struct BlockingMutex; struct RecursiveMutex; struct Semaphore; struct Thread; #define THREAD_PROC(name) isize name(struct Thread *thread) typedef THREAD_PROC(ThreadProc); struct Thread { #if defined(GB_SYSTEM_WINDOWS) void * win32_handle; #else pthread_t posix_handle; #endif ThreadProc * proc; void * user_data; isize user_index; isize volatile return_value; Semaphore * semaphore; isize stack_size; std::atomic is_running; }; void mutex_init (BlockingMutex *m); void mutex_destroy (BlockingMutex *m); void mutex_lock (BlockingMutex *m); bool mutex_try_lock(BlockingMutex *m); void mutex_unlock (BlockingMutex *m); void mutex_init (RecursiveMutex *m); void mutex_destroy (RecursiveMutex *m); void mutex_lock (RecursiveMutex *m); bool mutex_try_lock(RecursiveMutex *m); void mutex_unlock (RecursiveMutex *m); void semaphore_init (Semaphore *s); void semaphore_destroy(Semaphore *s); void semaphore_post (Semaphore *s, i32 count); void semaphore_wait (Semaphore *s); void semaphore_release(Semaphore *s) { semaphore_post(s, 1); } u32 thread_current_id(void); void thread_init (Thread *t); void thread_destroy (Thread *t); void thread_start (Thread *t, ThreadProc *proc, void *data); void thread_start_with_stack(Thread *t, ThreadProc *proc, void *data, isize stack_size); void thread_join (Thread *t); bool thread_is_running (Thread const *t); void thread_set_name (Thread *t, char const *name); void yield_thread(void); void yield_process(void); #if defined(GB_SYSTEM_WINDOWS) struct BlockingMutex { SRWLOCK srwlock; }; void mutex_init(BlockingMutex *m) { } void mutex_destroy(BlockingMutex *m) { } void mutex_lock(BlockingMutex *m) { AcquireSRWLockExclusive(&m->srwlock); } bool mutex_try_lock(BlockingMutex *m) { return !!TryAcquireSRWLockExclusive(&m->srwlock); } void mutex_unlock(BlockingMutex *m) { ReleaseSRWLockExclusive(&m->srwlock); } struct RecursiveMutex { CRITICAL_SECTION win32_critical_section; }; void mutex_init(RecursiveMutex *m) { InitializeCriticalSection(&m->win32_critical_section); } void mutex_destroy(RecursiveMutex *m) { DeleteCriticalSection(&m->win32_critical_section); } void mutex_lock(RecursiveMutex *m) { EnterCriticalSection(&m->win32_critical_section); } bool mutex_try_lock(RecursiveMutex *m) { return TryEnterCriticalSection(&m->win32_critical_section) != 0; } void mutex_unlock(RecursiveMutex *m) { LeaveCriticalSection(&m->win32_critical_section); } struct Semaphore { void *win32_handle; }; void semaphore_init(Semaphore *s) { s->win32_handle = CreateSemaphoreA(NULL, 0, I32_MAX, NULL); } void semaphore_destroy(Semaphore *s) { CloseHandle(s->win32_handle); } void semaphore_post(Semaphore *s, i32 count) { ReleaseSemaphore(s->win32_handle, count, NULL); } void semaphore_wait(Semaphore *s) { WaitForSingleObjectEx(s->win32_handle, INFINITE, FALSE); } #else struct BlockingMutex { pthread_mutex_t pthread_mutex; }; void mutex_init(BlockingMutex *m) { pthread_mutex_init(&m->pthread_mutex, nullptr); } void mutex_destroy(BlockingMutex *m) { pthread_mutex_destroy(&m->pthread_mutex); } void mutex_lock(BlockingMutex *m) { pthread_mutex_lock(&m->pthread_mutex); } bool mutex_try_lock(BlockingMutex *m) { return pthread_mutex_trylock(&m->pthread_mutex) == 0; } void mutex_unlock(BlockingMutex *m) { pthread_mutex_unlock(&m->pthread_mutex); } struct RecursiveMutex { pthread_mutex_t pthread_mutex; pthread_mutexattr_t pthread_mutexattr; }; void mutex_init(RecursiveMutex *m) { pthread_mutexattr_init(&m->pthread_mutexattr); pthread_mutexattr_settype(&m->pthread_mutexattr, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_init(&m->pthread_mutex, &m->pthread_mutexattr); } void mutex_destroy(RecursiveMutex *m) { pthread_mutex_destroy(&m->pthread_mutex); } void mutex_lock(RecursiveMutex *m) { pthread_mutex_lock(&m->pthread_mutex); } bool mutex_try_lock(RecursiveMutex *m) { return pthread_mutex_trylock(&m->pthread_mutex) == 0; } void mutex_unlock(RecursiveMutex *m) { pthread_mutex_unlock(&m->pthread_mutex); } #if defined(GB_SYSTEM_OSX) struct Semaphore { semaphore_t osx_handle; }; void semaphore_init (Semaphore *s) { semaphore_create(mach_task_self(), &s->osx_handle, SYNC_POLICY_FIFO, 0); } void semaphore_destroy(Semaphore *s) { semaphore_destroy(mach_task_self(), s->osx_handle); } void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) semaphore_signal(s->osx_handle); } void semaphore_wait (Semaphore *s) { semaphore_wait(s->osx_handle); } #elif defined(GB_SYSTEM_UNIX) struct Semaphore { sem_t unix_handle; }; void semaphore_init (Semaphore *s) { sem_init(&s->unix_handle, 0, 0); } void semaphore_destroy(Semaphore *s) { sem_destroy(&s->unix_handle); } void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) sem_post(&s->unix_handle); } void semaphore_wait (Semaphore *s) { int i; do { i = sem_wait(&s->unix_handle); } while (i == -1 && errno == EINTR); } #else #error #endif #endif u32 thread_current_id(void) { u32 thread_id; #if defined(GB_SYSTEM_WINDOWS) #if defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86) thread_id = (cast(u32 *)__readfsdword(24))[9]; #elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86) thread_id = (cast(u32 *)__readgsqword(48))[18]; #else thread_id = GetCurrentThreadId(); #endif #elif defined(GB_SYSTEM_OSX) && defined(GB_ARCH_64_BIT) thread_id = pthread_mach_thread_np(pthread_self()); #elif defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86) __asm__("mov %%gs:0x08,%0" : "=r"(thread_id)); #elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86) __asm__("mov %%fs:0x10,%0" : "=r"(thread_id)); #else #error Unsupported architecture for thread_current_id() #endif return thread_id; } gb_inline void yield_thread(void) { #if defined(GB_SYSTEM_WINDOWS) _mm_pause(); #elif defined(GB_SYSTEM_OSX) #if defined(GB_CPU_X86) __asm__ volatile ("" : : : "memory"); #elif defined(GB_CPU_ARM) __asm__ volatile ("yield" : : : "memory"); #endif #elif defined(GB_CPU_X86) _mm_pause(); #else #error Unknown architecture #endif } gb_inline void yield(void) { #if defined(GB_SYSTEM_WINDOWS) YieldProcessor(); #else sched_yield(); #endif } void thread_init(Thread *t) { gb_zero_item(t); #if defined(GB_SYSTEM_WINDOWS) t->win32_handle = INVALID_HANDLE_VALUE; #else t->posix_handle = 0; #endif t->semaphore = gb_alloc_item(heap_allocator(), Semaphore); semaphore_init(t->semaphore); } void thread_destroy(Thread *t) { thread_join(t); semaphore_destroy(t->semaphore); gb_free(heap_allocator(), t->semaphore); } void gb__thread_run(Thread *t) { semaphore_release(t->semaphore); t->return_value = t->proc(t); } #if defined(GB_SYSTEM_WINDOWS) DWORD __stdcall internal_thread_proc(void *arg) { Thread *t = cast(Thread *)arg; gb__thread_run(t); t->is_running.store(false); return 0; } #else void * internal_thread_proc(void *arg) { Thread *t = cast(Thread *)arg; gb__thread_run(t); t->is_running.store(false); return NULL; } #endif void thread_start(Thread *t, ThreadProc *proc, void *user_data) { thread_start_with_stack(t, proc, user_data, 0); } void thread_start_with_stack(Thread *t, ThreadProc *proc, void *user_data, isize stack_size) { GB_ASSERT(!t->is_running.load()); GB_ASSERT(proc != NULL); t->proc = proc; t->user_data = user_data; t->stack_size = stack_size; t->is_running.store(true); #if defined(GB_SYSTEM_WINDOWS) t->win32_handle = CreateThread(NULL, stack_size, internal_thread_proc, t, 0, NULL); GB_ASSERT_MSG(t->win32_handle != NULL, "CreateThread: GetLastError"); #else { pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); if (stack_size != 0) { pthread_attr_setstacksize(&attr, stack_size); } pthread_create(&t->posix_handle, &attr, internal_thread_proc, t); pthread_attr_destroy(&attr); } #endif semaphore_wait(t->semaphore); } void thread_join(Thread *t) { if (!t->is_running.load()) return; #if defined(GB_SYSTEM_WINDOWS) WaitForSingleObject(t->win32_handle, INFINITE); CloseHandle(t->win32_handle); t->win32_handle = INVALID_HANDLE_VALUE; #else pthread_join(t->posix_handle, NULL); t->posix_handle = 0; #endif t->is_running.store(false); } bool thread_is_running(Thread const *t) { return t->is_running.load(); } void thread_set_name(Thread *t, char const *name) { #if defined(GB_COMPILER_MSVC) #pragma pack(push, 8) typedef struct { DWORD type; char const *name; DWORD id; DWORD flags; } gbprivThreadName; #pragma pack(pop) gbprivThreadName tn; tn.type = 0x1000; tn.name = name; tn.id = GetThreadId(cast(HANDLE)t->win32_handle); tn.flags = 0; __try { RaiseException(0x406d1388, 0, gb_size_of(tn)/4, cast(ULONG_PTR *)&tn); } __except(1 /*EXCEPTION_EXECUTE_HANDLER*/) { } #elif defined(GB_SYSTEM_WINDOWS) && !defined(GB_COMPILER_MSVC) // IMPORTANT TODO(bill): Set thread name for GCC/Clang on windows return; #elif defined(GB_SYSTEM_OSX) // TODO(bill): Test if this works pthread_setname_np(name); #elif defined(GB_SYSTEM_FREEBSD) pthread_set_name_np(t->posix_handle, name); #else // TODO(bill): Test if this works pthread_setname_np(t->posix_handle, name); #endif }