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Linux is in the unfortunate situation where the system call number is architecture specific. This consolidates the system call number definitions in a single location, adds some wrappers, and hopefully fixes the existing non-portable invocations of the syscall intrinsic.
37 lines
1.0 KiB
Odin
37 lines
1.0 KiB
Odin
package sync
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import "core:sys/unix"
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current_thread_id :: proc "contextless" () -> int {
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return unix.sys_gettid()
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}
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// The Darwin docs say it best:
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// A semaphore is much like a lock, except that a finite number of threads can hold it simultaneously.
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// Semaphores can be thought of as being much like piles of tokens; multiple threads can take these tokens,
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// but when there are none left, a thread must wait until another thread returns one.
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Semaphore :: struct #align 16 {
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handle: unix.sem_t,
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}
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semaphore_init :: proc(s: ^Semaphore, initial_count := 0) {
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assert(unix.sem_init(&s.handle, 0, u32(initial_count)) == 0)
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}
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semaphore_destroy :: proc(s: ^Semaphore) {
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assert(unix.sem_destroy(&s.handle) == 0)
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s.handle = {}
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}
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semaphore_post :: proc(s: ^Semaphore, count := 1) {
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// NOTE: SPEED: If there's one syscall to do this, we should use it instead of the loop.
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for in 0..<count {
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assert(unix.sem_post(&s.handle) == 0)
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}
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}
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semaphore_wait_for :: proc(s: ^Semaphore) {
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assert(unix.sem_wait(&s.handle) == 0)
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}
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