Files
Odin/core/thread/thread_windows.odin

76 lines
1.6 KiB
Odin

package thread
import "core:runtime"
import "core:sys/win32"
Thread_Proc :: #type proc(^Thread) -> int;
Thread_Os_Specific :: struct {
win32_thread: win32.Handle,
win32_thread_id: u32,
}
Thread :: struct {
using specific: Thread_Os_Specific,
procedure: Thread_Proc,
data: rawptr,
user_index: int,
init_context: runtime.Context,
use_init_context: bool,
}
create :: proc(procedure: Thread_Proc) -> ^Thread {
win32_thread_id: u32;
__windows_thread_entry_proc :: proc "c" (t: ^Thread) -> i32 {
c := context;
if t.use_init_context {
c = t.init_context;
}
context = c;
return i32(t.procedure(t));
}
win32_thread_proc := rawptr(__windows_thread_entry_proc);
thread := new(Thread);
win32_thread := win32.create_thread(nil, 0, win32_thread_proc, thread, win32.CREATE_SUSPENDED, &win32_thread_id);
if win32_thread == nil {
free(thread);
return nil;
}
thread.procedure = procedure;
thread.win32_thread = win32_thread;
thread.win32_thread_id = win32_thread_id;
return thread;
}
start :: proc(using thread: ^Thread) {
win32.resume_thread(win32_thread);
}
is_done :: proc(using thread: ^Thread) -> bool {
res := win32.wait_for_single_object(win32_thread, 0);
return res != win32.WAIT_TIMEOUT;
}
join :: proc(using thread: ^Thread) {
win32.wait_for_single_object(win32_thread, win32.INFINITE);
win32.close_handle(win32_thread);
win32_thread = win32.INVALID_HANDLE;
}
destroy :: proc(thread: ^Thread) {
join(thread);
free(thread);
}
terminate :: proc(using thread : ^Thread, exit_code : u32) {
win32.terminate_thread(win32_thread, exit_code);
}