: GPUViewport) --- SetGPUScissor :: proc(render_pass: ^GPURenderPass, #by_ptr scissor: Rect) ---