diff --git a/examples/demo/demo.odin b/examples/demo/demo.odin index 3e34e3d49..13dcf9466 100644 --- a/examples/demo/demo.odin +++ b/examples/demo/demo.odin @@ -244,10 +244,10 @@ control_flow :: proc() { // A switch statement is another way to write a sequence of if-else statements. // In Odin, the default case is denoted as a case without any expression. - switch arch := ODIN_ARCH; arch { - case "386": + #partial switch arch := ODIN_ARCH; arch { + case .i386: fmt.println("32-bit") - case "amd64": + case .amd64: fmt.println("64-bit") case: // default fmt.println("Unsupported architecture") @@ -363,12 +363,12 @@ control_flow :: proc() { */ // Example - when ODIN_ARCH == "386" { + when ODIN_ARCH == .i386 { fmt.println("32 bit") - } else when ODIN_ARCH == "amd64" { + } else when ODIN_ARCH == .amd64 { fmt.println("64 bit") } else { - fmt.println("Unsupported architecture") + fmt.println("Unknown architecture") } // The when statement is very useful for writing platform specific code. // This is akin to the #if construct in C’s preprocessor however, in Odin, @@ -1100,7 +1100,7 @@ prefix_table := [?]string{ } threading_example :: proc() { - if ODIN_OS == "darwin" { + if ODIN_OS == .Darwin { // TODO: Fix threads on darwin/macOS return } @@ -1606,13 +1606,13 @@ where_clauses :: proc() { } -when ODIN_OS == "windows" { +when ODIN_OS == .Windows { foreign import kernel32 "system:kernel32.lib" } foreign_system :: proc() { fmt.println("\n#foreign system") - when ODIN_OS == "windows" { + when ODIN_OS == .Windows { // It is sometimes necessarily to interface with foreign code, // such as a C library. In Odin, this is achieved through the // foreign system. You can “import” a library into the code