diff --git a/vendor/sdl2/sdl2.odin b/vendor/sdl2/sdl2.odin index a89394d4b..adf6dbd49 100644 --- a/vendor/sdl2/sdl2.odin +++ b/vendor/sdl2/sdl2.odin @@ -294,7 +294,7 @@ WindowShapeModeEnum :: enum c.int { ColorKey, } -SDL_SHAPEMODEALPHA :: #force_inline proc "c" (mode: WindowShapeModeEnum) -> bool { +SHAPEMODEALPHA :: #force_inline proc "c" (mode: WindowShapeModeEnum) -> bool { return bool(mode == .Default || mode == .BinarizeAlpha || mode == .ReverseBinarizeAlpha) } diff --git a/vendor/sdl2/sdl_mouse.odin b/vendor/sdl2/sdl_mouse.odin index 13220c94b..0243b6623 100644 --- a/vendor/sdl2/sdl_mouse.odin +++ b/vendor/sdl2/sdl_mouse.odin @@ -38,7 +38,7 @@ SystemCursor :: enum c.int { NUM_SYSTEM_CURSORS, } -SDL_MouseWheelDirection :: enum c.int { +MouseWheelDirection :: enum c.int { NORMAL, /**< The scroll direction is normal */ FLIPPED, /**< The scroll direction is flipped / natural */ } diff --git a/vendor/sdl2/sdl_render.odin b/vendor/sdl2/sdl_render.odin index 57845235b..f948b39b0 100644 --- a/vendor/sdl2/sdl_render.odin +++ b/vendor/sdl2/sdl_render.odin @@ -49,9 +49,9 @@ TextureAccess :: enum c.int { TARGET, /**< Texture can be used as a render target */ } -SDL_TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */ -SDL_TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */ -SDL_TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */ +TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */ +TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */ +TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */ /** * Flip constants for SDL_RenderCopyEx