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https://github.com/odin-lang/Odin.git
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747 lines
19 KiB
Odin
747 lines
19 KiB
Odin
// package bmp implements a Microsoft BMP image reader
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package core_image_bmp
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import "core:image"
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import "core:bytes"
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import "core:compress"
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import "core:mem"
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import "base:intrinsics"
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import "base:runtime"
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Error :: image.Error
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Image :: image.Image
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Options :: image.Options
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RGB_Pixel :: image.RGB_Pixel
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RGBA_Pixel :: image.RGBA_Pixel
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FILE_HEADER_SIZE :: 14
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INFO_STUB_SIZE :: FILE_HEADER_SIZE + size_of(image.BMP_Version)
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save_to_buffer :: proc(output: ^bytes.Buffer, img: ^Image, options := Options{}, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator
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if img == nil {
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return .Invalid_Input_Image
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}
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if output == nil {
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return .Invalid_Output
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}
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pixels := img.width * img.height
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if pixels == 0 || pixels > image.MAX_DIMENSIONS {
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return .Invalid_Input_Image
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}
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// While the BMP spec (and our loader) support more fanciful image types,
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// `bmp.save` supports only 3 and 4 channel images with a bit depth of 8.
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if img.depth != 8 || img.channels < 3 || img.channels > 4 {
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return .Invalid_Input_Image
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}
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if img.channels * pixels != len(img.pixels.buf) {
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return .Invalid_Input_Image
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}
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// Calculate and allocate size.
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header_size := u32le(image.BMP_Version.V3)
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total_header_size := header_size + 14 // file header = 14
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pixel_count_bytes := u32le(align4(img.width * img.channels) * img.height)
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header := image.BMP_Header{
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// File header
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magic = .Bitmap,
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size = total_header_size + pixel_count_bytes,
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_res1 = 0,
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_res2 = 0,
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pixel_offset = total_header_size,
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// V3
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info_size = .V3,
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width = i32le(img.width),
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height = i32le(img.height),
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planes = 1,
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bpp = u16le(8 * img.channels),
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compression = .RGB,
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image_size = pixel_count_bytes,
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pels_per_meter = {2835, 2835}, // 72 DPI
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colors_used = 0,
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colors_important = 0,
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}
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written := 0
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if resize(&output.buf, int(header.size)) != nil {
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return .Unable_To_Allocate_Or_Resize
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}
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header_bytes := transmute([size_of(image.BMP_Header)]u8)header
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written += int(total_header_size)
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copy(output.buf[:], header_bytes[:written])
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switch img.channels {
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case 3:
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row_bytes := img.width * img.channels
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row_padded := align4(row_bytes)
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pixels := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
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for y in 0..<img.height {
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row_offset := row_padded * (img.height - y - 1) + written
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for x in 0..<img.width {
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pix_offset := 3 * x
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output.buf[row_offset + pix_offset + 0] = pixels[0].b
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output.buf[row_offset + pix_offset + 1] = pixels[0].g
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output.buf[row_offset + pix_offset + 2] = pixels[0].r
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pixels = pixels[1:]
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}
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}
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case 4:
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row_bytes := img.width * img.channels
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pixels := mem.slice_data_cast([]RGBA_Pixel, img.pixels.buf[:])
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for y in 0..<img.height {
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row_offset := row_bytes * (img.height - y - 1) + written
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for x in 0..<img.width {
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pix_offset := 4 * x
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output.buf[row_offset + pix_offset + 0] = pixels[0].b
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output.buf[row_offset + pix_offset + 1] = pixels[0].g
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output.buf[row_offset + pix_offset + 2] = pixels[0].r
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output.buf[row_offset + pix_offset + 3] = pixels[0].a
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pixels = pixels[1:]
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}
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}
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}
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return
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}
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load_from_bytes :: proc(data: []byte, options := Options{}, allocator := context.allocator) -> (img: ^Image, err: Error) {
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ctx := &compress.Context_Memory_Input{
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input_data = data,
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}
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img, err = load_from_context(ctx, options, allocator)
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return img, err
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}
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@(optimization_mode="favor_size")
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load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.allocator) -> (img: ^Image, err: Error) {
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context.allocator = allocator
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options := options
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// For compress.read_slice(), until that's rewritten to not use temp allocator
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runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD()
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if .info in options {
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options += {.return_metadata, .do_not_decompress_image}
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options -= {.info}
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}
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if .return_header in options && .return_metadata in options {
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options -= {.return_header}
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}
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info_buf: [size_of(image.BMP_Header)]u8
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// Read file header (14) + info size (4)
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stub_data := compress.read_slice(ctx, INFO_STUB_SIZE) or_return
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copy(info_buf[:], stub_data[:])
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stub_info := transmute(image.BMP_Header)info_buf
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if stub_info.magic != .Bitmap {
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for v in image.BMP_Magic {
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if stub_info.magic == v {
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return img, .Unsupported_OS2_File
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}
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}
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return img, .Invalid_Signature
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}
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info: image.BMP_Header
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switch stub_info.info_size {
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case .OS2_v1:
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// Read the remainder of the header
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os2_data := compress.read_data(ctx, image.OS2_Header) or_return
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info = transmute(image.BMP_Header)info_buf
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info.width = i32le(os2_data.width)
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info.height = i32le(os2_data.height)
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info.planes = os2_data.planes
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info.bpp = os2_data.bpp
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switch info.bpp {
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case 1, 4, 8, 24:
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case:
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return img, .Unsupported_BPP
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}
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case .ABBR_16 ..= .V5:
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// Sizes include V3, V4, V5 and OS2v2 outright, but can also handle truncated headers.
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// Sometimes called BITMAPV2INFOHEADER or BITMAPV3INFOHEADER.
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// Let's just try to process it.
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to_read := int(stub_info.info_size) - size_of(image.BMP_Version)
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info_data := compress.read_slice(ctx, to_read) or_return
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copy(info_buf[INFO_STUB_SIZE:], info_data[:])
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// Update info struct with the rest of the data we read
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info = transmute(image.BMP_Header)info_buf
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case:
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return img, .Unsupported_BMP_Version
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}
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/* TODO(Jeroen): Add a "strict" option to catch these non-issues that violate spec?
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if info.planes != 1 {
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return img, .Invalid_Planes_Value
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}
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*/
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if img == nil {
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img = new(Image)
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}
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img.which = .BMP
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img.metadata = new_clone(image.BMP_Info{
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info = info,
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})
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img.width = abs(int(info.width))
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img.height = abs(int(info.height))
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img.channels = 3
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img.depth = 8
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if img.width == 0 || img.height == 0 {
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return img, .Invalid_Image_Dimensions
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}
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total_pixels := abs(img.width * img.height)
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if total_pixels > image.MAX_DIMENSIONS {
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return img, .Image_Dimensions_Too_Large
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}
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// TODO(Jeroen): Handle RGBA.
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switch info.compression {
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case .Bit_Fields, .Alpha_Bit_Fields:
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switch info.bpp {
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case 16, 32:
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make_output(img, allocator) or_return
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decode_rgb(ctx, img, info, allocator) or_return
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case:
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if is_os2(info.info_size) {
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return img, .Unsupported_Compression
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}
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return img, .Unsupported_BPP
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}
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case .RGB:
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make_output(img, allocator) or_return
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decode_rgb(ctx, img, info, allocator) or_return
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case .RLE4, .RLE8:
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make_output(img, allocator) or_return
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decode_rle(ctx, img, info, allocator) or_return
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case .CMYK, .CMYK_RLE4, .CMYK_RLE8: fallthrough
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case .PNG, .JPEG: fallthrough
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case: return img, .Unsupported_Compression
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}
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// Flipped vertically
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if info.height < 0 {
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pixels := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
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for y in 0..<img.height / 2 {
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for x in 0..<img.width {
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top := y * img.width + x
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bot := (img.height - y - 1) * img.width + x
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pixels[top], pixels[bot] = pixels[bot], pixels[top]
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}
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}
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}
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return
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}
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is_os2 :: proc(version: image.BMP_Version) -> (res: bool) {
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#partial switch version {
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case .OS2_v1, .OS2_v2: return true
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case: return false
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}
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}
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make_output :: proc(img: ^Image, allocator := context.allocator) -> (err: Error) {
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assert(img != nil)
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bytes_needed := img.channels * img.height * img.width
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img.pixels.buf = make([dynamic]u8, bytes_needed, allocator)
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if len(img.pixels.buf) != bytes_needed {
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return .Unable_To_Allocate_Or_Resize
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}
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return
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}
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write :: proc(img: ^Image, x, y: int, pix: RGB_Pixel) -> (err: Error) {
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if y >= img.height || x >= img.width {
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return .Corrupt
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}
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out := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
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assert(img.height >= 1 && img.width >= 1)
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out[(img.height - y - 1) * img.width + x] = pix
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return
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}
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Bitmask :: struct {
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mask: [4]u32le `fmt:"b"`,
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shift: [4]u32le,
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bits: [4]u32le,
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}
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read_or_make_bit_masks :: proc(ctx: ^$C, info: image.BMP_Header) -> (res: Bitmask, read: int, err: Error) {
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ctz :: intrinsics.count_trailing_zeros
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c1s :: intrinsics.count_ones
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#partial switch info.compression {
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case .RGB:
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switch info.bpp {
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case 16:
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return {
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mask = {31 << 10, 31 << 5, 31, 0},
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shift = { 10, 5, 0, 0},
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bits = { 5, 5, 5, 0},
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}, int(4 * info.colors_used), nil
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case 32:
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return {
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mask = {255 << 16, 255 << 8, 255, 255 << 24},
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shift = { 16, 8, 0, 24},
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bits = { 8, 8, 8, 8},
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}, int(4 * info.colors_used), nil
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case: return {}, 0, .Unsupported_BPP
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}
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case .Bit_Fields, .Alpha_Bit_Fields:
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bf := info.masks
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alpha_mask := false
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bit_count: u32le
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#partial switch info.info_size {
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case .ABBR_52 ..= .V5:
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// All possible BMP header sizes 52+ bytes long, includes V4 + V5
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// Bit fields were read as part of the header
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// V3 header is 40 bytes. We need 56 at a minimum for RGBA bit fields in the next section.
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if info.info_size >= .ABBR_56 {
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alpha_mask = true
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}
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case .V3:
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// Version 3 doesn't have a bit field embedded, but can still have a 3 or 4 color bit field.
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// Because it wasn't read as part of the header, we need to read it now.
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if info.compression == .Alpha_Bit_Fields {
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bf = compress.read_data(ctx, [4]u32le) or_return
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alpha_mask = true
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read = 16
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} else {
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bf.xyz = compress.read_data(ctx, [3]u32le) or_return
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read = 12
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}
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case:
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// Bit fields are unhandled for this BMP version
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return {}, 0, .Bitfield_Version_Unhandled
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}
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if alpha_mask {
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res = {
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mask = {bf.r, bf.g, bf.b, bf.a},
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shift = {ctz(bf.r), ctz(bf.g), ctz(bf.b), ctz(bf.a)},
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bits = {c1s(bf.r), c1s(bf.g), c1s(bf.b), c1s(bf.a)},
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}
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bit_count = res.bits.r + res.bits.g + res.bits.b + res.bits.a
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} else {
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res = {
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mask = {bf.r, bf.g, bf.b, 0},
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shift = {ctz(bf.r), ctz(bf.g), ctz(bf.b), 0},
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bits = {c1s(bf.r), c1s(bf.g), c1s(bf.b), 0},
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}
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bit_count = res.bits.r + res.bits.g + res.bits.b
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}
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if bit_count > u32le(info.bpp) {
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err = .Bitfield_Sum_Exceeds_BPP
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}
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overlapped := res.mask.r | res.mask.g | res.mask.b | res.mask.a
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if c1s(overlapped) < bit_count {
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err = .Bitfield_Overlapped
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}
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return res, read, err
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case:
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return {}, 0, .Unsupported_Compression
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}
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return
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}
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scale :: proc(val: $T, mask, shift, bits: u32le) -> (res: u8) {
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if bits == 0 { return 0 } // Guard against malformed bit fields
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v := (u32le(val) & mask) >> shift
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mask_in := u32le(1 << bits) - 1
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return u8(v * 255 / mask_in)
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}
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decode_rgb :: proc(ctx: ^$C, img: ^Image, info: image.BMP_Header, allocator := context.allocator) -> (err: Error) {
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pixel_offset := int(info.pixel_offset)
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pixel_offset -= int(info.info_size) + FILE_HEADER_SIZE
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palette: [256]RGBA_Pixel
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// Palette size is info.colors_used if populated. If not it's min(1 << bpp, offset to the pixels / channel count)
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colors_used := min(256, 1 << info.bpp if info.colors_used == 0 else info.colors_used)
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max_colors := pixel_offset / 3 if info.info_size == .OS2_v1 else pixel_offset / 4
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colors_used = min(colors_used, u32le(max_colors))
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switch info.bpp {
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case 1:
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if info.info_size == .OS2_v1 {
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// 2 x RGB palette of instead of variable RGBA palette
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for i in 0..<colors_used {
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palette[i].rgb = image.read_data(ctx, RGB_Pixel) or_return
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}
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pixel_offset -= int(3 * colors_used)
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} else {
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for i in 0..<colors_used {
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palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
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}
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pixel_offset -= int(4 * colors_used)
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}
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skip_space(ctx, pixel_offset)
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stride := (img.width + 7) / 8
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for y in 0..<img.height {
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data := compress.read_slice(ctx, stride) or_return
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for x in 0..<img.width {
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shift := u8(7 - (x & 0x07))
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p := (data[x / 8] >> shift) & 0x01
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write(img, x, y, palette[p].bgr) or_return
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}
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}
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case 2: // Non-standard on modern Windows, but was allowed on WinCE
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for i in 0..<colors_used {
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palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
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}
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pixel_offset -= int(4 * colors_used)
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skip_space(ctx, pixel_offset)
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stride := (img.width + 3) / 4
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for y in 0..<img.height {
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data := compress.read_slice(ctx, stride) or_return
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for x in 0..<img.width {
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shift := 6 - (x & 0x03) << 1
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p := (data[x / 4] >> u8(shift)) & 0x03
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write(img, x, y, palette[p].bgr) or_return
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}
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}
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case 4:
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if info.info_size == .OS2_v1 {
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// 16 x RGB palette of instead of variable RGBA palette
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for i in 0..<colors_used {
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palette[i].rgb = image.read_data(ctx, RGB_Pixel) or_return
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}
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pixel_offset -= int(3 * colors_used)
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} else {
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for i in 0..<colors_used {
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palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
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}
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pixel_offset -= int(4 * colors_used)
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}
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skip_space(ctx, pixel_offset)
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stride := (img.width + 1) / 2
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for y in 0..<img.height {
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data := compress.read_slice(ctx, stride) or_return
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for x in 0..<img.width {
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p := data[x / 2] >> 4 if x & 1 == 0 else data[x / 2]
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write(img, x, y, palette[p & 0x0f].bgr) or_return
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}
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}
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case 8:
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if info.info_size == .OS2_v1 {
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// 256 x RGB palette of instead of variable RGBA palette
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for i in 0..<colors_used {
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palette[i].rgb = image.read_data(ctx, RGB_Pixel) or_return
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}
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pixel_offset -= int(3 * colors_used)
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} else {
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for i in 0..<colors_used {
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palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
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}
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pixel_offset -= int(4 * colors_used)
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}
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skip_space(ctx, pixel_offset)
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stride := align4(img.width)
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for y in 0..<img.height {
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data := compress.read_slice(ctx, stride) or_return
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for x in 0..<img.width {
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write(img, x, y, palette[data[x]].bgr) or_return
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}
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}
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case 16:
|
|
bm, read := read_or_make_bit_masks(ctx, info) or_return
|
|
// Skip optional palette and other data
|
|
pixel_offset -= read
|
|
skip_space(ctx, pixel_offset)
|
|
|
|
stride := align4(img.width * 2)
|
|
for y in 0..<img.height {
|
|
data := compress.read_slice(ctx, stride) or_return
|
|
pixels := mem.slice_data_cast([]u16le, data)
|
|
for x in 0..<img.width {
|
|
v := pixels[x]
|
|
r := scale(v, bm.mask.r, bm.shift.r, bm.bits.r)
|
|
g := scale(v, bm.mask.g, bm.shift.g, bm.bits.g)
|
|
b := scale(v, bm.mask.b, bm.shift.b, bm.bits.b)
|
|
write(img, x, y, RGB_Pixel{r, g, b}) or_return
|
|
}
|
|
}
|
|
|
|
case 24:
|
|
// Eat useless palette and other padding
|
|
skip_space(ctx, pixel_offset)
|
|
|
|
stride := align4(img.width * 3)
|
|
for y in 0..<img.height {
|
|
data := compress.read_slice(ctx, stride) or_return
|
|
pixels := mem.slice_data_cast([]RGB_Pixel, data)
|
|
for x in 0..<img.width {
|
|
write(img, x, y, pixels[x].bgr) or_return
|
|
}
|
|
}
|
|
|
|
case 32:
|
|
bm, read := read_or_make_bit_masks(ctx, info) or_return
|
|
// Skip optional palette and other data
|
|
pixel_offset -= read
|
|
skip_space(ctx, pixel_offset)
|
|
|
|
for y in 0..<img.height {
|
|
data := compress.read_slice(ctx, img.width * size_of(RGBA_Pixel)) or_return
|
|
pixels := mem.slice_data_cast([]u32le, data)
|
|
for x in 0..<img.width {
|
|
v := pixels[x]
|
|
r := scale(v, bm.mask.r, bm.shift.r, bm.bits.r)
|
|
g := scale(v, bm.mask.g, bm.shift.g, bm.bits.g)
|
|
b := scale(v, bm.mask.b, bm.shift.b, bm.bits.b)
|
|
write(img, x, y, RGB_Pixel{r, g, b}) or_return
|
|
}
|
|
}
|
|
|
|
case:
|
|
return .Unsupported_BPP
|
|
}
|
|
return nil
|
|
}
|
|
|
|
decode_rle :: proc(ctx: ^$C, img: ^Image, info: image.BMP_Header, allocator := context.allocator) -> (err: Error) {
|
|
pixel_offset := int(info.pixel_offset)
|
|
pixel_offset -= int(info.info_size) + FILE_HEADER_SIZE
|
|
|
|
bytes_needed := size_of(RGB_Pixel) * img.height * img.width
|
|
if resize(&img.pixels.buf, bytes_needed) != nil {
|
|
return .Unable_To_Allocate_Or_Resize
|
|
}
|
|
out := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
|
|
assert(len(out) == img.height * img.width)
|
|
|
|
palette: [256]RGBA_Pixel
|
|
|
|
switch info.bpp {
|
|
case 4:
|
|
colors_used := info.colors_used if info.colors_used > 0 else 16
|
|
colors_used = min(colors_used, 16)
|
|
|
|
for i in 0..<colors_used {
|
|
palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
|
|
pixel_offset -= size_of(RGBA_Pixel)
|
|
}
|
|
skip_space(ctx, pixel_offset)
|
|
|
|
pixel_size := info.size - info.pixel_offset
|
|
remaining := compress.input_size(ctx) or_return
|
|
if remaining < i64(pixel_size) {
|
|
return .Corrupt
|
|
}
|
|
|
|
data := make([]u8, int(pixel_size) + 4)
|
|
defer delete(data)
|
|
|
|
for i in 0..<pixel_size {
|
|
data[i] = image.read_u8(ctx) or_return
|
|
}
|
|
|
|
y, x := 0, 0
|
|
index := 0
|
|
for {
|
|
if len(data[index:]) < 2 {
|
|
return .Corrupt
|
|
}
|
|
|
|
if data[index] > 0 {
|
|
for count in 0..<data[index] {
|
|
if count & 1 == 1 {
|
|
write(img, x, y, palette[(data[index + 1] >> 0) & 0x0f].bgr)
|
|
} else {
|
|
write(img, x, y, palette[(data[index + 1] >> 4) & 0x0f].bgr)
|
|
}
|
|
x += 1
|
|
}
|
|
index += 2
|
|
} else {
|
|
switch data[index + 1] {
|
|
case 0: // EOL
|
|
x = 0; y += 1
|
|
index += 2
|
|
case 1: // EOB
|
|
return
|
|
case 2: // MOVE
|
|
x += int(data[index + 2])
|
|
y += int(data[index + 3])
|
|
index += 4
|
|
case: // Literals
|
|
run_length := int(data[index + 1])
|
|
aligned := (align4(run_length) >> 1) + 2
|
|
|
|
if index + aligned >= len(data) {
|
|
return .Corrupt
|
|
}
|
|
|
|
for count in 0..<run_length {
|
|
val := data[index + 2 + count / 2]
|
|
if count & 1 == 1 {
|
|
val &= 0xf
|
|
} else {
|
|
val = val >> 4
|
|
}
|
|
write(img, x, y, palette[val].bgr)
|
|
x += 1
|
|
}
|
|
index += aligned
|
|
}
|
|
}
|
|
}
|
|
|
|
case 8:
|
|
colors_used := info.colors_used if info.colors_used > 0 else 256
|
|
colors_used = min(colors_used, 256)
|
|
|
|
for i in 0..<colors_used {
|
|
palette[i] = image.read_data(ctx, RGBA_Pixel) or_return
|
|
pixel_offset -= size_of(RGBA_Pixel)
|
|
}
|
|
skip_space(ctx, pixel_offset)
|
|
|
|
pixel_size := info.size - info.pixel_offset
|
|
remaining := compress.input_size(ctx) or_return
|
|
if remaining < i64(pixel_size) {
|
|
return .Corrupt
|
|
}
|
|
|
|
data := make([]u8, int(pixel_size) + 4)
|
|
defer delete(data)
|
|
|
|
for i in 0..<pixel_size {
|
|
data[i] = image.read_u8(ctx) or_return
|
|
}
|
|
|
|
y, x := 0, 0
|
|
index := 0
|
|
for {
|
|
if len(data[index:]) < 2 {
|
|
return .Corrupt
|
|
}
|
|
|
|
if data[index] > 0 {
|
|
for _ in 0..<data[index] {
|
|
write(img, x, y, palette[data[index + 1]].bgr)
|
|
x += 1
|
|
}
|
|
index += 2
|
|
} else {
|
|
switch data[index + 1] {
|
|
case 0: // EOL
|
|
x = 0; y += 1
|
|
index += 2
|
|
case 1: // EOB
|
|
return
|
|
case 2: // MOVE
|
|
x += int(data[index + 2])
|
|
y += int(data[index + 3])
|
|
index += 4
|
|
case: // Literals
|
|
run_length := int(data[index + 1])
|
|
aligned := align2(run_length) + 2
|
|
|
|
if index + aligned >= len(data) {
|
|
return .Corrupt
|
|
}
|
|
for count in 0..<run_length {
|
|
write(img, x, y, palette[data[index + 2 + count]].bgr)
|
|
x += 1
|
|
}
|
|
index += aligned
|
|
}
|
|
}
|
|
}
|
|
|
|
case:
|
|
return .Unsupported_BPP
|
|
}
|
|
return nil
|
|
}
|
|
|
|
align2 :: proc(width: int) -> (stride: int) {
|
|
stride = width
|
|
if width & 1 != 0 {
|
|
stride += 2 - (width & 1)
|
|
}
|
|
return
|
|
}
|
|
|
|
align4 :: proc(width: int) -> (stride: int) {
|
|
stride = width
|
|
if width & 3 != 0 {
|
|
stride += 4 - (width & 3)
|
|
}
|
|
return
|
|
}
|
|
|
|
skip_space :: proc(ctx: ^$C, bytes_to_skip: int) -> (err: Error) {
|
|
if bytes_to_skip < 0 {
|
|
return .Corrupt
|
|
}
|
|
for _ in 0..<bytes_to_skip {
|
|
image.read_u8(ctx) or_return
|
|
}
|
|
return
|
|
}
|
|
|
|
// Cleanup of image-specific data.
|
|
destroy :: proc(img: ^Image) {
|
|
if img == nil {
|
|
// Nothing to do. Load must've returned with an error.
|
|
return
|
|
}
|
|
|
|
bytes.buffer_destroy(&img.pixels)
|
|
if v, ok := img.metadata.(^image.BMP_Info); ok {
|
|
free(v)
|
|
}
|
|
free(img)
|
|
}
|
|
|
|
@(init, private)
|
|
_register :: proc "contextless" () {
|
|
image.register(.BMP, load_from_bytes, destroy)
|
|
}
|