Commit Graph

1091 Commits

Author SHA1 Message Date
Jeroen van Rijn
6d01aa9069 Appease -vet for haiku 2025-06-16 23:30:22 +02:00
gingerBill
002b50360c Merge branch 'master' of https://github.com/odin-lang/Odin 2025-06-09 17:19:58 +01:00
gingerBill
2ffd6be20a Fix minor typo from ^[^] to [^]^ 2025-06-09 17:19:29 +01:00
Jeroen van Rijn
00b67831d1 Merge pull request #5297 from karl-zylinski/dxc-binding-fixes
DXC: Fixed broken bindings of ICompiler and ICompiler2
2025-06-08 00:18:11 +02:00
Karl Zylinski
4a6c6cd398 Fixed broken bindings of ICompiler and ICompiler2. See https://learn.microsoft.com/en-us/windows/win32/api/dxcapi/ns-dxcapi-idxccompiler and https://learn.microsoft.com/en-us/windows/win32/api/dxcapi/ns-dxcapi-idxccompiler2 for correct signatures. 2025-06-08 00:11:31 +02:00
Jeroen van Rijn
17319efd8f Remove SDL3/TTF flag NORMAL
It's a `bit_set`, and NORMAL is an empty one.

https://wiki.libsdl.org/SDL3_ttf/TTF_SetFontStyle

Fixes #5275
2025-06-04 11:22:59 +02:00
Feoramund
09ddf121e3 Fix typo 2025-06-03 21:15:20 -04:00
Jeroen van Rijn
d6ec081723 Merge pull request #5223 from Badaxis/GameInput
GameInput fixes and tweaks
2025-05-26 23:00:24 +02:00
Vincent Billet
980b0499af Reordered like header, multipointers, fixes 2025-05-26 22:44:09 +02:00
Jeroen van Rijn
4d3593afc9 Update rlgl.LoadFramebuffer signature to match raylib 5.5 change 2025-05-26 21:50:13 +02:00
Vincent Billet
15d8e43628 "do" removed 2025-05-26 21:30:32 +02:00
Vincent Billet
b775b4a1f1 Create() rework; comments tweaks; +hrtfapoapi 2025-05-26 21:17:44 +02:00
Laytan
f1da10469e Merge pull request #5212 from sven-strothoff/glfw-bool-returns
Use b32 for GLFW functions that return GLFW_TRUE or GLFW_FALSE
2025-05-26 20:19:46 +02:00
Laytan Laats
88908d7f78 wgpu: update to 25.0.2.1 2025-05-26 20:06:11 +02:00
Sven Strothoff
7c69cb399a Use b32 for GLFW functions that return GLFW_TRUE or GLFW_FALSE 2025-05-25 00:37:26 +02:00
HeHHeyboi
020dd57b06 Correct RWwrite signature 2025-05-23 15:29:08 +07:00
Gaia
433a21b6ff Update wgpu.js
mipmapFilter is being ignored and defaulting to .Nearest on web platforms due to incorrect capitalization of the field name
2025-05-22 19:46:31 -05:00
Hector
affced2d02 Added Semaphore API to the SDL3 vendor bindings 2025-05-22 15:35:09 +01:00
deadwanderer
9f559af530 Add GPU_UPLOAD heap type 2025-05-20 15:45:03 -04:00
deadwanderer
bcaba47e15 Fix incorrect resource state bit_set 2025-05-20 15:42:06 -04:00
gingerBill
e36db15b48 Fix typo _beginthreadx -> _beginthreadex 2025-05-20 09:16:14 +01:00
Jeroen van Rijn
558eca8c7a Merge branch 'master' of github.com:odin-lang/Odin 2025-05-18 15:08:21 +02:00
Jeroen van Rijn
1b13152286 Change XAudio2 DLL search flags to DEFAULT_DIRS 2025-05-18 15:08:10 +02:00
gingerBill
3e5110bb46 Minor style changes for sdl3 and sdl3/ttf 2025-05-18 11:20:55 +01:00
Laytan
53a9ecb577 vendor/miniaudio: update to 0.11.22 2025-05-16 15:58:27 +02:00
gingerBill
30b6750778 Add missing , 2025-05-14 15:14:02 +01:00
gingerBill
cf6d26953e Merge pull request #5161 from deadwanderer/master
[vendor:directx/d3d12] - Add more D3D12 FEATURE_DATA_OPTIONs
2025-05-14 14:05:44 +01:00
deadwanderer
78f0992918 Fix bad whitespacing 2025-05-14 08:53:53 -04:00
deadwanderer
30434552a7 Adjust whitespace errors 2025-05-14 07:55:23 -04:00
deadwanderer
10a63ac498 Add more D3D12 FEATURE_DATA_OPTIONs 2025-05-13 23:45:58 -04:00
A1029384756
5379c8c1ac [vendor:sdl3/ttf] - changed indices to multipointer 2025-05-13 15:44:20 -04:00
A1029384756
82729d7e27 [vendor:SDL/ttf] - GPUAtlasDrawSequence multipointer from pointer 2025-05-13 15:40:40 -04:00
gingerBill
223944ee88 Merge pull request #5147 from 0xrsp/master
add SDL_ttf bindings for SDL3 to vendor libraries
2025-05-12 14:14:34 +01:00
Dove
3c8cdf822f add 3 missing functions in vendor:raylib/rlgl 2025-05-11 04:03:51 +08:00
0xrsp
45c3361b43 SDL3_ttf: make SubStringFlags a bit_field 2025-05-11 00:25:31 +09:30
0xrsp
ac1c97eb33 add: vendor SDL3_ttf 2025-05-11 00:23:29 +09:30
Jeroen van Rijn
e3fe733a55 Fix #5139 2025-05-09 19:45:46 +02:00
gingerBill
204c6f514a Remove use of do 2025-05-08 14:03:17 +01:00
gingerBill
0ce8373528 Formatting Fix 2025-05-08 13:23:22 +01:00
gingerBill
d7fc3d1770 Merge pull request #5121 from Badaxis/badaxis/xaudio2
XAudio2 Implementation
2025-05-08 13:11:51 +01:00
Vincent Billet
b34a490c02 Corrections, +XAPO 2025-05-05 22:14:20 +02:00
jason
87f5b96fcc Make build_box2d.sh more flexible
Removed the `odin root` call.
Seperated the clean rule in wasm.Makefile to enable parallel builds.
2025-05-01 22:42:32 -04:00
Vincent Billet
125b60aee0 First implementation of XAudio2 2025-04-30 17:32:11 +02:00
Michael Lee
9c5fa073df Update webgl.odin 2025-04-29 10:52:11 -05:00
Michael Lee
808eec8e23 Fix incorrect parameter types 2025-04-28 20:24:41 -05:00
Laytan Laats
6c1a3c4f0c box2d: fix World_CollideMover 2025-04-25 18:24:41 +02:00
laytan
38f56c0ede box2d: update windows libs to 3.1.0 and call thread.yield in vendor/libc 2025-04-23 16:59:54 +02:00
Laytan Laats
e086151fcd box2d: update to 3.1.0 2025-04-22 22:38:15 +02:00
Jack Fenech
27ee425ac5 Fix count output parameter of GetFullscreenDisplayModes 2025-04-18 18:07:43 +01:00
Barinzaya
744587e082 Added missing allowFastRotation field to box2d.BodyDef. 2025-04-16 15:49:36 -04:00