mirror of
https://github.com/odin-lang/Odin.git
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143 lines
3.1 KiB
Odin
143 lines
3.1 KiB
Odin
#+private
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package os
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import win32 "core:sys/windows"
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import "base:runtime"
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_lookup_env_alloc :: proc(key: string, allocator: runtime.Allocator) -> (value: string, found: bool) {
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if key == "" {
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return
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}
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temp_allocator := TEMP_ALLOCATOR_GUARD({ allocator })
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wkey, _ := win32_utf8_to_wstring(key, temp_allocator)
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n := win32.GetEnvironmentVariableW(wkey, nil, 0)
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if n == 0 {
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err := win32.GetLastError()
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if err == win32.ERROR_ENVVAR_NOT_FOUND {
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return "", false
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}
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return "", true
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}
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b := make([]u16, n+1, temp_allocator)
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n = win32.GetEnvironmentVariableW(wkey, raw_data(b), u32(len(b)))
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if n == 0 {
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err := win32.GetLastError()
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if err == win32.ERROR_ENVVAR_NOT_FOUND {
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return "", false
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}
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return "", false
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}
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value = win32_utf16_to_utf8(string16(b[:n]), allocator) or_else ""
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found = true
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return
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}
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// This version of `lookup_env` doesn't allocate and instead requires the user to provide a buffer.
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// Note that it is limited to environment names and values of 512 utf-16 values each
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// due to the necessary utf-8 <> utf-16 conversion.
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@(require_results)
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_lookup_env_buf :: proc(buf: []u8, key: string) -> (value: string, err: Error) {
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key_buf: [513]u16
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wkey := win32.utf8_to_wstring(key_buf[:], key)
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if wkey == nil {
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return "", .Buffer_Full
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}
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n2 := win32.GetEnvironmentVariableW(wkey, nil, 0)
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if n2 == 0 {
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return "", .Env_Var_Not_Found
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}
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val_buf: [513]u16
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n2 = win32.GetEnvironmentVariableW(wkey, raw_data(val_buf[:]), u32(len(val_buf[:])))
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if n2 == 0 {
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return "", .Env_Var_Not_Found
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} else if int(n2) > len(buf) {
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return "", .Buffer_Full
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}
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value = win32.utf16_to_utf8(buf, val_buf[:n2])
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return value, nil
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}
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_lookup_env :: proc{_lookup_env_alloc, _lookup_env_buf}
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_set_env :: proc(key, value: string) -> Error {
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temp_allocator := TEMP_ALLOCATOR_GUARD({})
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k := win32_utf8_to_wstring(key, temp_allocator) or_return
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v := win32_utf8_to_wstring(value, temp_allocator) or_return
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if !win32.SetEnvironmentVariableW(k, v) {
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return _get_platform_error()
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}
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return nil
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}
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_unset_env :: proc(key: string) -> bool {
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temp_allocator := TEMP_ALLOCATOR_GUARD({})
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k, _ := win32_utf8_to_wstring(key, temp_allocator)
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return bool(win32.SetEnvironmentVariableW(k, nil))
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}
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_clear_env :: proc() {
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temp_allocator := TEMP_ALLOCATOR_GUARD({})
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envs, _ := environ(temp_allocator)
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for env in envs {
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for j in 1..<len(env) {
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if env[j] == '=' {
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unset_env(env[0:j])
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break
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}
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}
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}
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}
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_environ :: proc(allocator: runtime.Allocator) -> (environ: []string, err: Error) {
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envs := win32.GetEnvironmentStringsW()
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if envs == nil {
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return
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}
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defer win32.FreeEnvironmentStringsW(envs)
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n := 0
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for from, i, p := 0, 0, envs; true; i += 1 {
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c := ([^]u16)(p)[i]
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if c == 0 {
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if i <= from {
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break
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}
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n += 1
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from = i + 1
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}
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}
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r := make([dynamic]string, 0, n, allocator) or_return
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defer if err != nil {
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for e in r {
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delete(e, allocator)
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}
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delete(r)
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}
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for from, i, p := 0, 0, envs; true; i += 1 {
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c := ([^]u16)(p)[i]
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if c == 0 {
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if i <= from {
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break
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}
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w := ([^]u16)(p)[from:i]
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s := win32_utf16_to_utf8(w, allocator) or_return
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append(&r, s)
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from = i + 1
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}
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}
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environ = r[:]
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return
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}
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