gingerBill
|
8c2eb5df78
|
stdcall -> system
|
2024-01-17 16:54:50 +00:00 |
|
hikari
|
aaccaa19bf
|
[vendor:directx/d3d11] Added CalcSubresource helper macro
|
2023-09-13 23:47:18 +03:00 |
|
hikari
|
d2375a79f2
|
[vendor:directx/d3d11] Added missing UUIDs for shader reflection
|
2023-07-25 14:42:08 +03:00 |
|
hikari
|
6ec7284467
|
vendor/d3d11: fixed function definition
|
2023-01-29 01:38:28 +02:00 |
|
gingerBill
|
b54fc8ff95
|
Fix UUID
|
2022-11-21 11:53:49 +00:00 |
|
gingerBill
|
8745942255
|
Fix #2174
|
2022-11-21 11:42:43 +00:00 |
|
gingerBill
|
b7ea169c81
|
Fixed #2170
|
2022-11-02 11:36:49 +00:00 |
|
gingerBill
|
a5f8c3f692
|
Update many enums to bit_sets for D3D11
|
2022-10-23 13:17:37 +01:00 |
|
eadesmet
|
023cc8b572
|
Added support for ID3D11InfoQueue
|
2022-09-12 18:19:12 -04:00 |
|
Lucas Perlind
|
43b78e51a4
|
Add ID3D11Debug interface to d3d11 package
|
2022-08-10 22:28:24 +10:00 |
|
gingerBill
|
746d5fc322
|
Correct D3D packages
|
2022-02-17 20:48:50 +00:00 |
|
gingerBill
|
f138f71fa6
|
Add UUID pointer values
|
2022-02-17 13:14:21 +00:00 |
|
gingerBill
|
002ac6a1b7
|
Add vendor:directx packages: dxgi, d3d11, and d3d12
TODO: enums marked with `bit_set` may need conversions
|
2022-02-16 21:26:34 +00:00 |
|