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Migrate and remove more from gb.h
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348
src/threading.cpp
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348
src/threading.cpp
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struct BlockingMutex;
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struct RecursiveMutex;
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struct Semaphore;
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struct Thread;
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#define THREAD_PROC(name) isize name(struct Thread *thread)
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typedef THREAD_PROC(ThreadProc);
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struct Thread {
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#if defined(GB_SYSTEM_WINDOWS)
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void * win32_handle;
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#else
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pthread_t posix_handle;
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#endif
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ThreadProc * proc;
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void * user_data;
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isize user_index;
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isize volatile return_value;
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Semaphore *semaphore;
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isize stack_size;
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b32 volatile is_running;
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};
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void mutex_init (BlockingMutex *m);
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void mutex_destroy (BlockingMutex *m);
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void mutex_lock (BlockingMutex *m);
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bool mutex_try_lock(BlockingMutex *m);
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void mutex_unlock (BlockingMutex *m);
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void mutex_init (RecursiveMutex *m);
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void mutex_destroy (RecursiveMutex *m);
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void mutex_lock (RecursiveMutex *m);
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bool mutex_try_lock(RecursiveMutex *m);
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void mutex_unlock (RecursiveMutex *m);
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void semaphore_init (Semaphore *s);
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void semaphore_destroy(Semaphore *s);
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void semaphore_post (Semaphore *s, i32 count);
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void semaphore_wait (Semaphore *s);
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void semaphore_release(Semaphore *s) { semaphore_post(s, 1); }
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u32 thread_current_id(void);
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void thread_init (Thread *t);
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void thread_destroy (Thread *t);
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void thread_start (Thread *t, ThreadProc *proc, void *data);
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void thread_start_with_stack(Thread *t, ThreadProc *proc, void *data, isize stack_size);
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void thread_join (Thread *t);
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bool thread_is_running (Thread const *t);
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void thread_set_name (Thread *t, char const *name);
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void yield_thread(void);
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void yield_process(void);
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#if defined(GB_SYSTEM_WINDOWS)
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struct BlockingMutex {
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SRWLOCK srwlock;
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};
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void mutex_init(BlockingMutex *m) {
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}
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void mutex_destroy(BlockingMutex *m) {
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}
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void mutex_lock(BlockingMutex *m) {
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AcquireSRWLockExclusive(&m->srwlock);
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}
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bool mutex_try_lock(BlockingMutex *m) {
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return !!TryAcquireSRWLockExclusive(&m->srwlock);
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}
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void mutex_unlock(BlockingMutex *m) {
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ReleaseSRWLockExclusive(&m->srwlock);
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}
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struct RecursiveMutex {
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CRITICAL_SECTION win32_critical_section;
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};
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void mutex_init(RecursiveMutex *m) {
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InitializeCriticalSection(&m->win32_critical_section);
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}
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void mutex_destroy(RecursiveMutex *m) {
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DeleteCriticalSection(&m->win32_critical_section);
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}
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void mutex_lock(RecursiveMutex *m) {
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EnterCriticalSection(&m->win32_critical_section);
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}
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bool mutex_try_lock(RecursiveMutex *m) {
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return TryEnterCriticalSection(&m->win32_critical_section) != 0;
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}
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void mutex_unlock(RecursiveMutex *m) {
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LeaveCriticalSection(&m->win32_critical_section);
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}
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struct Semaphore {
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void *win32_handle;
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};
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void semaphore_init(Semaphore *s) {
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s->win32_handle = CreateSemaphoreA(NULL, 0, I32_MAX, NULL);
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}
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void semaphore_destroy(Semaphore *s) {
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CloseHandle(s->win32_handle);
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}
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void semaphore_post(Semaphore *s, i32 count) {
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ReleaseSemaphore(s->win32_handle, count, NULL);
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}
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void semaphore_wait(Semaphore *s) {
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WaitForSingleObjectEx(s->win32_handle, INFINITE, FALSE);
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}
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#else
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struct BlockingMutex {
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pthread_mutex_t pthread_mutex;
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};
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void mutex_init(BlockingMutex *m) {
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pthread_mutex_init(&m->pthread_mutex, nullptr);
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}
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void mutex_destroy(BlockingMutex *m) {
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pthread_mutex_destroy(&m->pthread_mutex);
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}
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void mutex_lock(BlockingMutex *m) {
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pthread_mutex_lock(&m->pthread_mutex);
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}
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bool mutex_try_lock(BlockingMutex *m) {
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return pthread_mutex_trylock(&m->pthread_mutex) == 0;
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}
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void mutex_unlock(BlockingMutex *m) {
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pthread_mutex_unlock(&m->pthread_mutex);
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}
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struct RecursiveMutex {
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pthread_mutex_t pthread_mutex;
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pthread_mutexattr_t pthread_mutexattr;
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};
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void mutex_init(RecursiveMutex *m) {
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pthread_mutexattr_init(&m->pthread_mutexattr);
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pthread_mutexattr_settype(&m->pthread_mutexattr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&m->pthread_mutex, &m->pthread_mutexattr);
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}
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void mutex_destroy(RecursiveMutex *m) {
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pthread_mutex_destroy(&m->pthread_mutex);
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}
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void mutex_lock(RecursiveMutex *m) {
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pthread_mutex_lock(&m->pthread_mutex);
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}
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bool mutex_try_lock(RecursiveMutex *m) {
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return pthread_mutex_trylock(&m->pthread_mutex) == 0;
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}
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void mutex_unlock(RecursiveMutex *m) {
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pthread_mutex_unlock(&m->pthread_mutex);
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}
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#if defined(GB_SYSTEM_OSX)
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struct Semaphore {
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semaphore_t osx_handle;
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};
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void semaphore_init (Semaphore *s) { semaphore_create(mach_task_self(), &s->osx_handle, SYNC_POLICY_FIFO, 0); }
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void semaphore_destroy(Semaphore *s) { semaphore_destroy(mach_task_self(), s->osx_handle); }
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void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) semaphore_signal(s->osx_handle); }
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void semaphore_wait (Semaphore *s) { semaphore_wait(s->osx_handle); }
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#elif defined(GB_SYSTEM_UNIX)
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struct Semaphore {
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sem_t unix_handle;
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};
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void semaphore_init (Semaphore *s) { sem_init(&s->unix_handle, 0, 0); }
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void semaphore_destroy(Semaphore *s) { sem_destroy(&s->unix_handle); }
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void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) sem_post(&s->unix_handle); }
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void semaphore_wait (Semaphore *s) { int i; do { i = sem_wait(&s->unix_handle); } while (i == -1 && errno == EINTR); }
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#else
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#error
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#endif
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#endif
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u32 thread_current_id(void) {
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u32 thread_id;
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#if defined(GB_SYSTEM_WINDOWS)
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#if defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86)
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thread_id = (cast(u32 *)__readfsdword(24))[9];
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#elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86)
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thread_id = (cast(u32 *)__readgsqword(48))[18];
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#else
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thread_id = GetCurrentThreadId();
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#endif
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#elif defined(GB_SYSTEM_OSX) && defined(GB_ARCH_64_BIT)
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thread_id = pthread_mach_thread_np(pthread_self());
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#elif defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86)
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__asm__("mov %%gs:0x08,%0" : "=r"(thread_id));
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#elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86)
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__asm__("mov %%fs:0x10,%0" : "=r"(thread_id));
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#else
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#error Unsupported architecture for thread_current_id()
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#endif
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return thread_id;
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}
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gb_inline void yield_thread(void) {
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#if defined(GB_SYSTEM_WINDOWS)
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_mm_pause();
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#elif defined(GB_SYSTEM_OSX)
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#if defined(GB_CPU_X86)
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__asm__ volatile ("" : : : "memory");
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#elif defined(GB_CPU_ARM)
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__asm__ volatile ("yield" : : : "memory");
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#endif
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#elif defined(GB_CPU_X86)
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_mm_pause();
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#else
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#error Unknown architecture
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#endif
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}
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gb_inline void yield(void) {
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#if defined(GB_SYSTEM_WINDOWS)
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YieldProcessor();
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#else
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sched_yield();
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#endif
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}
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void thread_init(Thread *t) {
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gb_zero_item(t);
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#if defined(GB_SYSTEM_WINDOWS)
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t->win32_handle = INVALID_HANDLE_VALUE;
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#else
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t->posix_handle = 0;
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#endif
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t->semaphore = gb_alloc_item(heap_allocator(), Semaphore);
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semaphore_init(t->semaphore);
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}
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void thread_destroy(Thread *t) {
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if (t->is_running) thread_join(t);
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semaphore_destroy(t->semaphore);
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gb_free(heap_allocator(), t->semaphore);
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}
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void gb__thread_run(Thread *t) {
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semaphore_release(t->semaphore);
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t->return_value = t->proc(t);
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}
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#if defined(GB_SYSTEM_WINDOWS)
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DWORD __stdcall internal_thread_proc(void *arg) {
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Thread *t = cast(Thread *)arg;
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gb__thread_run(t);
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t->is_running = false;
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return 0;
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}
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#else
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void * internal_thread_proc(void *arg) {
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Thread *t = cast(Thread *)arg;
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gb__thread_run(t);
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t->is_running = false;
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return NULL;
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}
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#endif
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void thread_start(Thread *t, ThreadProc *proc, void *user_data) { thread_start_with_stack(t, proc, user_data, 0); }
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void thread_start_with_stack(Thread *t, ThreadProc *proc, void *user_data, isize stack_size) {
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GB_ASSERT(!t->is_running);
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GB_ASSERT(proc != NULL);
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t->proc = proc;
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t->user_data = user_data;
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t->stack_size = stack_size;
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t->is_running = true;
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#if defined(GB_SYSTEM_WINDOWS)
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t->win32_handle = CreateThread(NULL, stack_size, internal_thread_proc, t, 0, NULL);
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GB_ASSERT_MSG(t->win32_handle != NULL, "CreateThread: GetLastError");
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#else
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{
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
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if (stack_size != 0) {
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pthread_attr_setstacksize(&attr, stack_size);
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}
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pthread_create(&t->posix_handle, &attr, internal_thread_proc, t);
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pthread_attr_destroy(&attr);
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}
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#endif
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semaphore_wait(t->semaphore);
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}
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void thread_join(Thread *t) {
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if (!t->is_running) return;
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#if defined(GB_SYSTEM_WINDOWS)
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WaitForSingleObject(t->win32_handle, INFINITE);
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CloseHandle(t->win32_handle);
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t->win32_handle = INVALID_HANDLE_VALUE;
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#else
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pthread_join(t->posix_handle, NULL);
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t->posix_handle = 0;
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#endif
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t->is_running = false;
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}
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bool thread_is_running(Thread const *t) { return t->is_running != 0; }
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void thread_set_name(Thread *t, char const *name) {
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#if defined(GB_COMPILER_MSVC)
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#pragma pack(push, 8)
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typedef struct {
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DWORD type;
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char const *name;
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DWORD id;
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DWORD flags;
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} gbprivThreadName;
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#pragma pack(pop)
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gbprivThreadName tn;
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tn.type = 0x1000;
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tn.name = name;
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tn.id = GetThreadId(cast(HANDLE)t->win32_handle);
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tn.flags = 0;
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__try {
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RaiseException(0x406d1388, 0, gb_size_of(tn)/4, cast(ULONG_PTR *)&tn);
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} __except(1 /*EXCEPTION_EXECUTE_HANDLER*/) {
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}
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#elif defined(GB_SYSTEM_WINDOWS) && !defined(GB_COMPILER_MSVC)
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// IMPORTANT TODO(bill): Set thread name for GCC/Clang on windows
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return;
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#elif defined(GB_SYSTEM_OSX)
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// TODO(bill): Test if this works
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pthread_setname_np(name);
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#elif defined(GB_SYSTEM_FREEBSD)
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pthread_set_name_np(t->posix_handle, name);
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#else
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// TODO(bill): Test if this works
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pthread_setname_np(t->posix_handle, name);
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#endif
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}
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