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Odin/core/image/common.odin
2021-06-21 21:05:52 +02:00

215 lines
5.7 KiB
Odin

package image
/*
Copyright 2021 Jeroen van Rijn <nom@duclavier.com>.
Made available under Odin's BSD-2 license.
List of contributors:
Jeroen van Rijn: Initial implementation, optimization.
Ginger Bill: Cosmetic changes.
*/
import "core:bytes"
import "core:mem"
Image :: struct {
width: int,
height: int,
channels: int,
depth: int,
pixels: bytes.Buffer,
/*
Some image loaders/writers can return/take an optional background color.
For convenience, we return them as u16 so we don't need to switch on the type
in our viewer, and can just test against nil.
*/
background: Maybe([3]u16),
metadata_ptr: rawptr,
metadata_type: typeid,
}
/*
IMPORTANT: `.do_not_expand_*` options currently skip handling of the `alpha_*` options,
therefore Gray+Alpha will be returned as such even if you add `.alpha_drop_if_present`,
and `.alpha_add_if_missing` and keyed transparency will likewise be ignored.
The same goes for indexed images. This will be remedied in a near future update.
*/
/*
Image_Option:
`.info`
This option behaves as `.return_ihdr` and `.do_not_decompress_image` and can be used
to gather an image's dimensions and color information.
`.return_header`
Fill out img.sidecar.header with the image's format-specific header struct.
If we only care about the image specs, we can set `.return_header` +
`.do_not_decompress_image`, or `.info`, which works as if both of these were set.
`.return_metadata`
Returns all chunks not needed to decode the data.
It also returns the header as if `.return_header` was set.
`.do_not_decompress_image`
Skip decompressing IDAT chunk, defiltering and the rest.
`.do_not_expand_grayscale`
Do not turn grayscale (+ Alpha) images into RGB(A).
Returns just the 1 or 2 channels present, although 1, 2 and 4 bit are still scaled to 8-bit.
`.do_not_expand_indexed`
Do not turn indexed (+ Alpha) images into RGB(A).
Returns just the 1 or 2 (with `tRNS`) channels present.
Make sure to use `return_metadata` to also return the palette chunk so you can recolor it yourself.
`.do_not_expand_channels`
Applies both `.do_not_expand_grayscale` and `.do_not_expand_indexed`.
`.alpha_add_if_missing`
If the image has no alpha channel, it'll add one set to max(type).
Turns RGB into RGBA and Gray into Gray+Alpha
`.alpha_drop_if_present`
If the image has an alpha channel, drop it.
You may want to use `.alpha_premultiply` in this case.
NOTE: For PNG, this also skips handling of the tRNS chunk, if present,
unless you select `alpha_premultiply`.
In this case it'll premultiply the specified pixels in question only,
as the others are implicitly fully opaque.
`.alpha_premultiply`
If the image has an alpha channel, returns image data as follows:
RGB *= A, Gray = Gray *= A
`.blend_background`
If a bKGD chunk is present in a PNG, we normally just set `img.background`
with its value and leave it up to the application to decide how to display the image,
as per the PNG specification.
With `.blend_background` selected, we blend the image against the background
color. As this negates the use for an alpha channel, we'll drop it _unless_
you also specify `.alpha_add_if_missing`.
Options that don't apply to an image format will be ignored by their loader.
*/
Option :: enum {
info = 0,
do_not_decompress_image,
return_header,
return_metadata,
alpha_add_if_missing,
alpha_drop_if_present,
alpha_premultiply,
blend_background,
// Unimplemented
do_not_expand_grayscale,
do_not_expand_indexed,
do_not_expand_channels,
}
Options :: distinct bit_set[Option];
Error :: enum {
Invalid_PNG_Signature,
IHDR_Not_First_Chunk,
IHDR_Corrupt,
IDAT_Missing,
IDAT_Must_Be_Contiguous,
IDAT_Corrupt,
PNG_Does_Not_Adhere_to_Spec,
PLTE_Encountered_Unexpectedly,
PLTE_Invalid_Length,
TRNS_Encountered_Unexpectedly,
BKGD_Invalid_Length,
Invalid_Image_Dimensions,
Unknown_Color_Type,
Invalid_Color_Bit_Depth_Combo,
Unknown_Filter_Method,
Unknown_Interlace_Method,
Requested_Channel_Not_Present,
Post_Processing_Error,
}
/*
Functions to help with image buffer calculations
*/
compute_buffer_size :: proc(width, height, channels, depth: int, extra_row_bytes := int(0)) -> (size: int) {
size = ((((channels * width * depth) + 7) >> 3) + extra_row_bytes) * height;
return;
}
/*
For when you have an RGB(A) image, but want a particular channel.
*/
Channel :: enum u8 {
R = 1,
G = 2,
B = 3,
A = 4,
}
return_single_channel :: proc(img: ^Image, channel: Channel) -> (res: ^Image, ok: bool) {
ok = false;
t: bytes.Buffer;
idx := int(channel);
if img.channels == 2 && idx == 4 {
// Alpha requested, which in a two channel image is index 2: G.
idx = 2;
}
if idx > img.channels {
return {}, false;
}
switch img.depth {
case 8:
buffer_size := compute_buffer_size(img.width, img.height, 1, 8);
t = bytes.Buffer{};
resize(&t.buf, buffer_size);
i := bytes.buffer_to_bytes(&img.pixels);
o := bytes.buffer_to_bytes(&t);
for len(i) > 0 {
o[0] = i[idx];
i = i[img.channels:];
o = o[1:];
}
case 16:
buffer_size := compute_buffer_size(img.width, img.height, 2, 8);
t = bytes.Buffer{};
resize(&t.buf, buffer_size);
i := mem.slice_data_cast([]u16, img.pixels.buf[:]);
o := mem.slice_data_cast([]u16, t.buf[:]);
for len(i) > 0 {
o[0] = i[idx];
i = i[img.channels:];
o = o[1:];
}
case 1, 2, 4:
// We shouldn't see this case, as the loader already turns these into 8-bit.
return {}, false;
}
res = new(Image);
res.width = img.width;
res.height = img.height;
res.channels = 1;
res.depth = img.depth;
res.pixels = t;
res.background = img.background;
res.metadata_ptr = img.metadata_ptr;
res.metadata_type = img.metadata_type;
return res, true;
}