#+vet !cast #+build !bedrock package runtime import "base:intrinsics" @(private="file") IS_WASM :: ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 @(link_name="__floattidf", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) floattidf :: proc "c" (a: i128) -> f64 { DBL_MANT_DIG :: 53 if a == 0 { return 0.0 } a := a N :: size_of(i128) * 8 s := a >> (N-1) a = (a ~ s) - s sd: = N - intrinsics.count_leading_zeros(a) // number of significant digits e := i32(sd - 1) // exponent if sd > DBL_MANT_DIG { switch sd { case DBL_MANT_DIG + 1: a <<= 1 case DBL_MANT_DIG + 2: // okay case: a = i128(u128(a) >> u128(sd - (DBL_MANT_DIG+2))) | i128(u128(a) & (~u128(0) >> u128(N + DBL_MANT_DIG+2 - sd)) != 0) } a |= i128((a & 4) != 0) a += 1 a >>= 2 if a & (i128(1) << DBL_MANT_DIG) != 0 { a >>= 1 e += 1 } } else { a <<= u128(DBL_MANT_DIG - sd) & 127 } fb: [2]u32 fb[1] = (u32(s) & 0x80000000) | // sign (u32(e + 1023) << 20) | // exponent u32((u64(a) >> 32) & 0x000FFFFF) // mantissa-high fb[0] = u32(a) // mantissa-low return transmute(f64)fb } @(link_name="__floattidf_unsigned", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) floattidf_unsigned :: proc "c" (a: u128) -> f64 { DBL_MANT_DIG :: 53 if a == 0 { return 0.0 } a := a N :: size_of(u128) * 8 sd: = N - intrinsics.count_leading_zeros(a) // number of significant digits e := i32(sd - 1) // exponent if sd > DBL_MANT_DIG { switch sd { case DBL_MANT_DIG + 1: a <<= 1 case DBL_MANT_DIG + 2: // okay case: a = u128(u128(a) >> u128(sd - (DBL_MANT_DIG+2))) | u128(u128(a) & (~u128(0) >> u128(N + DBL_MANT_DIG+2 - sd)) != 0) } a |= u128((a & 4) != 0) a += 1 a >>= 2 if a & (1 << DBL_MANT_DIG) != 0 { a >>= 1 e += 1 } } else { a <<= u128(DBL_MANT_DIG - sd) } fb: [2]u32 fb[1] = (0) | // sign u32((e + 1023) << 20) | // exponent u32((u64(a) >> 32) & 0x000FFFFF) // mantissa-high fb[0] = u32(a) // mantissa-low return transmute(f64)fb } @(link_name="__fixunsdfti", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) fixunsdfti :: #force_no_inline proc "c" (a: f64) -> u128 { // TODO(bill): implement `fixunsdfti` correctly x := u64(a) return u128(x) } @(link_name="__fixunsdfdi", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) fixunsdfdi :: #force_no_inline proc "c" (a: f64) -> i128 { // TODO(bill): implement `fixunsdfdi` correctly x := i64(a) return i128(x) } @(link_name="__umodti3", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) umodti3 :: proc "c" (a, b: u128) -> u128 { r: u128 = --- _ = udivmod128(a, b, &r) return r } @(link_name="__udivmodti4", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) udivmodti4 :: proc "c" (a, b: u128, rem: ^u128) -> u128 { return udivmod128(a, b, rem) } when !IS_WASM { @(link_name="__udivti3", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) udivti3 :: proc "c" (a, b: u128) -> u128 { return udivmodti4(a, b, nil) } } @(link_name="__modti3", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) modti3 :: proc "c" (a, b: i128) -> i128 { s_a := a >> (128 - 1) s_b := b >> (128 - 1) an := (a ~ s_a) - s_a bn := (b ~ s_b) - s_b r: u128 = --- _ = udivmod128(u128(an), u128(bn), &r) return (i128(r) ~ s_a) - s_a } @(link_name="__divmodti4", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) divmodti4 :: proc "c" (a, b: i128, rem: ^i128) -> i128 { s_a := a >> (128 - 1) // -1 if negative or 0 s_b := b >> (128 - 1) an := (a ~ s_a) - s_a // absolute bn := (b ~ s_b) - s_b s_b ~= s_a // quotient sign u_s_b := u128(s_b) u_s_a := u128(s_a) r: u128 = --- u := i128((udivmodti4(u128(an), u128(bn), &r) ~ u_s_b) - u_s_b) // negate if negative rem^ = i128((r ~ u_s_a) - u_s_a) return u } @(link_name="__divti3", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) divti3 :: proc "c" (a, b: i128) -> i128 { s_a := a >> (128 - 1) // -1 if negative or 0 s_b := b >> (128 - 1) an := (a ~ s_a) - s_a // absolute bn := (b ~ s_b) - s_b s_a ~= s_b // quotient sign u_s_a := u128(s_a) return i128((udivmodti4(u128(an), u128(bn), nil) ~ u_s_a) - u_s_a) // negate if negative } @(link_name="__fixdfti", linkage=RUNTIME_LINKAGE, require=RUNTIME_REQUIRE) fixdfti :: proc "c" (a: u64) -> i128 { significandBits :: 52 typeWidth :: (size_of(u64)*8) exponentBits :: (typeWidth - significandBits - 1) maxExponent :: ((1 << exponentBits) - 1) exponentBias :: (maxExponent >> 1) implicitBit :: (u64(1) << significandBits) significandMask :: (implicitBit - 1) signBit :: (u64(1) << (significandBits + exponentBits)) absMask :: (signBit - 1) exponentMask :: (absMask ~ significandMask) // Break a into sign, exponent, significand aRep := a aAbs := aRep & absMask sign := i128(-1 if aRep & signBit != 0 else 1) exponent := u64((aAbs >> significandBits) - exponentBias) significand := u64((aAbs & significandMask) | implicitBit) // If exponent is negative, the result is zero. if exponent < 0 { return 0 } // If the value is too large for the integer type, saturate. if exponent >= size_of(i128) * 8 { return max(i128) if sign == 1 else min(i128) } // If 0 <= exponent < significandBits, right shift to get the result. // Otherwise, shift left. if exponent < significandBits { return sign * i128(significand >> (significandBits - exponent)) } else { return sign * (i128(significand) << (exponent - significandBits)) } }