//+build windows package runtime foreign import kernel32 "system:Kernel32.lib" @(private="file") @(default_calling_convention="stdcall") foreign kernel32 { // NOTE(bill): The types are not using the standard names (e.g. DWORD and LPVOID) to just minimizing the dependency // os_write GetStdHandle :: proc(which: u32) -> rawptr --- SetHandleInformation :: proc(hObject: rawptr, dwMask: u32, dwFlags: u32) -> b32 --- WriteFile :: proc(hFile: rawptr, lpBuffer: rawptr, nNumberOfBytesToWrite: u32, lpNumberOfBytesWritten: ^u32, lpOverlapped: rawptr) -> b32 --- GetLastError :: proc() -> u32 --- // default_allocator GetProcessHeap :: proc() -> rawptr --- HeapAlloc :: proc(hHeap: rawptr, dwFlags: u32, dwBytes: uint) -> rawptr --- HeapReAlloc :: proc(hHeap: rawptr, dwFlags: u32, lpMem: rawptr, dwBytes: uint) -> rawptr --- HeapFree :: proc(hHeap: rawptr, dwFlags: u32, lpMem: rawptr) -> b32 --- } _os_write :: proc "contextless" (data: []byte) -> (n: int, err: _OS_Errno) #no_bounds_check { if len(data) == 0 { return 0, 0 } STD_ERROR_HANDLE :: ~u32(0) -12 + 1 HANDLE_FLAG_INHERIT :: 0x00000001 MAX_RW :: 1<<30 h := GetStdHandle(STD_ERROR_HANDLE) when size_of(uintptr) == 8 { SetHandleInformation(h, HANDLE_FLAG_INHERIT, 0) } single_write_length: u32 total_write: i64 length := i64(len(data)) for total_write < length { remaining := length - total_write to_write := u32(min(i32(remaining), MAX_RW)) e := WriteFile(h, &data[total_write], to_write, &single_write_length, nil) if single_write_length <= 0 || !e { err = _OS_Errno(GetLastError()) n = int(total_write) return } total_write += i64(single_write_length) } n = int(total_write) return } heap_alloc :: proc "contextless" (size: int, zero_memory := true) -> rawptr { HEAP_ZERO_MEMORY :: 0x00000008 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY if zero_memory else 0, uint(size)) } heap_resize :: proc "contextless" (ptr: rawptr, new_size: int) -> rawptr { if new_size == 0 { heap_free(ptr) return nil } if ptr == nil { return heap_alloc(new_size) } HEAP_ZERO_MEMORY :: 0x00000008 return HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ptr, uint(new_size)) } heap_free :: proc "contextless" (ptr: rawptr) { if ptr == nil { return } HeapFree(GetProcessHeap(), 0, ptr) } // // NOTE(tetra, 2020-01-14): The heap doesn't respect alignment. // Instead, we overallocate by `alignment + size_of(rawptr) - 1`, and insert // padding. We also store the original pointer returned by heap_alloc right before // the pointer we return to the user. // _windows_default_alloc_or_resize :: proc "contextless" (size, alignment: int, old_ptr: rawptr = nil, zero_memory := true) -> ([]byte, Allocator_Error) { if size == 0 { _windows_default_free(old_ptr) return nil, nil } a := max(alignment, align_of(rawptr)) space := size + a - 1 allocated_mem: rawptr if old_ptr != nil { original_old_ptr := ([^]rawptr)(old_ptr)[-1] allocated_mem = heap_resize(original_old_ptr, space+size_of(rawptr)) } else { allocated_mem = heap_alloc(space+size_of(rawptr), zero_memory) } aligned_mem := ([^]u8)(allocated_mem)[size_of(rawptr):] ptr := uintptr(aligned_mem) aligned_ptr := (ptr - 1 + uintptr(a)) & -uintptr(a) diff := int(aligned_ptr - ptr) if (size + diff) > space || allocated_mem == nil { return nil, .Out_Of_Memory } aligned_mem = ([^]byte)(aligned_ptr) ([^]rawptr)(aligned_mem)[-1] = allocated_mem return aligned_mem[:size], nil } _windows_default_alloc :: proc "contextless" (size, alignment: int, zero_memory := true) -> ([]byte, Allocator_Error) { return _windows_default_alloc_or_resize(size, alignment, nil, zero_memory) } _windows_default_free :: proc "contextless" (ptr: rawptr) { if ptr != nil { heap_free(([^]rawptr)(ptr)[-1]) } } _windows_default_resize :: proc "contextless" (p: rawptr, old_size: int, new_size: int, new_alignment: int) -> ([]byte, Allocator_Error) { return _windows_default_alloc_or_resize(new_size, new_alignment, p) }