mirror of
https://github.com/odin-lang/Odin.git
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181 lines
4.2 KiB
Odin
181 lines
4.2 KiB
Odin
// +build windows
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package sync
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import win32 "core:sys/windows"
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import "core:time"
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current_thread_id :: proc "contextless" () -> int {
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return int(win32.GetCurrentThreadId())
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}
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// When waited upon, blocks until the internal count is greater than zero, then subtracts one.
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// Posting to the semaphore increases the count by one, or the provided amount.
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Semaphore :: struct {
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_handle: win32.HANDLE,
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}
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semaphore_init :: proc(s: ^Semaphore, initial_count := 0) {
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s._handle = win32.CreateSemaphoreW(nil, i32(initial_count), 1<<31-1, nil)
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}
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semaphore_destroy :: proc(s: ^Semaphore) {
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win32.CloseHandle(s._handle)
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}
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semaphore_post :: proc(s: ^Semaphore, count := 1) {
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win32.ReleaseSemaphore(s._handle, i32(count), nil)
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}
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semaphore_wait_for :: proc(s: ^Semaphore) {
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// NOTE(tetra, 2019-10-30): wait_for_single_object decrements the count before it returns.
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result := win32.WaitForSingleObject(s._handle, win32.INFINITE)
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assert(result != win32.WAIT_FAILED)
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}
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Mutex :: struct {
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_critical_section: win32.CRITICAL_SECTION,
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}
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mutex_init :: proc(m: ^Mutex, spin_count := 0) {
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win32.InitializeCriticalSectionAndSpinCount(&m._critical_section, u32(spin_count))
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}
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mutex_destroy :: proc(m: ^Mutex) {
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win32.DeleteCriticalSection(&m._critical_section)
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}
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mutex_lock :: proc(m: ^Mutex) {
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win32.EnterCriticalSection(&m._critical_section)
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}
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mutex_try_lock :: proc(m: ^Mutex) -> bool {
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return bool(win32.TryEnterCriticalSection(&m._critical_section))
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}
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mutex_unlock :: proc(m: ^Mutex) {
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win32.LeaveCriticalSection(&m._critical_section)
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}
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Blocking_Mutex :: struct {
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_handle: win32.SRWLOCK,
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}
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blocking_mutex_init :: proc(m: ^Blocking_Mutex) {
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win32.InitializeSRWLock(&m._handle)
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}
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blocking_mutex_destroy :: proc(m: ^Blocking_Mutex) {
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//
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}
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blocking_mutex_lock :: proc(m: ^Blocking_Mutex) {
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win32.AcquireSRWLockExclusive(&m._handle)
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}
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blocking_mutex_try_lock :: proc(m: ^Blocking_Mutex) -> bool {
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return bool(win32.TryAcquireSRWLockExclusive(&m._handle))
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}
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blocking_mutex_unlock :: proc(m: ^Blocking_Mutex) {
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win32.ReleaseSRWLockExclusive(&m._handle)
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}
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// Blocks until signalled.
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// When signalled, awakens exactly one waiting thread.
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Condition :: struct {
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_handle: win32.CONDITION_VARIABLE,
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mutex: Condition_Mutex_Ptr,
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}
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condition_init :: proc(c: ^Condition, mutex: Condition_Mutex_Ptr) -> bool {
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assert(mutex != nil)
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win32.InitializeConditionVariable(&c._handle)
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c.mutex = mutex
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return true
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}
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condition_destroy :: proc(c: ^Condition) {
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//
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}
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condition_signal :: proc(c: ^Condition) -> bool {
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if c._handle.ptr == nil {
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return false
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}
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win32.WakeConditionVariable(&c._handle)
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return true
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}
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condition_broadcast :: proc(c: ^Condition) -> bool {
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if c._handle.ptr == nil {
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return false
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}
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win32.WakeAllConditionVariable(&c._handle)
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return true
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}
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condition_wait_for :: proc(c: ^Condition) -> bool {
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switch m in &c.mutex {
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case ^Mutex:
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return cast(bool)win32.SleepConditionVariableCS(&c._handle, &m._critical_section, win32.INFINITE)
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case ^Blocking_Mutex:
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return cast(bool)win32.SleepConditionVariableSRW(&c._handle, &m._handle, win32.INFINITE, 0)
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}
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return false
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}
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condition_wait_for_timeout :: proc(c: ^Condition, duration: time.Duration) -> bool {
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ms := win32.DWORD((max(time.duration_nanoseconds(duration), 0) + 999999)/1000000)
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switch m in &c.mutex {
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case ^Mutex:
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return cast(bool)win32.SleepConditionVariableCS(&c._handle, &m._critical_section, ms)
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case ^Blocking_Mutex:
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return cast(bool)win32.SleepConditionVariableSRW(&c._handle, &m._handle, ms, 0)
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}
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return false
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}
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RW_Lock :: struct {
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_handle: win32.SRWLOCK,
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}
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rw_lock_init :: proc(l: ^RW_Lock) {
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l._handle = win32.SRWLOCK_INIT
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}
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rw_lock_destroy :: proc(l: ^RW_Lock) {
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//
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}
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rw_lock_read :: proc(l: ^RW_Lock) {
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win32.AcquireSRWLockShared(&l._handle)
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}
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rw_lock_try_read :: proc(l: ^RW_Lock) -> bool {
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return bool(win32.TryAcquireSRWLockShared(&l._handle))
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}
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rw_lock_write :: proc(l: ^RW_Lock) {
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win32.AcquireSRWLockExclusive(&l._handle)
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}
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rw_lock_try_write :: proc(l: ^RW_Lock) -> bool {
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return bool(win32.TryAcquireSRWLockExclusive(&l._handle))
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}
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rw_lock_read_unlock :: proc(l: ^RW_Lock) {
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win32.ReleaseSRWLockShared(&l._handle)
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}
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rw_lock_write_unlock :: proc(l: ^RW_Lock) {
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win32.ReleaseSRWLockExclusive(&l._handle)
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}
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thread_yield :: proc() {
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win32.SwitchToThread()
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}
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