Files
Odin/core/os/env_windows.odin
2026-02-09 16:27:53 +01:00

143 lines
3.1 KiB
Odin

#+private
package os
import win32 "core:sys/windows"
import "base:runtime"
_lookup_env_alloc :: proc(key: string, allocator: runtime.Allocator) -> (value: string, found: bool) {
if key == "" {
return
}
temp_allocator := TEMP_ALLOCATOR_GUARD({ allocator })
wkey, _ := win32_utf8_to_wstring(key, temp_allocator)
n := win32.GetEnvironmentVariableW(wkey, nil, 0)
if n == 0 {
err := win32.GetLastError()
if err == win32.ERROR_ENVVAR_NOT_FOUND {
return "", false
}
return "", true
}
b := make([]u16, n+1, temp_allocator)
n = win32.GetEnvironmentVariableW(wkey, raw_data(b), u32(len(b)))
if n == 0 {
err := win32.GetLastError()
if err == win32.ERROR_ENVVAR_NOT_FOUND {
return "", false
}
return "", false
}
value = win32_utf16_to_utf8(string16(b[:n]), allocator) or_else ""
found = true
return
}
// This version of `lookup_env` doesn't allocate and instead requires the user to provide a buffer.
// Note that it is limited to environment names and values of 512 utf-16 values each
// due to the necessary utf-8 <> utf-16 conversion.
@(require_results)
_lookup_env_buf :: proc(buf: []u8, key: string) -> (value: string, err: Error) {
key_buf: [513]u16
wkey := win32.utf8_to_wstring(key_buf[:], key)
if wkey == nil {
return "", .Buffer_Full
}
n2 := win32.GetEnvironmentVariableW(wkey, nil, 0)
if n2 == 0 {
return "", .Env_Var_Not_Found
}
val_buf: [513]u16
n2 = win32.GetEnvironmentVariableW(wkey, raw_data(val_buf[:]), u32(len(val_buf[:])))
if n2 == 0 {
return "", .Env_Var_Not_Found
} else if int(n2) > len(buf) {
return "", .Buffer_Full
}
value = win32.utf16_to_utf8(buf, val_buf[:n2])
return value, nil
}
_lookup_env :: proc{_lookup_env_alloc, _lookup_env_buf}
_set_env :: proc(key, value: string) -> Error {
temp_allocator := TEMP_ALLOCATOR_GUARD({})
k := win32_utf8_to_wstring(key, temp_allocator) or_return
v := win32_utf8_to_wstring(value, temp_allocator) or_return
if !win32.SetEnvironmentVariableW(k, v) {
return _get_platform_error()
}
return nil
}
_unset_env :: proc(key: string) -> bool {
temp_allocator := TEMP_ALLOCATOR_GUARD({})
k, _ := win32_utf8_to_wstring(key, temp_allocator)
return bool(win32.SetEnvironmentVariableW(k, nil))
}
_clear_env :: proc() {
temp_allocator := TEMP_ALLOCATOR_GUARD({})
envs, _ := environ(temp_allocator)
for env in envs {
for j in 1..<len(env) {
if env[j] == '=' {
unset_env(env[0:j])
break
}
}
}
}
_environ :: proc(allocator: runtime.Allocator) -> (environ: []string, err: Error) {
envs := win32.GetEnvironmentStringsW()
if envs == nil {
return
}
defer win32.FreeEnvironmentStringsW(envs)
n := 0
for from, i, p := 0, 0, envs; true; i += 1 {
c := ([^]u16)(p)[i]
if c == 0 {
if i <= from {
break
}
n += 1
from = i + 1
}
}
r := make([dynamic]string, 0, n, allocator) or_return
defer if err != nil {
for e in r {
delete(e, allocator)
}
delete(r)
}
for from, i, p := 0, 0, envs; true; i += 1 {
c := ([^]u16)(p)[i]
if c == 0 {
if i <= from {
break
}
w := ([^]u16)(p)[from:i]
s := win32_utf16_to_utf8(w, allocator) or_return
append(&r, s)
from = i + 1
}
}
environ = r[:]
return
}