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73 lines
4.4 KiB
Odin
73 lines
4.4 KiB
Odin
#foreign_system_library "opengl32.lib" when ODIN_OS == "windows";
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#import . "windows.odin";
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CONTEXT_MAJOR_VERSION_ARB :: 0x2091;
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CONTEXT_MINOR_VERSION_ARB :: 0x2092;
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CONTEXT_FLAGS_ARB :: 0x2094;
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CONTEXT_PROFILE_MASK_ARB :: 0x9126;
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CONTEXT_FORWARD_COMPATIBLE_BIT_ARB :: 0x0002;
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CONTEXT_CORE_PROFILE_BIT_ARB :: 0x00000001;
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Hglrc :: Handle;
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Color_Ref :: u32;
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Layer_Plane_Descriptor :: struct #ordered {
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size: u16,
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version: u16,
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flags: u32,
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pixel_type: byte,
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color_bits: byte,
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red_bits: byte,
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red_shift: byte,
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green_bits: byte,
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green_shift: byte,
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blue_bits: byte,
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blue_shift: byte,
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alpha_bits: byte,
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alpha_shift: byte,
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accum_bits: byte,
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accum_red_bits: byte,
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accum_green_bits: byte,
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accum_blue_bits: byte,
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accum_alpha_bits: byte,
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depth_bits: byte,
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stencil_bits: byte,
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aux_buffers: byte,
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layer_type: byte,
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reserved: byte,
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transparent: Color_Ref,
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}
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Point_Float :: struct #ordered {
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x, y: f32,
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}
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Glyph_Metrics_Float :: struct #ordered {
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black_box_x: f32,
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black_box_y: f32,
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glyph_origin: Point_Float,
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cell_inc_x: f32,
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cell_inc_y: f32,
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}
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Create_Context_Attribs_ARB_Type :: #type proc(hdc: Hdc, hshareContext: rawptr, attribList: ^i32) -> Hglrc;
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Choose_Pixel_Format_ARB_Type :: #type proc(hdc: Hdc, attrib_i_list: ^i32, attrib_f_list: ^f32, max_formats: u32, formats: ^i32, num_formats : ^u32) -> Bool #cc_c;
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CreateContext :: proc(hdc: Hdc) -> Hglrc #foreign opengl32 "wglCreateContext";
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MakeCurrent :: proc(hdc: Hdc, hglrc: Hglrc) -> Bool #foreign opengl32 "wglMakeCurrent";
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GetProcAddress :: proc(c_str: ^u8) -> Proc #foreign opengl32 "wglGetProcAddress";
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DeleteContext :: proc(hglrc: Hglrc) -> Bool #foreign opengl32 "wglDeleteContext";
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CopyContext :: proc(src, dst: Hglrc, mask: u32) -> Bool #foreign opengl32 "wglCopyContext";
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CreateLayerContext :: proc(hdc: Hdc, layer_plane: i32) -> Hglrc #foreign opengl32 "wglCreateLayerContext";
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DescribeLayerPlane :: proc(hdc: Hdc, pixel_format, layer_plane: i32, bytes: u32, pd: ^Layer_Plane_Descriptor) -> Bool #foreign opengl32 "wglDescribeLayerPlane";
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GetCurrentContext :: proc() -> Hglrc #foreign opengl32 "wglGetCurrentContext";
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GetCurrentDC :: proc() -> Hdc #foreign opengl32 "wglGetCurrentDC";
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GetLayerPaletteEntries :: proc(hdc: Hdc, layer_plane, start, entries: i32, cr: ^Color_Ref) -> i32 #foreign opengl32 "wglGetLayerPaletteEntries";
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RealizeLayerPalette :: proc(hdc: Hdc, layer_plane: i32, realize: Bool) -> Bool #foreign opengl32 "wglRealizeLayerPalette";
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SetLayerPaletteEntries :: proc(hdc: Hdc, layer_plane, start, entries: i32, cr: ^Color_Ref) -> i32 #foreign opengl32 "wglSetLayerPaletteEntries";
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ShareLists :: proc(hglrc1, hglrc2: Hglrc) -> Bool #foreign opengl32 "wglShareLists";
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SwapLayerBuffers :: proc(hdc: Hdc, planes: u32) -> Bool #foreign opengl32 "wglSwapLayerBuffers";
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UseFontBitmaps :: proc(hdc: Hdc, first, count, list_base: u32) -> Bool #foreign opengl32 "wglUseFontBitmaps";
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UseFontOutlines :: proc(hdc: Hdc, first, count, list_base: u32, deviation, extrusion: f32, format: i32, gmf: ^Glyph_Metrics_Float) -> Bool #foreign opengl32 "wglUseFontOutlines";
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