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Refactor: Remove dead code
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@@ -4,12 +4,13 @@
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#import "mem.odin"
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#import "game.odin"
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Vec3 :: struct {
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x, y, z: f32
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}
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main :: proc() {
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v0 := V
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v1 := V
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v2 := V
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Vector3 :: struct {
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x, y, z: f32
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}
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Entity :: struct {
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guid: u64
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position: Vector3
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}
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}
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