Files
Odin/core/text/table/table.odin
2024-01-28 22:18:51 +00:00

383 lines
9.7 KiB
Odin

/*
Copyright 2023 oskarnp <oskarnp@proton.me>
Made available under Odin's BSD-3 license.
List of contributors:
oskarnp: Initial implementation.
*/
package text_table
import "core:io"
import "core:fmt"
import "core:mem"
import "core:mem/virtual"
import "base:runtime"
Cell :: struct {
text: string,
alignment: Cell_Alignment,
}
Cell_Alignment :: enum {
Left,
Center,
Right,
}
Table :: struct {
lpad, rpad: int, // Cell padding (left/right)
cells: [dynamic]Cell,
caption: string,
nr_rows, nr_cols: int,
has_header_row: bool,
table_allocator: runtime.Allocator, // Used for allocating cells/colw
format_allocator: runtime.Allocator, // Used for allocating Cell.text when applicable
dirty: bool, // True if build() needs to be called before rendering
// The following are computed on build()
colw: [dynamic]int, // Width of each column (including padding, excluding borders)
tblw: int, // Width of entire table (including padding, excluding borders)
}
init :: proc{init_with_allocator, init_with_virtual_arena, init_with_mem_arena}
init_with_allocator :: proc(tbl: ^Table, format_allocator := context.temp_allocator, table_allocator := context.allocator) -> ^Table {
tbl.table_allocator = table_allocator
tbl.cells = make([dynamic]Cell, tbl.table_allocator)
tbl.colw = make([dynamic]int, tbl.table_allocator)
tbl.format_allocator = format_allocator
return tbl
}
init_with_virtual_arena :: proc(tbl: ^Table, format_arena: ^virtual.Arena, table_allocator := context.allocator) -> ^Table {
return init_with_allocator(tbl, virtual.arena_allocator(format_arena), table_allocator)
}
init_with_mem_arena :: proc(tbl: ^Table, format_arena: ^mem.Arena, table_allocator := context.allocator) -> ^Table {
return init_with_allocator(tbl, mem.arena_allocator(format_arena), table_allocator)
}
destroy :: proc(tbl: ^Table) {
free_all(tbl.format_allocator)
delete(tbl.cells)
delete(tbl.colw)
}
caption :: proc(tbl: ^Table, value: string) {
tbl.caption = value
tbl.dirty = true
}
padding :: proc(tbl: ^Table, lpad, rpad: int) {
tbl.lpad = lpad
tbl.rpad = rpad
tbl.dirty = true
}
get_cell :: proc(tbl: ^Table, row, col: int, loc := #caller_location) -> ^Cell {
assert(col >= 0 && col < tbl.nr_cols, "cell column out of range", loc)
assert(row >= 0 && row < tbl.nr_rows, "cell row out of range", loc)
resize(&tbl.cells, tbl.nr_cols * tbl.nr_rows)
return &tbl.cells[row*tbl.nr_cols + col]
}
set_cell_value_and_alignment :: proc(tbl: ^Table, row, col: int, value: string, alignment: Cell_Alignment) {
cell := get_cell(tbl, row, col)
cell.text = format(tbl, "%v", value)
cell.alignment = alignment
tbl.dirty = true
}
set_cell_value :: proc(tbl: ^Table, row, col: int, value: any, loc := #caller_location) {
cell := get_cell(tbl, row, col, loc)
switch val in value {
case nil:
cell.text = ""
case string:
cell.text = string(val)
case cstring:
cell.text = string(val)
case:
cell.text = format(tbl, "%v", val)
if cell.text == "" {
fmt.eprintf("{} text/table: format() resulted in empty string (arena out of memory?)\n", loc)
}
}
tbl.dirty = true
}
set_cell_alignment :: proc(tbl: ^Table, row, col: int, alignment: Cell_Alignment, loc := #caller_location) {
cell := get_cell(tbl, row, col, loc)
cell.alignment = alignment
tbl.dirty = true
}
format :: proc(tbl: ^Table, _fmt: string, args: ..any, loc := #caller_location) -> string {
context.allocator = tbl.format_allocator
return fmt.aprintf(_fmt, ..args)
}
header :: proc(tbl: ^Table, values: ..any, loc := #caller_location) {
if (tbl.has_header_row && tbl.nr_rows != 1) || (!tbl.has_header_row && tbl.nr_rows != 0) {
panic("Cannot add headers after rows have been added", loc)
}
if tbl.nr_rows == 0 {
tbl.nr_rows += 1
tbl.has_header_row = true
}
col := tbl.nr_cols
tbl.nr_cols += len(values)
for val in values {
set_cell_value(tbl, header_row(tbl), col, val, loc)
col += 1
}
tbl.dirty = true
}
row :: proc(tbl: ^Table, values: ..any, loc := #caller_location) {
if tbl.nr_cols == 0 {
if len(values) == 0 {
panic("Cannot create row without values unless knowing amount of columns in advance")
} else {
tbl.nr_cols = len(values)
}
}
tbl.nr_rows += 1
for col in 0..<tbl.nr_cols {
val := values[col] if col < len(values) else nil
set_cell_value(tbl, last_row(tbl), col, val)
}
tbl.dirty = true
}
last_row :: proc(tbl: ^Table) -> int {
return tbl.nr_rows - 1
}
header_row :: proc(tbl: ^Table) -> int {
return 0 if tbl.has_header_row else -1
}
first_row :: proc(tbl: ^Table) -> int {
return header_row(tbl)+1 if tbl.has_header_row else 0
}
build :: proc(tbl: ^Table) {
tbl.dirty = false
resize(&tbl.colw, tbl.nr_cols)
mem.zero_slice(tbl.colw[:])
for row in 0..<tbl.nr_rows {
for col in 0..<tbl.nr_cols {
cell := get_cell(tbl, row, col)
if w := len(cell.text) + tbl.lpad + tbl.rpad; w > tbl.colw[col] {
tbl.colw[col] = w
}
}
}
colw_sum := 0
for v in tbl.colw {
colw_sum += v
}
tbl.tblw = max(colw_sum, len(tbl.caption) + tbl.lpad + tbl.rpad)
// Resize columns to match total width of table
remain := tbl.tblw-colw_sum
for col := 0; remain > 0; col = (col + 1) % tbl.nr_cols {
tbl.colw[col] += 1
remain -= 1
}
return
}
write_html_table :: proc(w: io.Writer, tbl: ^Table) {
if tbl.dirty {
build(tbl)
}
io.write_string(w, "<table>\n")
if tbl.caption != "" {
io.write_string(w, "<caption>")
io.write_string(w, tbl.caption)
io.write_string(w, "</caption>\n")
}
align_attribute :: proc(cell: ^Cell) -> string {
switch cell.alignment {
case .Left: return ` align="left"`
case .Center: return ` align="center"`
case .Right: return ` align="right"`
}
unreachable()
}
if tbl.has_header_row {
io.write_string(w, "<thead>\n")
io.write_string(w, " <tr>\n")
for col in 0..<tbl.nr_cols {
cell := get_cell(tbl, header_row(tbl), col)
io.write_string(w, " <th")
io.write_string(w, align_attribute(cell))
io.write_string(w, ">")
io.write_string(w, cell.text)
io.write_string(w, "</th>\n")
}
io.write_string(w, " </tr>\n")
io.write_string(w, "</thead>\n")
}
io.write_string(w, "<tbody>\n")
for row in 0..<tbl.nr_rows {
if tbl.has_header_row && row == header_row(tbl) {
continue
}
io.write_string(w, " <tr>\n")
for col in 0..<tbl.nr_cols {
cell := get_cell(tbl, row, col)
io.write_string(w, " <td")
io.write_string(w, align_attribute(cell))
io.write_string(w, ">")
io.write_string(w, cell.text)
io.write_string(w, "</td>\n")
}
io.write_string(w, " </tr>\n")
}
io.write_string(w, " </tbody>\n")
io.write_string(w, "</table>\n")
}
write_ascii_table :: proc(w: io.Writer, tbl: ^Table) {
if tbl.dirty {
build(tbl)
}
write_caption_separator :: proc(w: io.Writer, tbl: ^Table) {
io.write_byte(w, '+')
write_byte_repeat(w, tbl.tblw + tbl.nr_cols - 1, '-')
io.write_byte(w, '+')
io.write_byte(w, '\n')
}
write_table_separator :: proc(w: io.Writer, tbl: ^Table) {
for col in 0..<tbl.nr_cols {
if col == 0 {
io.write_byte(w, '+')
}
write_byte_repeat(w, tbl.colw[col], '-')
io.write_byte(w, '+')
}
io.write_byte(w, '\n')
}
if tbl.caption != "" {
write_caption_separator(w, tbl)
io.write_byte(w, '|')
write_text_align(w, tbl.tblw - tbl.lpad - tbl.rpad + tbl.nr_cols - 1,
tbl.lpad, tbl.rpad, tbl.caption, .Center)
io.write_byte(w, '|')
io.write_byte(w, '\n')
}
write_table_separator(w, tbl)
for row in 0..<tbl.nr_rows {
for col in 0..<tbl.nr_cols {
if col == 0 {
io.write_byte(w, '|')
}
write_table_cell(w, tbl, row, col)
io.write_byte(w, '|')
}
io.write_byte(w, '\n')
if tbl.has_header_row && row == header_row(tbl) {
write_table_separator(w, tbl)
}
}
write_table_separator(w, tbl)
}
// Renders table according to GitHub Flavored Markdown (GFM) specification
write_markdown_table :: proc(w: io.Writer, tbl: ^Table) {
// NOTE(oskar): Captions or colspans are not supported by GFM as far as I can tell.
if tbl.dirty {
build(tbl)
}
for row in 0..<tbl.nr_rows {
for col in 0..<tbl.nr_cols {
cell := get_cell(tbl, row, col)
if col == 0 {
io.write_byte(w, '|')
}
write_text_align(w, tbl.colw[col] - tbl.lpad - tbl.rpad, tbl.lpad, tbl.rpad, cell.text,
.Center if tbl.has_header_row && row == header_row(tbl) else .Left)
io.write_string(w, "|")
}
io.write_byte(w, '\n')
if tbl.has_header_row && row == header_row(tbl) {
for col in 0..<tbl.nr_cols {
cell := get_cell(tbl, row, col)
if col == 0 {
io.write_byte(w, '|')
}
switch cell.alignment {
case .Left:
io.write_byte(w, ':')
write_byte_repeat(w, max(1, tbl.colw[col]-1), '-')
case .Center:
io.write_byte(w, ':')
write_byte_repeat(w, max(1, tbl.colw[col]-2), '-')
io.write_byte(w, ':')
case .Right:
write_byte_repeat(w, max(1, tbl.colw[col]-1), '-')
io.write_byte(w, ':')
}
io.write_byte(w, '|')
}
io.write_byte(w, '\n')
}
}
}
write_byte_repeat :: proc(w: io.Writer, n: int, b: byte) {
for _ in 0..<n {
io.write_byte(w, b)
}
}
write_table_cell :: proc(w: io.Writer, tbl: ^Table, row, col: int) {
if tbl.dirty {
build(tbl)
}
cell := get_cell(tbl, row, col)
write_text_align(w, tbl.colw[col]-tbl.lpad-tbl.rpad, tbl.lpad, tbl.rpad, cell.text, cell.alignment)
}
write_text_align :: proc(w: io.Writer, colw, lpad, rpad: int, text: string, alignment: Cell_Alignment) {
write_byte_repeat(w, lpad, ' ')
switch alignment {
case .Left:
io.write_string(w, text)
write_byte_repeat(w, colw - len(text), ' ')
case .Center:
pad := colw - len(text)
odd := pad & 1 != 0
write_byte_repeat(w, pad/2, ' ')
io.write_string(w, text)
write_byte_repeat(w, pad/2 + 1 if odd else pad/2, ' ')
case .Right:
write_byte_repeat(w, colw - len(text), ' ')
io.write_string(w, text)
}
write_byte_repeat(w, rpad, ' ')
}