Files
Odin/src/threading.cpp
2021-08-26 22:24:26 +01:00

456 lines
12 KiB
C++

#if defined(GB_SYSTEM_UNIX)
#include <signal.h>
#endif
struct BlockingMutex;
struct RecursiveMutex;
struct Semaphore;
struct Condition;
struct Thread;
#define THREAD_PROC(name) isize name(struct Thread *thread)
typedef THREAD_PROC(ThreadProc);
struct Thread {
#if defined(GB_SYSTEM_WINDOWS)
void * win32_handle;
#else
pthread_t posix_handle;
#endif
ThreadProc * proc;
void * user_data;
isize user_index;
isize volatile return_value;
Semaphore * semaphore;
isize stack_size;
std::atomic<bool> is_running;
};
void mutex_init (BlockingMutex *m);
void mutex_destroy (BlockingMutex *m);
void mutex_lock (BlockingMutex *m);
bool mutex_try_lock(BlockingMutex *m);
void mutex_unlock (BlockingMutex *m);
void mutex_init (RecursiveMutex *m);
void mutex_destroy (RecursiveMutex *m);
void mutex_lock (RecursiveMutex *m);
bool mutex_try_lock(RecursiveMutex *m);
void mutex_unlock (RecursiveMutex *m);
void semaphore_init (Semaphore *s);
void semaphore_destroy(Semaphore *s);
void semaphore_post (Semaphore *s, i32 count);
void semaphore_wait (Semaphore *s);
void semaphore_release(Semaphore *s) { semaphore_post(s, 1); }
void condition_init(Condition *c);
void condition_destroy(Condition *c);
void condition_broadcast(Condition *c);
void condition_signal(Condition *c);
void condition_wait(Condition *c, BlockingMutex *m);
void condition_wait_with_timeout(Condition *c, BlockingMutex *m, u32 timeout_in_ms);
u32 thread_current_id(void);
void thread_init (Thread *t);
void thread_destroy (Thread *t);
void thread_start (Thread *t, ThreadProc *proc, void *data);
void thread_start_with_stack(Thread *t, ThreadProc *proc, void *data, isize stack_size);
void thread_join (Thread *t);
bool thread_is_running (Thread const *t);
void thread_set_name (Thread *t, char const *name);
void yield_thread(void);
void yield_process(void);
#if defined(GB_SYSTEM_WINDOWS)
struct BlockingMutex {
SRWLOCK srwlock;
};
void mutex_init(BlockingMutex *m) {
}
void mutex_destroy(BlockingMutex *m) {
}
void mutex_lock(BlockingMutex *m) {
AcquireSRWLockExclusive(&m->srwlock);
}
bool mutex_try_lock(BlockingMutex *m) {
return !!TryAcquireSRWLockExclusive(&m->srwlock);
}
void mutex_unlock(BlockingMutex *m) {
ReleaseSRWLockExclusive(&m->srwlock);
}
struct RecursiveMutex {
CRITICAL_SECTION win32_critical_section;
};
void mutex_init(RecursiveMutex *m) {
InitializeCriticalSection(&m->win32_critical_section);
}
void mutex_destroy(RecursiveMutex *m) {
DeleteCriticalSection(&m->win32_critical_section);
}
void mutex_lock(RecursiveMutex *m) {
EnterCriticalSection(&m->win32_critical_section);
}
bool mutex_try_lock(RecursiveMutex *m) {
return TryEnterCriticalSection(&m->win32_critical_section) != 0;
}
void mutex_unlock(RecursiveMutex *m) {
LeaveCriticalSection(&m->win32_critical_section);
}
struct Semaphore {
void *win32_handle;
};
void semaphore_init(Semaphore *s) {
s->win32_handle = CreateSemaphoreA(NULL, 0, I32_MAX, NULL);
}
void semaphore_destroy(Semaphore *s) {
CloseHandle(s->win32_handle);
}
void semaphore_post(Semaphore *s, i32 count) {
ReleaseSemaphore(s->win32_handle, count, NULL);
}
void semaphore_wait(Semaphore *s) {
WaitForSingleObjectEx(s->win32_handle, INFINITE, FALSE);
}
struct Condition {
CONDITION_VARIABLE cond;
};
void condition_init(Condition *c) {
}
void condition_destroy(Condition *c) {
}
void condition_broadcast(Condition *c) {
WakeAllConditionVariable(&c->cond);
}
void condition_signal(Condition *c) {
WakeConditionVariable(&c->cond);
}
void condition_wait(Condition *c, BlockingMutex *m) {
SleepConditionVariableSRW(&c->cond, &m->srwlock, INFINITE, 0);
}
void condition_wait_with_timeout(Condition *c, BlockingMutex *m, u32 timeout_in_ms) {
SleepConditionVariableSRW(&c->cond, &m->srwlock, timeout_in_ms, 0);
}
#else
struct BlockingMutex {
pthread_mutex_t pthread_mutex;
};
void mutex_init(BlockingMutex *m) {
pthread_mutex_init(&m->pthread_mutex, nullptr);
}
void mutex_destroy(BlockingMutex *m) {
pthread_mutex_destroy(&m->pthread_mutex);
}
void mutex_lock(BlockingMutex *m) {
pthread_mutex_lock(&m->pthread_mutex);
}
bool mutex_try_lock(BlockingMutex *m) {
return pthread_mutex_trylock(&m->pthread_mutex) == 0;
}
void mutex_unlock(BlockingMutex *m) {
pthread_mutex_unlock(&m->pthread_mutex);
}
struct RecursiveMutex {
pthread_mutex_t pthread_mutex;
pthread_mutexattr_t pthread_mutexattr;
};
void mutex_init(RecursiveMutex *m) {
pthread_mutexattr_init(&m->pthread_mutexattr);
pthread_mutexattr_settype(&m->pthread_mutexattr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&m->pthread_mutex, &m->pthread_mutexattr);
}
void mutex_destroy(RecursiveMutex *m) {
pthread_mutex_destroy(&m->pthread_mutex);
}
void mutex_lock(RecursiveMutex *m) {
pthread_mutex_lock(&m->pthread_mutex);
}
bool mutex_try_lock(RecursiveMutex *m) {
return pthread_mutex_trylock(&m->pthread_mutex) == 0;
}
void mutex_unlock(RecursiveMutex *m) {
pthread_mutex_unlock(&m->pthread_mutex);
}
#if defined(GB_SYSTEM_OSX)
struct Semaphore {
semaphore_t osx_handle;
};
void semaphore_init (Semaphore *s) { semaphore_create(mach_task_self(), &s->osx_handle, SYNC_POLICY_FIFO, 0); }
void semaphore_destroy(Semaphore *s) { semaphore_destroy(mach_task_self(), s->osx_handle); }
void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) semaphore_signal(s->osx_handle); }
void semaphore_wait (Semaphore *s) { semaphore_wait(s->osx_handle); }
#elif defined(GB_SYSTEM_UNIX)
struct Semaphore {
sem_t unix_handle;
};
void semaphore_init (Semaphore *s) { sem_init(&s->unix_handle, 0, 0); }
void semaphore_destroy(Semaphore *s) { sem_destroy(&s->unix_handle); }
void semaphore_post (Semaphore *s, i32 count) { while (count --> 0) sem_post(&s->unix_handle); }
void semaphore_wait (Semaphore *s) { int i; do { i = sem_wait(&s->unix_handle); } while (i == -1 && errno == EINTR); }
#else
#error Implement Semaphore for this platform
#endif
struct Condition {
pthread_cond_t pthread_cond;
};
void condition_init(Condition *c) {
pthread_cond_init(&c->pthread_cond, NULL);
}
void condition_destroy(Condition *c) {
pthread_cond_destroy(&c->pthread_cond);
}
void condition_broadcast(Condition *c) {
pthread_cond_broadcast(&c->pthread_cond);
}
void condition_signal(Condition *c) {
pthread_cond_signal(&c->pthread_cond);
}
void condition_wait(Condition *c, BlockingMutex *m) {
pthread_cond_wait(&c->pthread_cond, &m->pthread_mutex);
}
void condition_wait_with_timeout(Condition *c, BlockingMutex *m, u32 timeout_in_ms) {
struct timespec abstime = {};
abstime.tv_sec = timeout_in_ms/1000;
abstime.tv_nsec = cast(long)(timeout_in_ms%1000)*1e6;
pthread_cond_timedwait(&c->pthread_cond, &m->pthread_mutex, &abstime);
}
#endif
struct Barrier {
BlockingMutex mutex;
Condition cond;
isize index;
isize generation_id;
isize thread_count;
};
void barrier_init(Barrier *b, isize thread_count) {
mutex_init(&b->mutex);
condition_init(&b->cond);
b->index = 0;
b->generation_id = 0;
b->thread_count = 0;
}
void barrier_destroy(Barrier *b) {
condition_destroy(&b->cond);
mutex_destroy(&b->mutex);
}
// Returns true if it is the leader
bool barrier_wait(Barrier *b) {
mutex_lock(&b->mutex);
defer (mutex_unlock(&b->mutex));
isize local_gen = b->generation_id;
b->index += 1;
if (b->index < b->thread_count) {
while (local_gen == b->generation_id && b->index < b->thread_count) {
condition_wait(&b->cond, &b->mutex);
}
return false;
}
b->index = 0;
b->generation_id += 1;
condition_broadcast(&b->cond);
return true;
}
u32 thread_current_id(void) {
u32 thread_id;
#if defined(GB_SYSTEM_WINDOWS)
#if defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86)
thread_id = (cast(u32 *)__readfsdword(24))[9];
#elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86)
thread_id = (cast(u32 *)__readgsqword(48))[18];
#else
thread_id = GetCurrentThreadId();
#endif
#elif defined(GB_SYSTEM_OSX) && defined(GB_ARCH_64_BIT)
thread_id = pthread_mach_thread_np(pthread_self());
#elif defined(GB_ARCH_32_BIT) && defined(GB_CPU_X86)
__asm__("mov %%gs:0x08,%0" : "=r"(thread_id));
#elif defined(GB_ARCH_64_BIT) && defined(GB_CPU_X86)
__asm__("mov %%fs:0x10,%0" : "=r"(thread_id));
#else
#error Unsupported architecture for thread_current_id()
#endif
return thread_id;
}
gb_inline void yield_thread(void) {
#if defined(GB_SYSTEM_WINDOWS)
_mm_pause();
#elif defined(GB_SYSTEM_OSX)
#if defined(GB_CPU_X86)
__asm__ volatile ("" : : : "memory");
#elif defined(GB_CPU_ARM)
__asm__ volatile ("yield" : : : "memory");
#endif
#elif defined(GB_CPU_X86)
_mm_pause();
#else
#error Unknown architecture
#endif
}
gb_inline void yield(void) {
#if defined(GB_SYSTEM_WINDOWS)
YieldProcessor();
#else
sched_yield();
#endif
}
void thread_init(Thread *t) {
gb_zero_item(t);
#if defined(GB_SYSTEM_WINDOWS)
t->win32_handle = INVALID_HANDLE_VALUE;
#else
t->posix_handle = 0;
#endif
t->semaphore = gb_alloc_item(heap_allocator(), Semaphore);
semaphore_init(t->semaphore);
}
void thread_destroy(Thread *t) {
thread_join(t);
semaphore_destroy(t->semaphore);
gb_free(heap_allocator(), t->semaphore);
}
void gb__thread_run(Thread *t) {
semaphore_release(t->semaphore);
t->return_value = t->proc(t);
}
#if defined(GB_SYSTEM_WINDOWS)
DWORD __stdcall internal_thread_proc(void *arg) {
Thread *t = cast(Thread *)arg;
gb__thread_run(t);
t->is_running.store(false);
return 0;
}
#else
void *internal_thread_proc(void *arg) {
// NOTE: Don't permit any signal delivery to threads.
sigset_t mask = {};
sigfillset(&mask);
GB_ASSERT_MSG(pthread_sigmask(SIG_BLOCK, &mask, nullptr) == 0, "failed to block signals");
Thread *t = cast(Thread *)arg;
gb__thread_run(t);
t->is_running.store(false);
return NULL;
}
#endif
void thread_start(Thread *t, ThreadProc *proc, void *user_data) { thread_start_with_stack(t, proc, user_data, 0); }
void thread_start_with_stack(Thread *t, ThreadProc *proc, void *user_data, isize stack_size) {
GB_ASSERT(!t->is_running.load());
GB_ASSERT(proc != NULL);
t->proc = proc;
t->user_data = user_data;
t->stack_size = stack_size;
t->is_running.store(true);
#if defined(GB_SYSTEM_WINDOWS)
t->win32_handle = CreateThread(NULL, stack_size, internal_thread_proc, t, 0, NULL);
GB_ASSERT_MSG(t->win32_handle != NULL, "CreateThread: GetLastError");
#else
{
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
if (stack_size != 0) {
pthread_attr_setstacksize(&attr, stack_size);
}
pthread_create(&t->posix_handle, &attr, internal_thread_proc, t);
pthread_attr_destroy(&attr);
}
#endif
semaphore_wait(t->semaphore);
}
void thread_join(Thread *t) {
if (!t->is_running.load()) return;
#if defined(GB_SYSTEM_WINDOWS)
WaitForSingleObject(t->win32_handle, INFINITE);
CloseHandle(t->win32_handle);
t->win32_handle = INVALID_HANDLE_VALUE;
#else
pthread_join(t->posix_handle, NULL);
t->posix_handle = 0;
#endif
t->is_running.store(false);
}
bool thread_is_running(Thread const *t) { return t->is_running.load(); }
void thread_set_name(Thread *t, char const *name) {
#if defined(GB_COMPILER_MSVC)
#pragma pack(push, 8)
typedef struct {
DWORD type;
char const *name;
DWORD id;
DWORD flags;
} gbprivThreadName;
#pragma pack(pop)
gbprivThreadName tn;
tn.type = 0x1000;
tn.name = name;
tn.id = GetThreadId(cast(HANDLE)t->win32_handle);
tn.flags = 0;
__try {
RaiseException(0x406d1388, 0, gb_size_of(tn)/4, cast(ULONG_PTR *)&tn);
} __except(1 /*EXCEPTION_EXECUTE_HANDLER*/) {
}
#elif defined(GB_SYSTEM_WINDOWS) && !defined(GB_COMPILER_MSVC)
// IMPORTANT TODO(bill): Set thread name for GCC/Clang on windows
return;
#elif defined(GB_SYSTEM_OSX)
// TODO(bill): Test if this works
pthread_setname_np(name);
#elif defined(GB_SYSTEM_FREEBSD)
pthread_set_name_np(t->posix_handle, name);
#else
// TODO(bill): Test if this works
pthread_setname_np(t->posix_handle, name);
#endif
}