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https://github.com/odin-lang/Odin.git
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179 lines
4.9 KiB
Odin
179 lines
4.9 KiB
Odin
// Flux easing used for animations
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package ease
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import "base:intrinsics"
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import "core:time"
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Flux_Map :: struct($T: typeid) {
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values: map[^T]Flux_Tween(T),
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keys_to_be_deleted: [dynamic]^T,
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}
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Flux_Tween :: struct($T: typeid) {
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value: ^T,
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start: T,
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diff: T,
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goal: T,
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delay: f64, // in seconds
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duration: time.Duration,
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progress: f64,
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rate: f64,
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type: Ease,
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inited: bool,
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// callbacks, data can be set, will be pushed to callback
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data: rawptr, // by default gets set to value input
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on_start: proc(flux: ^Flux_Map(T), data: rawptr),
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on_update: proc(flux: ^Flux_Map(T), data: rawptr),
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on_complete: proc(flux: ^Flux_Map(T), data: rawptr),
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}
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// init flux map to a float type and a wanted cap
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@(require_results)
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flux_init :: proc($T: typeid, value_capacity := 8, allocator := context.allocator, loc := #caller_location) -> Flux_Map(T) where intrinsics.type_is_float(T) {
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return {
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values = make(map[^T]Flux_Tween(T), value_capacity, allocator, loc),
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keys_to_be_deleted = make([dynamic]^T, 0, value_capacity, allocator, loc),
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}
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}
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// delete map content
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flux_destroy :: proc(flux: Flux_Map($T), allocator := context.allocator, loc := #caller_location) where intrinsics.type_is_float(T) {
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delete(flux.values, loc)
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delete(flux.keys_to_be_deleted, loc)
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}
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// clear map content, stops all animations
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flux_clear :: proc(flux: ^Flux_Map($T)) where intrinsics.type_is_float(T) {
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clear(&flux.values)
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}
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// append / overwrite existing tween value to parameters
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// rest is initialized in flux_tween_init, inside update
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// return value can be used to set callbacks
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@(require_results)
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flux_to :: proc(
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flux: ^Flux_Map($T),
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value: ^T,
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goal: T,
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type: Ease = .Quadratic_Out,
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duration: time.Duration = time.Second,
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delay: f64 = 0,
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) -> (tween: ^Flux_Tween(T)) where intrinsics.type_is_float(T) {
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if res, ok := &flux.values[value]; ok {
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tween = res
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} else {
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flux.values[value] = {}
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tween = &flux.values[value]
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}
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tween^ = {
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value = value,
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goal = goal,
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duration = duration,
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delay = delay,
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type = type,
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data = value,
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}
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return
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}
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// init internal properties
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flux_tween_init :: proc(tween: ^Flux_Tween($T), duration: time.Duration) where intrinsics.type_is_float(T) {
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tween.inited = true
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tween.start = tween.value^
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tween.diff = tween.goal - tween.value^
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s := time.duration_seconds(duration)
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tween.rate = duration > 0 ? 1.0 / s : 0
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tween.progress = duration > 0 ? 0 : 1
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}
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// update all tweens, wait for their delay if one exists
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// calls callbacks in all stages, when they're filled
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// deletes tween from the map after completion
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flux_update :: proc(flux: ^Flux_Map($T), dt: f64) where intrinsics.type_is_float(T) {
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clear(&flux.keys_to_be_deleted)
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for key, &tween in flux.values {
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delay_remainder := f64(0)
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// Update delay if necessary.
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if tween.delay > 0 {
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tween.delay -= dt
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if tween.delay < 0 {
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// We finished the delay, but in doing so consumed part of this frame's `dt` budget.
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// Keep track of it so we can apply it to this tween without affecting others.
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delay_remainder = tween.delay
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// We're done with this delay.
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tween.delay = 0
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}
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}
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// We either had no delay, or the delay has been consumed.
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if tween.delay <= 0 {
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if !tween.inited {
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flux_tween_init(&tween, tween.duration)
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if tween.on_start != nil {
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tween.on_start(flux, tween.data)
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}
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}
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// If part of the `dt` budget was consumed this frame, then `delay_remainder` will be
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// that remainder, a negative value. Adding it to `dt` applies what's left of the `dt`
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// to the tween so it advances properly, instead of too much or little.
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tween.progress += tween.rate * (dt + delay_remainder)
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x := tween.progress >= 1 ? 1 : ease(tween.type, tween.progress)
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tween.value^ = tween.start + tween.diff * T(x)
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if tween.on_update != nil {
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tween.on_update(flux, tween.data)
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}
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if tween.progress >= 1 {
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// append keys to array that will be deleted after the loop
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append(&flux.keys_to_be_deleted, key)
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if tween.on_complete != nil {
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tween.on_complete(flux, tween.data)
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}
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}
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}
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}
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// loop through keys that should be deleted from the map
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if len(flux.keys_to_be_deleted) != 0 {
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for key in flux.keys_to_be_deleted {
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delete_key(&flux.values, key)
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}
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}
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}
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// stop a specific key inside the map
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// returns true when it successfully removed the key
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@(require_results)
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flux_stop :: proc(flux: ^Flux_Map($T), key: ^T) -> bool where intrinsics.type_is_float(T) {
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if key in flux.values {
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delete_key(&flux.values, key)
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return true
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}
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return false
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}
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// returns the amount of time left for the tween animation, if the key exists in the map
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// returns 0 if the tween doesn't exist on the map
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@(require_results)
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flux_tween_time_left :: proc(flux: Flux_Map($T), key: ^T) -> f64 {
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if tween, ok := flux.values[key]; ok {
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return ((1 - tween.progress) * tween.rate) + tween.delay
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} else {
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return 0
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}
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}
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