Files
Odin/code/win32.odin
2016-09-15 18:58:29 +01:00

450 lines
11 KiB
Odin

#foreign_system_library "user32"
#foreign_system_library "gdi32"
HANDLE :: type rawptr
HWND :: type HANDLE
HDC :: type HANDLE
HINSTANCE :: type HANDLE
HICON :: type HANDLE
HCURSOR :: type HANDLE
HMENU :: type HANDLE
HBRUSH :: type HANDLE
HGDIOBJ :: type HANDLE
WPARAM :: type uint
LPARAM :: type int
LRESULT :: type int
ATOM :: type i16
BOOL :: type i32
WNDPROC :: type proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT
INVALID_HANDLE_VALUE :: (-1 as int) as HANDLE
CS_VREDRAW :: 0x0001
CS_HREDRAW :: 0x0002
CS_OWNDC :: 0x0020
CW_USEDEFAULT :: 0x80000000
WS_OVERLAPPED :: 0
WS_MAXIMIZEBOX :: 0x00010000
WS_MINIMIZEBOX :: 0x00020000
WS_THICKFRAME :: 0x00040000
WS_SYSMENU :: 0x00080000
WS_CAPTION :: 0x00C00000
WS_VISIBLE :: 0x10000000
WS_OVERLAPPEDWINDOW :: WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_THICKFRAME|WS_MINIMIZEBOX|WS_MAXIMIZEBOX
WM_DESTROY :: 0x0002
WM_CLOSE :: 0x0010
WM_QUIT :: 0x0012
WM_KEYDOWN :: 0x0100
WM_KEYUP :: 0x0101
PM_REMOVE :: 1
COLOR_BACKGROUND :: 1 as HBRUSH
BLACK_BRUSH :: 4
SM_CXSCREEN :: 0
SM_CYSCREEN :: 1
SW_SHOW :: 5
POINT :: struct #ordered {
x, y: i32
}
WNDCLASSEXA :: struct #ordered {
size, style: u32
wnd_proc: WNDPROC
cls_extra, wnd_extra: i32
instance: HINSTANCE
icon: HICON
cursor: HCURSOR
background: HBRUSH
menu_name, class_name: ^u8
sm: HICON
}
MSG :: struct #ordered {
hwnd: HWND
message: u32
wparam: WPARAM
lparam: LPARAM
time: u32
pt: POINT
}
RECT :: struct #ordered {
left: i32
top: i32
right: i32
bottom: i32
}
GetLastError :: proc() -> i32 #foreign #dll_import
ExitProcess :: proc(exit_code: u32) #foreign #dll_import
GetDesktopWindow :: proc() -> HWND #foreign #dll_import
GetCursorPos :: proc(p: ^POINT) -> i32 #foreign #dll_import
ScreenToClient :: proc(h: HWND, p: ^POINT) -> i32 #foreign #dll_import
GetModuleHandleA :: proc(module_name: ^u8) -> HINSTANCE #foreign #dll_import
GetStockObject :: proc(fn_object: i32) -> HGDIOBJ #foreign #dll_import
PostQuitMessage :: proc(exit_code: i32) #foreign #dll_import
QueryPerformanceFrequency :: proc(result: ^i64) -> i32 #foreign #dll_import
QueryPerformanceCounter :: proc(result: ^i64) -> i32 #foreign #dll_import
Sleep :: proc(ms: i32) -> i32 #foreign
OutputDebugStringA :: proc(c_str: ^u8) #foreign #dll_import
RegisterClassExA :: proc(wc: ^WNDCLASSEXA) -> ATOM #foreign #dll_import
CreateWindowExA :: proc(ex_style: u32,
class_name, title: ^u8,
style: u32,
x, y, w, h: i32,
parent: HWND, menu: HMENU, instance: HINSTANCE,
param: rawptr) -> HWND #foreign #dll_import
ShowWindow :: proc(hwnd: HWND, cmd_show: i32) -> BOOL #foreign #dll_import
TranslateMessage :: proc(msg: ^MSG) -> BOOL #foreign #dll_import
DispatchMessageA :: proc(msg: ^MSG) -> LRESULT #foreign #dll_import
UpdateWindow :: proc(hwnd: HWND) -> BOOL #foreign #dll_import
PeekMessageA :: proc(msg: ^MSG, hwnd: HWND,
msg_filter_min, msg_filter_max, remove_msg: u32) -> BOOL #foreign #dll_import
DefWindowProcA :: proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #foreign #dll_import
AdjustWindowRect :: proc(rect: ^RECT, style: u32, menu: BOOL) -> BOOL #foreign #dll_import
GetQueryPerformanceFrequency :: proc() -> i64 {
r: i64
_ = QueryPerformanceFrequency(^r)
return r
}
GetCommandLineA :: proc() -> ^u8 #foreign #dll_import
GetSystemMetrics :: proc(index: i32) -> i32 #foreign #dll_import
GetCurrentThreadId :: proc() -> u32 #foreign #dll_import
// File Stuff
CloseHandle :: proc(h: HANDLE) -> i32 #foreign #dll_import
GetStdHandle :: proc(h: i32) -> HANDLE #foreign #dll_import
CreateFileA :: proc(filename: ^u8, desired_access, share_mode: u32,
security: rawptr,
creation, flags_and_attribs: u32, template_file: HANDLE) -> HANDLE #foreign #dll_import
ReadFile :: proc(h: HANDLE, buf: rawptr, to_read: u32, bytes_read: ^i32, overlapped: rawptr) -> BOOL #foreign #dll_import
WriteFile :: proc(h: HANDLE, buf: rawptr, len: i32, written_result: ^i32, overlapped: rawptr) -> i32 #foreign #dll_import
GetFileSizeEx :: proc(file_handle: HANDLE, file_size: ^i64) -> BOOL #foreign #dll_import
FILE_SHARE_READ :: 0x00000001
FILE_SHARE_WRITE :: 0x00000002
FILE_SHARE_DELETE :: 0x00000004
FILE_GENERIC_ALL :: 0x10000000
FILE_GENERIC_EXECUTE :: 0x20000000
FILE_GENERIC_WRITE :: 0x40000000
FILE_GENERIC_READ :: 0x80000000
STD_INPUT_HANDLE :: -10
STD_OUTPUT_HANDLE :: -11
STD_ERROR_HANDLE :: -12
CREATE_NEW :: 1
CREATE_ALWAYS :: 2
OPEN_EXISTING :: 3
OPEN_ALWAYS :: 4
TRUNCATE_EXISTING :: 5
HeapAlloc :: proc(h: HANDLE, flags: u32, bytes: int) -> rawptr #foreign #dll_import
HeapFree :: proc(h: HANDLE, flags: u32, memory: rawptr) -> BOOL #foreign #dll_import
GetProcessHeap :: proc() -> HANDLE #foreign #dll_import
HEAP_ZERO_MEMORY :: 0x00000008
// GDI
BITMAPINFO :: struct #ordered {
HEADER :: struct #ordered {
size: u32
width, height: i32
planes, bit_count: i16
compression: u32
size_image: u32
x_pels_per_meter: i32
y_pels_per_meter: i32
clr_used: u32
clr_important: u32
}
using header: HEADER
colors: [1]RGBQUAD
}
RGBQUAD :: struct #ordered {
blue, green, red, reserved: byte
}
BI_RGB :: 0
DIB_RGB_COLORS :: 0x00
SRCCOPY : u32 : 0x00cc0020
StretchDIBits :: proc(hdc: HDC,
x_dst, y_dst, width_dst, height_dst: i32,
x_src, y_src, width_src, header_src: i32,
bits: rawptr, bits_info: ^BITMAPINFO,
usage: u32,
rop: u32) -> i32 #foreign #dll_import
// Windows OpenGL
PFD_TYPE_RGBA :: 0
PFD_TYPE_COLORINDEX :: 1
PFD_MAIN_PLANE :: 0
PFD_OVERLAY_PLANE :: 1
PFD_UNDERLAY_PLANE :: -1
PFD_DOUBLEBUFFER :: 1
PFD_STEREO :: 2
PFD_DRAW_TO_WINDOW :: 4
PFD_DRAW_TO_BITMAP :: 8
PFD_SUPPORT_GDI :: 16
PFD_SUPPORT_OPENGL :: 32
PFD_GENERIC_FORMAT :: 64
PFD_NEED_PALETTE :: 128
PFD_NEED_SYSTEM_PALETTE :: 0x00000100
PFD_SWAP_EXCHANGE :: 0x00000200
PFD_SWAP_COPY :: 0x00000400
PFD_SWAP_LAYER_BUFFERS :: 0x00000800
PFD_GENERIC_ACCELERATED :: 0x00001000
PFD_DEPTH_DONTCARE :: 0x20000000
PFD_DOUBLEBUFFER_DONTCARE :: 0x40000000
PFD_STEREO_DONTCARE :: 0x80000000
HGLRC :: type HANDLE
PROC :: type proc()
wglCreateContextAttribsARBType :: type proc(hdc: HDC, hshareContext: rawptr, attribList: ^i32) -> HGLRC
PIXELFORMATDESCRIPTOR :: struct #ordered {
size,
version,
flags: u32
pixel_type,
color_bits,
red_bits,
red_shift,
green_bits,
green_shift,
blue_bits,
blue_shift,
alpha_bits,
alpha_shift,
accum_bits,
accum_red_bits,
accum_green_bits,
accum_blue_bits,
accum_alpha_bits,
depth_bits,
stencil_bits,
aux_buffers,
layer_type,
reserved: byte
layer_mask,
visible_mask,
damage_mask: u32
}
GetDC :: proc(h: HANDLE) -> HDC #foreign
SetPixelFormat :: proc(hdc: HDC, pixel_format: i32, pfd: ^PIXELFORMATDESCRIPTOR ) -> BOOL #foreign #dll_import
ChoosePixelFormat :: proc(hdc: HDC, pfd: ^PIXELFORMATDESCRIPTOR) -> i32 #foreign #dll_import
SwapBuffers :: proc(hdc: HDC) -> BOOL #foreign #dll_import
ReleaseDC :: proc(wnd: HWND, hdc: HDC) -> i32 #foreign #dll_import
WGL_CONTEXT_MAJOR_VERSION_ARB :: 0x2091
WGL_CONTEXT_MINOR_VERSION_ARB :: 0x2092
WGL_CONTEXT_PROFILE_MASK_ARB :: 0x9126
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :: 0x0002
wglCreateContext :: proc(hdc: HDC) -> HGLRC #foreign #dll_import
wglMakeCurrent :: proc(hdc: HDC, hglrc: HGLRC) -> BOOL #foreign #dll_import
wglGetProcAddress :: proc(c_str: ^u8) -> PROC #foreign #dll_import
wglDeleteContext :: proc(hglrc: HGLRC) -> BOOL #foreign #dll_import
GetAsyncKeyState :: proc(v_key: i32) -> i16 #foreign #dll_import
is_key_down :: proc(key: Key_Code) -> bool {
return GetAsyncKeyState(key as i32) < 0
}
Key_Code :: enum i32 {
LBUTTON = 0x01,
RBUTTON = 0x02,
CANCEL = 0x03,
MBUTTON = 0x04,
BACK = 0x08,
TAB = 0x09,
CLEAR = 0x0C,
RETURN = 0x0D,
SHIFT = 0x10,
CONTROL = 0x11,
MENU = 0x12,
PAUSE = 0x13,
CAPITAL = 0x14,
KANA = 0x15,
HANGEUL = 0x15,
HANGUL = 0x15,
JUNJA = 0x17,
FINAL = 0x18,
HANJA = 0x19,
KANJI = 0x19,
ESCAPE = 0x1B,
CONVERT = 0x1C,
NONCONVERT = 0x1D,
ACCEPT = 0x1E,
MODECHANGE = 0x1F,
SPACE = 0x20,
PRIOR = 0x21,
NEXT = 0x22,
END = 0x23,
HOME = 0x24,
LEFT = 0x25,
UP = 0x26,
RIGHT = 0x27,
DOWN = 0x28,
SELECT = 0x29,
PRINT = 0x2A,
EXECUTE = 0x2B,
SNAPSHOT = 0x2C,
INSERT = 0x2D,
DELETE = 0x2E,
HELP = 0x2F,
NUM0 = #rune "0",
NUM1 = #rune "1",
NUM2 = #rune "2",
NUM3 = #rune "3",
NUM4 = #rune "4",
NUM5 = #rune "5",
NUM6 = #rune "6",
NUM7 = #rune "7",
NUM8 = #rune "8",
NUM9 = #rune "9",
A = #rune "A",
B = #rune "B",
C = #rune "C",
D = #rune "D",
E = #rune "E",
F = #rune "F",
G = #rune "G",
H = #rune "H",
I = #rune "I",
J = #rune "J",
K = #rune "K",
L = #rune "L",
M = #rune "M",
N = #rune "N",
O = #rune "O",
P = #rune "P",
Q = #rune "Q",
R = #rune "R",
S = #rune "S",
T = #rune "T",
U = #rune "U",
V = #rune "V",
W = #rune "W",
X = #rune "X",
Y = #rune "Y",
Z = #rune "Z",
LWIN = 0x5B,
RWIN = 0x5C,
APPS = 0x5D,
NUMPAD0 = 0x60,
NUMPAD1 = 0x61,
NUMPAD2 = 0x62,
NUMPAD3 = 0x63,
NUMPAD4 = 0x64,
NUMPAD5 = 0x65,
NUMPAD6 = 0x66,
NUMPAD7 = 0x67,
NUMPAD8 = 0x68,
NUMPAD9 = 0x69,
MULTIPLY = 0x6A,
ADD = 0x6B,
SEPARATOR = 0x6C,
SUBTRACT = 0x6D,
DECIMAL = 0x6E,
DIVIDE = 0x6F,
F1 = 0x70,
F2 = 0x71,
F3 = 0x72,
F4 = 0x73,
F5 = 0x74,
F6 = 0x75,
F7 = 0x76,
F8 = 0x77,
F9 = 0x78,
F10 = 0x79,
F11 = 0x7A,
F12 = 0x7B,
F13 = 0x7C,
F14 = 0x7D,
F15 = 0x7E,
F16 = 0x7F,
F17 = 0x80,
F18 = 0x81,
F19 = 0x82,
F20 = 0x83,
F21 = 0x84,
F22 = 0x85,
F23 = 0x86,
F24 = 0x87,
NUMLOCK = 0x90,
SCROLL = 0x91,
LSHIFT = 0xA0,
RSHIFT = 0xA1,
LCONTROL = 0xA2,
RCONTROL = 0xA3,
LMENU = 0xA4,
RMENU = 0xA5,
PROCESSKEY = 0xE5,
ATTN = 0xF6,
CRSEL = 0xF7,
EXSEL = 0xF8,
EREOF = 0xF9,
PLAY = 0xFA,
ZOOM = 0xFB,
NONAME = 0xFC,
PA1 = 0xFD,
OEM_CLEAR = 0xFE,
}