Fix push_* with better defer system

This commit is contained in:
Ginger Bill
2016-09-23 19:45:45 +01:00
parent a31bab5aae
commit fa7d7938e1
9 changed files with 948 additions and 364 deletions

View File

@@ -1,10 +1,6 @@
#import "fmt.odin"
#import "os.odin"
#import "mem.odin"
// #import "http_test.odin" as ht
// #import "game.odin" as game
// #import "punity.odin" as pn
main :: proc() {
@@ -17,331 +13,4 @@ main :: proc() {
x^ = 1337
fmt.println(x^)
}
// struct_padding()
// bounds_checking()
// type_introspection()
// any_type()
// crazy_introspection()
// namespaces_and_files()
// miscellany()
// ht.run()
// game.run()
// {
// init :: proc(c: ^pn.Core) {}
// step :: proc(c: ^pn.Core) {}
// pn.run(init, step)
// }
}
struct_padding :: proc() {
{
A :: struct {
a: u8
b: u32
c: u16
}
B :: struct {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// n.b. http://cbloomrants.blogspot.co.uk/2012/07/07-23-12-structs-are-not-what-you-want.html
}
{
A :: struct #ordered {
a: u8
b: u32
c: u16
}
B :: struct #ordered {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// C-style structure layout
}
{
A :: struct #packed {
a: u8
b: u32
c: u16
}
B :: struct #packed {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// Useful for explicit layout
}
// Member sorting by priority
// Alignment desc.
// Size desc.
// source order asc.
/*
A :: struct {
a: u8
b: u32
c: u16
}
B :: struct {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
Equivalent too
A :: struct #ordered {
b: u32
c: u16
a: u8
}
B :: struct #ordered {
b: [3]u16
d: u16
a: [7]u8
c: u8
}
*/
}
bounds_checking :: proc() {
x: [4]int
// x[-1] = 0; // Compile Time
// x[4] = 0; // Compile Time
{
a, b := -1, 4;
// x[a] = 0; // Runtime Time
// x[b] = 0; // Runtime Time
}
// Works for arrays, strings, slices, and related procedures & operations
{
base: [10]int
s := base[2:6]
a, b := -1, 6
#no_bounds_check {
s[a] = 0;
// #bounds_check s[b] = 0;
}
#no_bounds_check
if s[a] == 0 {
// Do whatever
}
// Bounds checking can be toggled explicit
// on a per statement basis.
// _any statement_
}
}
type_introspection :: proc() {
{
info: ^Type_Info
x: int
info = type_info(int) // by type
info = type_info_of_val(x) // by value
// See: runtime.odin
match type i : info {
case Type_Info.Integer:
fmt.println("integer!")
case Type_Info.Float:
fmt.println("float!")
default:
fmt.println("potato!")
}
// Unsafe cast
integer_info := info as ^Type_Info.Integer
}
{
Vector2 :: struct { x, y: f32 }
Vector3 :: struct { x, y, z: f32 }
v1: Vector2
v2: Vector3
v3: Vector3
t1 := type_info_of_val(v1)
t2 := type_info_of_val(v2)
t3 := type_info_of_val(v3)
fmt.println()
fmt.print("Type of v1 is:\n\t", t1)
fmt.println()
fmt.print("Type of v2 is:\n\t", t2)
fmt.println("\n")
fmt.println("t1 == t2:", t1 == t2)
fmt.println("t2 == t3:", t2 == t3)
}
}
any_type :: proc() {
a: any
x: int = 123
y: f64 = 6.28
z: string = "Yo-Yo Ma"
// All types can be implicit cast to `any`
a = x
a = y
a = z
a = a // This the "identity" type, it doesn't get converted
a = 123 // Literals are copied onto the stack first
// any has two members
// data - rawptr to the data
// type_info - pointer to the type info
fmt.println(x, y, z)
// See: fmt.odin
// For variadic any procedures in action
}
crazy_introspection :: proc() {
{
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
s: string
s = enum_to_string(Fruit.PEACH)
fmt.println(s)
f := Fruit.GRAPE
s = enum_to_string(f)
fmt.println(s)
fmt.println(f)
// See: runtime.odin
}
{
// NOTE(bill): This is not safe code and I would not recommend this at all
// I'd recommend you use `match type` to get the subtype rather than
// casting pointers
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
fruit_ti := type_info(Fruit)
name := (fruit_ti as ^Type_Info.Named).name // Unsafe casts
info := type_info_base(fruit_ti) as ^Type_Info.Enum // Unsafe casts
fmt.printf("% :: enum % {\n", name, info.base);
for i := 0; i < info.values.count; i++ {
fmt.printf("\t%\t= %,\n", info.names[i], info.values[i])
}
fmt.printf("}\n")
// NOTE(bill): look at that type-safe printf!
}
{
Vector3 :: struct {x, y, z: f32}
a := Vector3{x = 1, y = 4, z = 9}
fmt.println(a)
b := Vector3{x = 9, y = 3, z = 1}
fmt.println(b)
// NOTE(bill): See fmt.odin
}
// n.b. This pretty much "solves" serialization (to strings)
}
// #import "test.odin"
namespaces_and_files :: proc() {
// test.thing()
// test.format.println()
// test.println()
/*
// Non-exporting import
#import "file.odin"
#import "file.odin" as file
#import "file.odin" as .
#import "file.odin" as _
// Exporting import
#load "file.odin"
*/
// Talk about scope rules and diagram
}
miscellany :: proc() {
/*
win32 `__imp__` prefix
#dll_import
#dll_export
Change exported name/symbol for linking
#link_name
Custom calling conventions
#stdcall
#fastcall
Runtime stuff
#shared_global_scope
*/
// assert(false)
// compile_assert(false)
// panic("Panic message goes here")
}

334
code/old_demos/demo001.odin Normal file
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@@ -0,0 +1,334 @@
#import "fmt.odin"
#import "os.odin"
#import "mem.odin"
// #import "http_test.odin" as ht
// #import "game.odin" as game
// #import "punity.odin" as pn
main :: proc() {
// struct_padding()
// bounds_checking()
// type_introspection()
// any_type()
// crazy_introspection()
// namespaces_and_files()
// miscellany()
// ht.run()
// game.run()
// {
// init :: proc(c: ^pn.Core) {}
// step :: proc(c: ^pn.Core) {}
// pn.run(init, step)
// }
}
struct_padding :: proc() {
{
A :: struct {
a: u8
b: u32
c: u16
}
B :: struct {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// n.b. http://cbloomrants.blogspot.co.uk/2012/07/07-23-12-structs-are-not-what-you-want.html
}
{
A :: struct #ordered {
a: u8
b: u32
c: u16
}
B :: struct #ordered {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// C-style structure layout
}
{
A :: struct #packed {
a: u8
b: u32
c: u16
}
B :: struct #packed {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
fmt.println("size_of(A):", size_of(A))
fmt.println("size_of(B):", size_of(B))
// Useful for explicit layout
}
// Member sorting by priority
// Alignment desc.
// Size desc.
// source order asc.
/*
A :: struct {
a: u8
b: u32
c: u16
}
B :: struct {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
Equivalent too
A :: struct #ordered {
b: u32
c: u16
a: u8
}
B :: struct #ordered {
b: [3]u16
d: u16
a: [7]u8
c: u8
}
*/
}
bounds_checking :: proc() {
x: [4]int
// x[-1] = 0; // Compile Time
// x[4] = 0; // Compile Time
{
a, b := -1, 4;
// x[a] = 0; // Runtime Time
// x[b] = 0; // Runtime Time
}
// Works for arrays, strings, slices, and related procedures & operations
{
base: [10]int
s := base[2:6]
a, b := -1, 6
#no_bounds_check {
s[a] = 0;
// #bounds_check s[b] = 0;
}
#no_bounds_check
if s[a] == 0 {
// Do whatever
}
// Bounds checking can be toggled explicit
// on a per statement basis.
// _any statement_
}
}
type_introspection :: proc() {
{
info: ^Type_Info
x: int
info = type_info(int) // by type
info = type_info_of_val(x) // by value
// See: runtime.odin
match type i : info {
case Type_Info.Integer:
fmt.println("integer!")
case Type_Info.Float:
fmt.println("float!")
default:
fmt.println("potato!")
}
// Unsafe cast
integer_info := info as ^Type_Info.Integer
}
{
Vector2 :: struct { x, y: f32 }
Vector3 :: struct { x, y, z: f32 }
v1: Vector2
v2: Vector3
v3: Vector3
t1 := type_info_of_val(v1)
t2 := type_info_of_val(v2)
t3 := type_info_of_val(v3)
fmt.println()
fmt.print("Type of v1 is:\n\t", t1)
fmt.println()
fmt.print("Type of v2 is:\n\t", t2)
fmt.println("\n")
fmt.println("t1 == t2:", t1 == t2)
fmt.println("t2 == t3:", t2 == t3)
}
}
any_type :: proc() {
a: any
x: int = 123
y: f64 = 6.28
z: string = "Yo-Yo Ma"
// All types can be implicit cast to `any`
a = x
a = y
a = z
a = a // This the "identity" type, it doesn't get converted
a = 123 // Literals are copied onto the stack first
// any has two members
// data - rawptr to the data
// type_info - pointer to the type info
fmt.println(x, y, z)
// See: fmt.odin
// For variadic any procedures in action
}
crazy_introspection :: proc() {
{
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
s: string
s = enum_to_string(Fruit.PEACH)
fmt.println(s)
f := Fruit.GRAPE
s = enum_to_string(f)
fmt.println(s)
fmt.println(f)
// See: runtime.odin
}
{
// NOTE(bill): This is not safe code and I would not recommend this at all
// I'd recommend you use `match type` to get the subtype rather than
// casting pointers
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
fruit_ti := type_info(Fruit)
name := (fruit_ti as ^Type_Info.Named).name // Unsafe casts
info := type_info_base(fruit_ti) as ^Type_Info.Enum // Unsafe casts
fmt.printf("% :: enum % {\n", name, info.base);
for i := 0; i < info.values.count; i++ {
fmt.printf("\t%\t= %,\n", info.names[i], info.values[i])
}
fmt.printf("}\n")
// NOTE(bill): look at that type-safe printf!
}
{
Vector3 :: struct {x, y, z: f32}
a := Vector3{x = 1, y = 4, z = 9}
fmt.println(a)
b := Vector3{x = 9, y = 3, z = 1}
fmt.println(b)
// NOTE(bill): See fmt.odin
}
// n.b. This pretty much "solves" serialization (to strings)
}
// #import "test.odin"
namespaces_and_files :: proc() {
// test.thing()
// test.format.println()
// test.println()
/*
// Non-exporting import
#import "file.odin"
#import "file.odin" as file
#import "file.odin" as .
#import "file.odin" as _
// Exporting import
#load "file.odin"
*/
// Talk about scope rules and diagram
}
miscellany :: proc() {
/*
win32 `__imp__` prefix
#dll_import
#dll_export
Change exported name/symbol for linking
#link_name
Custom calling conventions
#stdcall
#fastcall
Runtime stuff
#shared_global_scope
*/
// assert(false)
// compile_assert(false)
// panic("Panic message goes here")
}

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@@ -0,0 +1,412 @@
#load "win32.odin"
assume :: proc(cond: bool) #foreign "llvm.assume"
__debug_trap :: proc() #foreign "llvm.debugtrap"
__trap :: proc() #foreign "llvm.trap"
read_cycle_counter :: proc() -> u64 #foreign "llvm.readcyclecounter"
bit_reverse16 :: proc(b: u16) -> u16 #foreign "llvm.bitreverse.i16"
bit_reverse32 :: proc(b: u32) -> u32 #foreign "llvm.bitreverse.i32"
bit_reverse64 :: proc(b: u64) -> u64 #foreign "llvm.bitreverse.i64"
byte_swap16 :: proc(b: u16) -> u16 #foreign "llvm.bswap.i16"
byte_swap32 :: proc(b: u32) -> u32 #foreign "llvm.bswap.i32"
byte_swap64 :: proc(b: u64) -> u64 #foreign "llvm.bswap.i64"
fmuladd_f32 :: proc(a, b, c: f32) -> f32 #foreign "llvm.fmuladd.f32"
fmuladd_f64 :: proc(a, b, c: f64) -> f64 #foreign "llvm.fmuladd.f64"
// TODO(bill): make custom heap procedures
heap_alloc :: proc(len: int) -> rawptr #foreign "malloc"
heap_dealloc :: proc(ptr: rawptr) #foreign "free"
memory_zero :: proc(data: rawptr, len: int) {
d := slice_ptr(data as ^byte, len)
for i := 0; i < len; i++ {
d[i] = 0
}
}
memory_compare :: proc(dst, src: rawptr, len: int) -> int {
s1, s2: ^byte = dst, src
for i := 0; i < len; i++ {
a := ptr_offset(s1, i)^
b := ptr_offset(s2, i)^
if a != b {
return (a - b) as int
}
}
return 0
}
memory_copy :: proc(dst, src: rawptr, n: int) #inline {
if dst == src {
return
}
v128b :: type {4}u32
compile_assert(align_of(v128b) == 16)
d, s: ^byte = dst, src
for ; s as uint % 16 != 0 && n != 0; n-- {
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
if d as uint % 16 == 0 {
for ; n >= 16; d, s, n = ptr_offset(d, 16), ptr_offset(s, 16), n-16 {
(d as ^v128b)^ = (s as ^v128b)^
}
if n&8 != 0 {
(d as ^u64)^ = (s as ^u64)^
d, s = ptr_offset(d, 8), ptr_offset(s, 8)
}
if n&4 != 0 {
(d as ^u32)^ = (s as ^u32)^;
d, s = ptr_offset(d, 4), ptr_offset(s, 4)
}
if n&2 != 0 {
(d as ^u16)^ = (s as ^u16)^
d, s = ptr_offset(d, 2), ptr_offset(s, 2)
}
if n&1 != 0 {
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
return;
}
// IMPORTANT NOTE(bill): Little endian only
LS :: proc(a, b: u32) -> u32 #inline { return a << b }
RS :: proc(a, b: u32) -> u32 #inline { return a >> b }
/* NOTE(bill): Big endian version
LS :: proc(a, b: u32) -> u32 #inline { return a >> b; }
RS :: proc(a, b: u32) -> u32 #inline { return a << b; }
*/
w, x: u32
if d as uint % 4 == 1 {
w = (s as ^u32)^
d^ = s^; d = ptr_offset(d, 1); s = ptr_offset(s, 1)
d^ = s^; d = ptr_offset(d, 1); s = ptr_offset(s, 1)
d^ = s^; d = ptr_offset(d, 1); s = ptr_offset(s, 1)
n -= 3
for n > 16 {
d32 := d as ^u32
s32 := ptr_offset(s, 1) as ^u32
x = s32^; d32^ = LS(w, 24) | RS(x, 8)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 24) | RS(w, 8)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
x = s32^; d32^ = LS(w, 24) | RS(x, 8)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 24) | RS(w, 8)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
d, s, n = ptr_offset(d, 16), ptr_offset(s, 16), n-16
}
} else if d as uint % 4 == 2 {
w = (s as ^u32)^
d^ = s^; d = ptr_offset(d, 1); s = ptr_offset(s, 1)
d^ = s^; d = ptr_offset(d, 1); s = ptr_offset(s, 1)
n -= 2
for n > 17 {
d32 := d as ^u32
s32 := ptr_offset(s, 2) as ^u32
x = s32^; d32^ = LS(w, 16) | RS(x, 16)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 16) | RS(w, 16)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
x = s32^; d32^ = LS(w, 16) | RS(x, 16)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 16) | RS(w, 16)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
d, s, n = ptr_offset(d, 16), ptr_offset(s, 16), n-16
}
} else if d as uint % 4 == 3 {
w = (s as ^u32)^
d^ = s^
n -= 1
for n > 18 {
d32 := d as ^u32
s32 := ptr_offset(s, 3) as ^u32
x = s32^; d32^ = LS(w, 8) | RS(x, 24)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 8) | RS(w, 24)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
x = s32^; d32^ = LS(w, 8) | RS(x, 24)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
w = s32^; d32^ = LS(x, 8) | RS(w, 24)
d32, s32 = ptr_offset(d32, 1), ptr_offset(s32, 1)
d, s, n = ptr_offset(d, 16), ptr_offset(s, 16), n-16
}
}
if n&16 != 0 {
(d as ^v128b)^ = (s as ^v128b)^
d, s = ptr_offset(d, 16), ptr_offset(s, 16)
}
if n&8 != 0 {
(d as ^u64)^ = (s as ^u64)^
d, s = ptr_offset(d, 8), ptr_offset(s, 8)
}
if n&4 != 0 {
(d as ^u32)^ = (s as ^u32)^;
d, s = ptr_offset(d, 4), ptr_offset(s, 4)
}
if n&2 != 0 {
(d as ^u16)^ = (s as ^u16)^
d, s = ptr_offset(d, 2), ptr_offset(s, 2)
}
if n&1 != 0 {
d^ = s^
}
}
memory_move :: proc(dst, src: rawptr, n: int) #inline {
d, s: ^byte = dst, src
if d == s {
return
}
if d >= ptr_offset(s, n) || ptr_offset(d, n) <= s {
memory_copy(d, s, n)
return
}
// TODO(bill): Vectorize the shit out of this
if d < s {
if s as int % size_of(int) == d as int % size_of(int) {
for d as int % size_of(int) != 0 {
if n == 0 {
return
}
n--
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
di, si := d as ^int, s as ^int
for n >= size_of(int) {
di^ = si^
di, si = ptr_offset(di, 1), ptr_offset(si, 1)
n -= size_of(int)
}
}
for ; n > 0; n-- {
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
} else {
if s as int % size_of(int) == d as int % size_of(int) {
for ptr_offset(d, n) as int % size_of(int) != 0 {
if n == 0 {
return
}
n--
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
for n >= size_of(int) {
n -= size_of(int)
di := ptr_offset(d, n) as ^int
si := ptr_offset(s, n) as ^int
di^ = si^
}
for ; n > 0; n-- {
d^ = s^
d, s = ptr_offset(d, 1), ptr_offset(s, 1)
}
}
for n > 0 {
n--
dn := ptr_offset(d, n)
sn := ptr_offset(s, n)
dn^ = sn^
}
}
}
__string_eq :: proc(a, b: string) -> bool {
if len(a) != len(b) {
return false
}
if ^a[0] == ^b[0] {
return true
}
return memory_compare(^a[0], ^b[0], len(a)) == 0
}
__string_cmp :: proc(a, b : string) -> int {
min_len := len(a)
if len(b) < min_len {
min_len = len(b)
}
for i := 0; i < min_len; i++ {
x := a[i]
y := b[i]
if x < y {
return -1
} else if x > y {
return +1
}
}
if len(a) < len(b) {
return -1
} else if len(a) > len(b) {
return +1
}
return 0
}
__string_ne :: proc(a, b : string) -> bool #inline { return !__string_eq(a, b) }
__string_lt :: proc(a, b : string) -> bool #inline { return __string_cmp(a, b) < 0 }
__string_gt :: proc(a, b : string) -> bool #inline { return __string_cmp(a, b) > 0 }
__string_le :: proc(a, b : string) -> bool #inline { return __string_cmp(a, b) <= 0 }
__string_ge :: proc(a, b : string) -> bool #inline { return __string_cmp(a, b) >= 0 }
Allocation_Mode :: type enum {
ALLOC,
DEALLOC,
DEALLOC_ALL,
RESIZE,
}
Allocator_Proc :: type proc(allocator_data: rawptr, mode: Allocation_Mode,
size, alignment: int,
old_memory: rawptr, old_size: int, flags: u64) -> rawptr
Allocator :: type struct {
procedure: Allocator_Proc;
data: rawptr
}
Context :: type struct {
thread_ptr: rawptr
user_data: rawptr
user_index: int
allocator: Allocator
}
#thread_local context: Context
DEFAULT_ALIGNMENT :: 2*size_of(int)
__check_context :: proc() {
if context.allocator.procedure == null {
context.allocator = __default_allocator()
}
if context.thread_ptr == null {
// TODO(bill):
// context.thread_ptr = current_thread_pointer()
}
}
alloc :: proc(size: int) -> rawptr #inline { return alloc_align(size, DEFAULT_ALIGNMENT) }
alloc_align :: proc(size, alignment: int) -> rawptr #inline {
__check_context()
a := context.allocator
return a.procedure(a.data, Allocation_Mode.ALLOC, size, alignment, null, 0, 0)
}
dealloc :: proc(ptr: rawptr) #inline {
__check_context()
a := context.allocator
_ = a.procedure(a.data, Allocation_Mode.DEALLOC, 0, 0, ptr, 0, 0)
}
dealloc_all :: proc(ptr: rawptr) #inline {
__check_context()
a := context.allocator
_ = a.procedure(a.data, Allocation_Mode.DEALLOC_ALL, 0, 0, ptr, 0, 0)
}
resize :: proc(ptr: rawptr, old_size, new_size: int) -> rawptr #inline { return resize_align(ptr, old_size, new_size, DEFAULT_ALIGNMENT) }
resize_align :: proc(ptr: rawptr, old_size, new_size, alignment: int) -> rawptr #inline {
__check_context()
a := context.allocator
return a.procedure(a.data, Allocation_Mode.RESIZE, new_size, alignment, ptr, old_size, 0)
}
default_resize_align :: proc(old_memory: rawptr, old_size, new_size, alignment: int) -> rawptr {
if old_memory == null {
return alloc_align(new_size, alignment)
}
if new_size == 0 {
dealloc(old_memory)
return null
}
if new_size == old_size {
return old_memory
}
new_memory := alloc_align(new_size, alignment)
if new_memory == null {
return null
}
memory_copy(new_memory, old_memory, min(old_size, new_size));
dealloc(old_memory)
return new_memory
}
__default_allocator_proc :: proc(allocator_data: rawptr, mode: Allocation_Mode,
size, alignment: int,
old_memory: rawptr, old_size: int, flags: u64) -> rawptr {
using Allocation_Mode
match mode {
case ALLOC:
return heap_alloc(size)
case RESIZE:
return default_resize_align(old_memory, old_size, size, alignment)
case DEALLOC:
heap_dealloc(old_memory)
case DEALLOC_ALL:
// NOTE(bill): Does nothing
}
return null
}
__default_allocator :: proc() -> Allocator {
return Allocator{
__default_allocator_proc,
null,
}
}
__assert :: proc(msg: string) {
file_write(file_get_standard(File_Standard.ERROR), msg as []byte)
// TODO(bill): Which is better?
// __trap()
__debug_trap()
}