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Add #no_capture args: ..T to reuse the backing array stack memory
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@@ -45,7 +45,7 @@ enum EntityFlag : u64 {
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EntityFlag_Value = 1ull<<11,
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EntityFlag_BitFieldField = 1ull<<12,
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EntityFlag_NoCapture = 1ull<<13, // #no_capture
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EntityFlag_PolyConst = 1ull<<15,
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EntityFlag_NotExported = 1ull<<16,
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