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https://github.com/odin-lang/Odin.git
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569 lines
16 KiB
Odin
569 lines
16 KiB
Odin
// A red-black tree with the same API as our AVL tree.
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package container_rbtree
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@(require) import "base:intrinsics"
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@(require) import "base:runtime"
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import "core:slice"
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// Originally based on the CC0 implementation from literateprograms.org
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// But with API design mimicking `core:container/avl` for ease of use.
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// Direction specifies the traversal direction for a tree iterator.
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Direction :: enum i8 {
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// Backward is the in-order backwards direction.
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Backward = -1,
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// Forward is the in-order forwards direction.
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Forward = 1,
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}
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Ordering :: slice.Ordering
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// Tree is a red-black tree
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Tree :: struct($Key: typeid, $Value: typeid) {
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// user_data is a parameter that will be passed to the on_remove
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// callback.
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user_data: rawptr,
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// on_remove is an optional callback that can be called immediately
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// after a node is removed from the tree.
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on_remove: proc(key: Key, value: Value, user_data: rawptr),
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_root: ^Node(Key, Value),
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_node_allocator: runtime.Allocator,
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_cmp_fn: proc(Key, Key) -> Ordering,
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_size: int,
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}
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// Node is a red-black tree node.
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//
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// WARNING: It is unsafe to mutate value if the node is part of a tree
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// if doing so will alter the Node's sort position relative to other
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// elements in the tree.
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Node :: struct($Key: typeid, $Value: typeid) {
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key: Key,
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value: Value,
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_parent: ^Node(Key, Value),
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_left: ^Node(Key, Value),
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_right: ^Node(Key, Value),
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_color: Color,
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}
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// Might store this in the node pointer in the future, but that'll require a decent amount of rework to pass ^^N instead of ^N
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Color :: enum uintptr {Black = 0, Red = 1}
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// Iterator is a tree iterator.
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//
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// WARNING: It is unsafe to modify the tree while iterating, except via
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// the iterator_remove method.
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Iterator :: struct($Key: typeid, $Value: typeid) {
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_tree: ^Tree(Key, Value),
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_cur: ^Node(Key, Value),
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_next: ^Node(Key, Value),
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_direction: Direction,
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_called_next: bool,
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}
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// init initializes a tree.
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init :: proc {
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init_ordered,
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init_cmp,
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}
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// init_cmp initializes a tree.
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init_cmp :: proc(t: ^$T/Tree($Key, $Value), cmp_fn: proc(a, b: Key) -> Ordering, node_allocator := context.allocator) {
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t._root = nil
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t._node_allocator = node_allocator
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t._cmp_fn = cmp_fn
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t._size = 0
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}
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// init_ordered initializes a tree containing ordered keys, with
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// a comparison function that results in an ascending order sort.
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init_ordered :: proc(t: ^$T/Tree($Key, $Value), node_allocator := context.allocator) where intrinsics.type_is_ordered(Key) {
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init_cmp(t, slice.cmp_proc(Key), node_allocator)
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}
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// destroy de-initializes a tree.
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destroy :: proc(t: ^$T/Tree($Key, $Value), call_on_remove: bool = true) {
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iter := iterator(t, .Forward)
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for _ in iterator_next(&iter) {
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iterator_remove(&iter, call_on_remove)
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}
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}
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len :: proc "contextless" (t: $T/Tree($Key, $Value)) -> (node_count: int) {
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return t._size
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}
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// first returns the first node in the tree (in-order) or nil iff
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// the tree is empty.
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first :: proc "contextless" (t: ^$T/Tree($Key, $Value)) -> ^Node(Key, Value) {
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return tree_first_or_last_in_order(t, Direction.Backward)
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}
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// last returns the last element in the tree (in-order) or nil iff
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// the tree is empty.
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last :: proc "contextless" (t: ^$T/Tree($Key, $Value)) -> ^Node(Key, Value) {
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return tree_first_or_last_in_order(t, Direction.Forward)
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}
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// find finds the key in the tree, and returns the corresponding node, or nil iff the value is not present.
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find :: proc(t: $T/Tree($Key, $Value), key: Key) -> (node: ^Node(Key, Value)) {
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node = t._root
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for node != nil {
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switch t._cmp_fn(key, node.key) {
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case .Equal: return node
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case .Less: node = node._left
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case .Greater: node = node._right
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}
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}
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return node
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}
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// find_value finds the key in the tree, and returns the corresponding value, or nil iff the value is not present.
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find_value :: proc(t: $T/Tree($Key, $Value), key: Key) -> (value: Value, ok: bool) #optional_ok {
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if n := find(t, key); n != nil {
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return n.value, true
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}
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return
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}
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// find_or_insert attempts to insert the key-value pair into the tree, and returns
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// the node, a boolean indicating if a new node was inserted, and the
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// node allocator error if relevant. If the key is already present, the existing node is updated and returned.
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find_or_insert :: proc(t: ^$T/Tree($Key, $Value), key: Key, value: Value) -> (n: ^Node(Key, Value), inserted: bool, err: runtime.Allocator_Error) {
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n_ptr := &t._root
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for n_ptr^ != nil {
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n = n_ptr^
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switch t._cmp_fn(key, n.key) {
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case .Less:
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n_ptr = &n._left
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case .Greater:
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n_ptr = &n._right
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case .Equal:
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n.value = value
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return
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}
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}
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_parent := n
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n = new_clone(Node(Key, Value){key=key, value=value, _parent=_parent, _color=.Red}, t._node_allocator) or_return
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n_ptr^ = n
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insert_case1(t, n)
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t._size += 1
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return n, true, nil
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}
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// remove removes a node or value from the tree, and returns true iff the
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// removal was successful. While the node's value will be left intact,
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// the node itself will be freed via the tree's node allocator.
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remove :: proc {
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remove_key,
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remove_node,
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}
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// remove_value removes a value from the tree, and returns true iff the
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// removal was successful. While the node's key + value will be left intact,
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// the node itself will be freed via the tree's node allocator.
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remove_key :: proc(t: ^$T/Tree($Key, $Value), key: Key, call_on_remove := true) -> bool {
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n := find(t^, key)
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if n == nil {
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return false // Key not found, nothing to do
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}
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return remove_node(t, n, call_on_remove)
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}
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// remove_node removes a node from the tree, and returns true iff the
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// removal was successful. While the node's key + value will be left intact,
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// the node itself will be freed via the tree's node allocator.
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remove_node :: proc(t: ^$T/Tree($Key, $Value), node: ^$N/Node(Key, Value), call_on_remove := true) -> (found: bool) {
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if node._parent == node || (node._parent == nil && t._root != node) {
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return false // Don't touch self-parented or dangling nodes.
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}
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node := node
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if node._left != nil && node._right != nil {
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// Copy key + value from predecessor and delete it instead
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predecessor := maximum_node(node._left)
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node.key = predecessor.key
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node.value = predecessor.value
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node = predecessor
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}
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child := node._right == nil ? node._left : node._right
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if node_color(node) == .Black {
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node._color = node_color(child)
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remove_case1(t, node)
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}
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replace_node(t, node, child)
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if node._parent == nil && child != nil {
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child._color = .Black // root should be black
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}
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if call_on_remove && t.on_remove != nil {
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t.on_remove(node.key, node.value, t.user_data)
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}
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free(node, t._node_allocator)
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t._size -= 1
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return true
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}
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// iterator returns a tree iterator in the specified direction.
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iterator :: proc "contextless" (t: ^$T/Tree($Key, $Value), direction: Direction) -> Iterator(Key, Value) {
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it: Iterator(Key, Value)
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it._tree = cast(^Tree(Key, Value))t
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it._direction = direction
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iterator_first(&it)
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return it
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}
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// iterator_from_pos returns a tree iterator in the specified direction,
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// spanning the range [pos, last] (inclusive).
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iterator_from_pos :: proc "contextless" (t: ^$T/Tree($Key, $Value), pos: ^Node(Key, Value), direction: Direction) -> Iterator(Key, Value) {
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it: Iterator(Key, Value)
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it._tree = transmute(^Tree(Key, Value))t
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it._direction = direction
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it._next = nil
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it._called_next = false
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if it._cur = pos; pos != nil {
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it._next = node_next_or_prev_in_order(it._cur, it._direction)
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}
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return it
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}
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// iterator_get returns the node currently pointed to by the iterator,
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// or nil iff the node has been removed, the tree is empty, or the end
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// of the tree has been reached.
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iterator_get :: proc "contextless" (it: ^$I/Iterator($Key, $Value)) -> ^Node(Key, Value) {
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return it._cur
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}
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// iterator_remove removes the node currently pointed to by the iterator,
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// and returns true iff the removal was successful. Semantics are the
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// same as the Tree remove.
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iterator_remove :: proc(it: ^$I/Iterator($Key, $Value), call_on_remove: bool = true) -> bool {
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if it._cur == nil {
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return false
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}
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ok := remove_node(it._tree, it._cur , call_on_remove)
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if ok {
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it._cur = nil
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}
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return ok
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}
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// iterator_next advances the iterator and returns the (node, true) or
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// or (nil, false) iff the end of the tree has been reached.
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//
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// Note: The first call to iterator_next will return the first node instead
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// of advancing the iterator.
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iterator_next :: proc "contextless" (it: ^$I/Iterator($Key, $Value)) -> (^Node(Key, Value), bool) {
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// This check is needed so that the first element gets returned from
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// a brand-new iterator, and so that the somewhat contrived case where
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// iterator_remove is called before the first call to iterator_next
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// returns the correct value.
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if !it._called_next {
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it._called_next = true
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// There can be the contrived case where iterator_remove is
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// called before ever calling iterator_next, which needs to be
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// handled as an actual call to next.
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//
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// If this happens it._cur will be nil, so only return the
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// first value, if it._cur is valid.
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if it._cur != nil {
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return it._cur, true
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}
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}
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if it._next == nil {
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return nil, false
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}
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it._cur = it._next
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it._next = node_next_or_prev_in_order(it._cur, it._direction)
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return it._cur, true
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}
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@(private)
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tree_first_or_last_in_order :: proc "contextless" (t: ^$T/Tree($Key, $Value), direction: Direction) -> ^Node(Key, Value) {
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first, sign := t._root, i8(direction)
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if first != nil {
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for {
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tmp := node_get_child(first, sign)
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if tmp == nil {
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break
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}
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first = tmp
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}
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}
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return first
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}
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@(private)
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node_get_child :: #force_inline proc "contextless" (n: ^Node($Key, $Value), sign: i8) -> ^Node(Key, Value) {
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if sign < 0 {
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return n._left
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}
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return n._right
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}
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@(private)
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node_next_or_prev_in_order :: proc "contextless" (n: ^Node($Key, $Value), direction: Direction) -> ^Node(Key, Value) {
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next, tmp: ^Node(Key, Value)
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sign := i8(direction)
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if next = node_get_child(n, +sign); next != nil {
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for {
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tmp = node_get_child(next, -sign)
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if tmp == nil {
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break
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}
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next = tmp
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}
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} else {
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tmp, next = n, n._parent
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for next != nil && tmp == node_get_child(next, +sign) {
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tmp, next = next, next._parent
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}
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}
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return next
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}
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@(private)
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iterator_first :: proc "contextless" (it: ^Iterator($Key, $Value)) {
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// This is private because behavior when the user manually calls
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// iterator_first followed by iterator_next is unintuitive, since
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// the first call to iterator_next MUST return the first node
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// instead of advancing so that `for node in iterator_next(&next)`
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// works as expected.
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switch it._direction {
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case .Forward:
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it._cur = tree_first_or_last_in_order(it._tree, .Backward)
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case .Backward:
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it._cur = tree_first_or_last_in_order(it._tree, .Forward)
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}
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it._next = nil
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it._called_next = false
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if it._cur != nil {
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it._next = node_next_or_prev_in_order(it._cur, it._direction)
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}
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}
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@(private)
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grand_parent :: proc(n: ^$N/Node($Key, $Value)) -> (g: ^N) {
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return n._parent._parent
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}
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@(private)
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sibling :: proc(n: ^$N/Node($Key, $Value)) -> (s: ^N) {
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if n == n._parent._left {
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return n._parent._right
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} else {
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return n._parent._left
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}
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}
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@(private)
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uncle :: proc(n: ^$N/Node($Key, $Value)) -> (u: ^N) {
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return sibling(n._parent)
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}
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@(private)
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rotate__left :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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r := n._right
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replace_node(t, n, r)
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n._right = r._left
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if r._left != nil {
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r._left._parent = n
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}
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r._left = n
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n._parent = r
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}
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@(private)
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rotate__right :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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l := n._left
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replace_node(t, n, l)
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n._left = l._right
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if l._right != nil {
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l._right._parent = n
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}
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l._right = n
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n._parent = l
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}
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@(private)
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replace_node :: proc(t: ^$T/Tree($Key, $Value), old_n: ^$N/Node(Key, Value), new_n: ^N) {
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if old_n._parent == nil {
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t._root = new_n
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} else {
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if (old_n == old_n._parent._left) {
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old_n._parent._left = new_n
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} else {
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old_n._parent._right = new_n
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}
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}
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if new_n != nil {
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new_n._parent = old_n._parent
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}
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}
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@(private)
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insert_case1 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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if n._parent == nil {
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n._color = .Black
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} else {
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insert_case2(t, n)
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}
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}
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@(private)
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insert_case2 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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if node_color(n._parent) == .Black {
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return // Tree is still valid
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} else {
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insert_case3(t, n)
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}
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}
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@(private)
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insert_case3 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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if node_color(uncle(n)) == .Red {
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n._parent._color = .Black
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uncle(n)._color = .Black
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grand_parent(n)._color = .Red
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insert_case1(t, grand_parent(n))
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} else {
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insert_case4(t, n)
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}
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}
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@(private)
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insert_case4 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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n := n
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if n == n._parent._right && n._parent == grand_parent(n)._left {
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rotate__left(t, n._parent)
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n = n._left
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} else if n == n._parent._left && n._parent == grand_parent(n)._right {
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rotate__right(t, n._parent)
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n = n._right
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}
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insert_case5(t, n)
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}
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@(private)
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insert_case5 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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n._parent._color = .Black
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grand_parent(n)._color = .Red
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if n == n._parent._left && n._parent == grand_parent(n)._left {
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rotate__right(t, grand_parent(n))
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} else {
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rotate__left(t, grand_parent(n))
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}
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}
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// The maximum_node() helper function just walks _right until it reaches the last non-leaf:
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@(private)
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maximum_node :: proc(n: ^$N/Node($Key, $Value)) -> (max_node: ^N) {
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n := n
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for n._right != nil {
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n = n._right
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}
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return n
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}
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@(private)
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remove_case1 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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if n._parent == nil {
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return
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} else {
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remove_case2(t, n)
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}
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}
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@(private)
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remove_case2 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
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if node_color(sibling(n)) == .Red {
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n._parent._color = .Red
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sibling(n)._color = .Black
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if n == n._parent._left {
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rotate__left(t, n._parent)
|
|
} else {
|
|
rotate__right(t, n._parent)
|
|
}
|
|
}
|
|
remove_case3(t, n)
|
|
}
|
|
|
|
@(private)
|
|
remove_case3 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
|
|
if node_color(n._parent) == .Black &&
|
|
node_color(sibling(n)) == .Black &&
|
|
node_color(sibling(n)._left) == .Black &&
|
|
node_color(sibling(n)._right) == .Black {
|
|
sibling(n)._color = .Red
|
|
remove_case1(t, n._parent)
|
|
} else {
|
|
remove_case4(t, n)
|
|
}
|
|
}
|
|
|
|
@(private)
|
|
remove_case4 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
|
|
if node_color(n._parent) == .Red &&
|
|
node_color(sibling(n)) == .Black &&
|
|
node_color(sibling(n)._left) == .Black &&
|
|
node_color(sibling(n)._right) == .Black {
|
|
sibling(n)._color = .Red
|
|
n._parent._color = .Black
|
|
} else {
|
|
remove_case5(t, n)
|
|
}
|
|
}
|
|
|
|
@(private)
|
|
remove_case5 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
|
|
if n == n._parent._left &&
|
|
node_color(sibling(n)) == .Black &&
|
|
node_color(sibling(n)._left) == .Red &&
|
|
node_color(sibling(n)._right) == .Black {
|
|
sibling(n)._color = .Red
|
|
sibling(n)._left._color = .Black
|
|
rotate__right(t, sibling(n))
|
|
} else if n == n._parent._right &&
|
|
node_color(sibling(n)) == .Black &&
|
|
node_color(sibling(n)._right) == .Red &&
|
|
node_color(sibling(n)._left) == .Black {
|
|
sibling(n)._color = .Red
|
|
sibling(n)._right._color = .Black
|
|
rotate__left(t, sibling(n))
|
|
}
|
|
remove_case6(t, n)
|
|
}
|
|
|
|
@(private)
|
|
remove_case6 :: proc(t: ^$T/Tree($Key, $Value), n: ^$N/Node(Key, Value)) {
|
|
sibling(n)._color = node_color(n._parent)
|
|
n._parent._color = .Black
|
|
if n == n._parent._left {
|
|
sibling(n)._right._color = .Black
|
|
rotate__left(t, n._parent)
|
|
} else {
|
|
sibling(n)._left._color = .Black
|
|
rotate__right(t, n._parent)
|
|
}
|
|
}
|
|
|
|
node_color :: proc(n: ^$N/Node($Key, $Value)) -> (c: Color) {
|
|
return n == nil ? .Black : n._color
|
|
} |