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https://github.com/odin-lang/Odin.git
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141 lines
4.0 KiB
Odin
141 lines
4.0 KiB
Odin
package os
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import win32 "core:sys/windows"
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import "base:runtime"
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// lookup_env gets the value of the environment variable named by the key
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// If the variable is found in the environment the value (which can be empty) is returned and the boolean is true
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// Otherwise the returned value will be empty and the boolean will be false
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// NOTE: the value will be allocated with the supplied allocator
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@(require_results)
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lookup_env_alloc :: proc(key: string, allocator := context.allocator) -> (value: string, found: bool) {
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if key == "" {
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return
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}
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wkey := win32.utf8_to_wstring(key)
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n := win32.GetEnvironmentVariableW(wkey, nil, 0)
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if n == 0 && get_last_error() == ERROR_ENVVAR_NOT_FOUND {
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return "", false
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}
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runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD(ignore = context.temp_allocator == allocator)
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b, _ := make([dynamic]u16, n, context.temp_allocator)
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n = win32.GetEnvironmentVariableW(wkey, raw_data(b), u32(len(b)))
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if n == 0 && get_last_error() == ERROR_ENVVAR_NOT_FOUND {
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return "", false
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}
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value, _ = win32.utf16_to_utf8(b[:n], allocator)
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found = true
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return
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}
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// This version of `lookup_env` doesn't allocate and instead requires the user to provide a buffer.
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// Note that it is limited to environment names and values of 512 utf-16 values each
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// due to the necessary utf-8 <> utf-16 conversion.
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@(require_results)
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lookup_env_buffer :: proc(buf: []u8, key: string) -> (value: string, err: Error) {
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key_buf: [513]u16
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wkey := win32.utf8_to_wstring(key_buf[:], key)
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if wkey == nil {
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return "", .Buffer_Full
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}
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n2 := win32.GetEnvironmentVariableW(wkey, nil, 0)
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if n2 == 0 {
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return "", .Env_Var_Not_Found
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}
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val_buf: [513]u16
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n2 = win32.GetEnvironmentVariableW(wkey, raw_data(val_buf[:]), u32(len(val_buf[:])))
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if n2 == 0 {
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return "", .Env_Var_Not_Found
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} else if int(n2) > len(buf) {
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return "", .Buffer_Full
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}
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value = win32.utf16_to_utf8(buf, val_buf[:n2])
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return value, nil
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}
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lookup_env :: proc{lookup_env_alloc, lookup_env_buffer}
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// get_env retrieves the value of the environment variable named by the key
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// It returns the value, which will be empty if the variable is not present
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// To distinguish between an empty value and an unset value, use lookup_env
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// NOTE: the value will be allocated with the supplied allocator
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@(require_results)
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get_env_alloc :: proc(key: string, allocator := context.allocator) -> (value: string) {
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value, _ = lookup_env(key, allocator)
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return
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}
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@(require_results)
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get_env_buf :: proc(buf: []u8, key: string) -> (value: string) {
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value, _ = lookup_env(buf, key)
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return
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}
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get_env :: proc{get_env_alloc, get_env_buf}
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// set_env sets the value of the environment variable named by the key
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set_env :: proc(key, value: string) -> Error {
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k := win32.utf8_to_wstring(key)
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v := win32.utf8_to_wstring(value)
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if !win32.SetEnvironmentVariableW(k, v) {
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return get_last_error()
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}
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return nil
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}
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// unset_env unsets a single environment variable
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unset_env :: proc(key: string) -> Error {
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k := win32.utf8_to_wstring(key)
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if !win32.SetEnvironmentVariableW(k, nil) {
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return get_last_error()
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}
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return nil
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}
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// environ returns a copy of strings representing the environment, in the form "key=value"
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// NOTE: the slice of strings and the strings with be allocated using the supplied allocator
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@(require_results)
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environ :: proc(allocator := context.allocator) -> []string {
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envs := ([^]win32.WCHAR)(win32.GetEnvironmentStringsW())
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if envs == nil {
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return nil
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}
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defer win32.FreeEnvironmentStringsW(envs)
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r, err := make([dynamic]string, 0, 50, allocator)
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if err != nil {
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return nil
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}
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for from, i := 0, 0; true; i += 1 {
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if c := envs[i]; c == 0 {
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if i <= from {
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break
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}
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append(&r, win32.utf16_to_utf8(envs[from:i], allocator) or_else "")
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from = i + 1
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}
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}
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return r[:]
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}
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// clear_env deletes all environment variables
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clear_env :: proc() {
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runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD()
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envs := environ(context.temp_allocator)
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for env in envs {
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for j in 1..<len(env) {
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if env[j] == '=' {
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unset_env(env[0:j])
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break
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}
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}
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}
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}
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