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38 lines
1.2 KiB
Odin
38 lines
1.2 KiB
Odin
package wgpu_sdl3_glue
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import "vendor:sdl3"
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import "vendor:wgpu"
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GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
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switch sdl3.GetCurrentVideoDriver() {
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case "wayland":
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return wgpu.InstanceCreateSurface(
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instance,
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&wgpu.SurfaceDescriptor{
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nextInChain = &wgpu.SurfaceSourceWaylandSurface{
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chain = {
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sType = .SurfaceSourceWaylandSurface,
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},
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display = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nil),
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surface = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_SURFACE_POINTER, nil),
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},
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},
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)
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case "x11":
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return wgpu.InstanceCreateSurface(
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instance,
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&wgpu.SurfaceDescriptor{
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nextInChain = &wgpu.SurfaceSourceXlibWindow{
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chain = {
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sType = .SurfaceSourceXlibWindow,
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},
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display = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_DISPLAY_POINTER, nil),
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window = cast(u64)sdl3.GetNumberProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_WINDOW_NUMBER, 0),
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},
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},
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)
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case:
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panic("wgpu sdl3 glue: unsupported video driver, expected Wayland or X11")
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}
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}
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