Files
Odin/core/os/env_windows.odin
2025-06-16 20:12:27 +02:00

141 lines
4.0 KiB
Odin

package os
import win32 "core:sys/windows"
import "base:runtime"
// lookup_env gets the value of the environment variable named by the key
// If the variable is found in the environment the value (which can be empty) is returned and the boolean is true
// Otherwise the returned value will be empty and the boolean will be false
// NOTE: the value will be allocated with the supplied allocator
@(require_results)
lookup_env_alloc :: proc(key: string, allocator := context.allocator) -> (value: string, found: bool) {
if key == "" {
return
}
wkey := win32.utf8_to_wstring(key)
n := win32.GetEnvironmentVariableW(wkey, nil, 0)
if n == 0 && get_last_error() == ERROR_ENVVAR_NOT_FOUND {
return "", false
}
runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD(ignore = context.temp_allocator == allocator)
b, _ := make([dynamic]u16, n, context.temp_allocator)
n = win32.GetEnvironmentVariableW(wkey, raw_data(b), u32(len(b)))
if n == 0 && get_last_error() == ERROR_ENVVAR_NOT_FOUND {
return "", false
}
value, _ = win32.utf16_to_utf8(b[:n], allocator)
found = true
return
}
// This version of `lookup_env` doesn't allocate and instead requires the user to provide a buffer.
// Note that it is limited to environment names and values of 512 utf-16 values each
// due to the necessary utf-8 <> utf-16 conversion.
@(require_results)
lookup_env_buffer :: proc(buf: []u8, key: string) -> (value: string, err: Error) {
key_buf: [513]u16
wkey := win32.utf8_to_wstring(key_buf[:], key)
if wkey == nil {
return "", .Buffer_Full
}
n2 := win32.GetEnvironmentVariableW(wkey, nil, 0)
if n2 == 0 {
return "", .Env_Var_Not_Found
}
val_buf: [513]u16
n2 = win32.GetEnvironmentVariableW(wkey, raw_data(val_buf[:]), u32(len(val_buf[:])))
if n2 == 0 {
return "", .Env_Var_Not_Found
} else if int(n2) > len(buf) {
return "", .Buffer_Full
}
value = win32.utf16_to_utf8(buf, val_buf[:n2])
return value, nil
}
lookup_env :: proc{lookup_env_alloc, lookup_env_buffer}
// get_env retrieves the value of the environment variable named by the key
// It returns the value, which will be empty if the variable is not present
// To distinguish between an empty value and an unset value, use lookup_env
// NOTE: the value will be allocated with the supplied allocator
@(require_results)
get_env_alloc :: proc(key: string, allocator := context.allocator) -> (value: string) {
value, _ = lookup_env(key, allocator)
return
}
@(require_results)
get_env_buf :: proc(buf: []u8, key: string) -> (value: string) {
value, _ = lookup_env(buf, key)
return
}
get_env :: proc{get_env_alloc, get_env_buf}
// set_env sets the value of the environment variable named by the key
set_env :: proc(key, value: string) -> Error {
k := win32.utf8_to_wstring(key)
v := win32.utf8_to_wstring(value)
if !win32.SetEnvironmentVariableW(k, v) {
return get_last_error()
}
return nil
}
// unset_env unsets a single environment variable
unset_env :: proc(key: string) -> Error {
k := win32.utf8_to_wstring(key)
if !win32.SetEnvironmentVariableW(k, nil) {
return get_last_error()
}
return nil
}
// environ returns a copy of strings representing the environment, in the form "key=value"
// NOTE: the slice of strings and the strings with be allocated using the supplied allocator
@(require_results)
environ :: proc(allocator := context.allocator) -> []string {
envs := ([^]win32.WCHAR)(win32.GetEnvironmentStringsW())
if envs == nil {
return nil
}
defer win32.FreeEnvironmentStringsW(envs)
r, err := make([dynamic]string, 0, 50, allocator)
if err != nil {
return nil
}
for from, i := 0, 0; true; i += 1 {
if c := envs[i]; c == 0 {
if i <= from {
break
}
append(&r, win32.utf16_to_utf8(envs[from:i], allocator) or_else "")
from = i + 1
}
}
return r[:]
}
// clear_env deletes all environment variables
clear_env :: proc() {
runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD()
envs := environ(context.temp_allocator)
for env in envs {
for j in 1..<len(env) {
if env[j] == '=' {
unset_env(env[0:j])
break
}
}
}
}