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46 lines
1.6 KiB
Odin
46 lines
1.6 KiB
Odin
package os2
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import "core:runtime"
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// get_env retrieves the value of the environment variable named by the key
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// It returns the value, which will be empty if the variable is not present
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// To distinguish between an empty value and an unset value, use lookup_env
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// NOTE: the value will be allocated with the supplied allocator
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get_env :: proc(key: string, allocator: runtime.Allocator) -> string {
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value, _ := lookup_env(key, allocator)
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return value
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}
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// lookup_env gets the value of the environment variable named by the key
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// If the variable is found in the environment the value (which can be empty) is returned and the boolean is true
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// Otherwise the returned value will be empty and the boolean will be false
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// NOTE: the value will be allocated with the supplied allocator
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lookup_env :: proc(key: string, allocator: runtime.Allocator) -> (value: string, found: bool) {
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return _lookup_env(key, allocator)
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}
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// set_env sets the value of the environment variable named by the key
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// Returns true on success, false on failure
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set_env :: proc(key, value: string) -> bool {
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return _set_env(key, value)
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}
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// unset_env unsets a single environment variable
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// Returns true on success, false on failure
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unset_env :: proc(key: string) -> bool {
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return _unset_env(key)
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}
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clear_env :: proc() {
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_clear_env()
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}
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// environ returns a copy of strings representing the environment, in the form "key=value"
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// NOTE: the slice of strings and the strings with be allocated using the supplied allocator
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environ :: proc(allocator: runtime.Allocator) -> []string {
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return _environ(allocator)
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}
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