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Extend tablegen to emit builders_gen.odin -- 723 opcodes get a low-level inst_<OpName>(buf, ...) constructor and a high-level Builder method, mapping each grammar operand to a typed param (IdResultType->Type_Ref, IdResult->auto-allocated Id, IdRef->Id, LiteralInteger->i64, ValueEnum/BitEnum->the typed enum, trailing IdRef* -> []Id). builder.odin keeps just the hand-written Builder infrastructure. Skipped (stay hand-writable, like an ISA's can_generate_builder): operands that aren't simple typed params yet (optional, Pair* composites, LiteralString), type-declaration opcodes (those are ir.Type), and verbs colliding with Odin keywords/builtins (return_, switch_, size_of, ...). Validated: a function body built via i_add / return_ encodes + round-trips byte-exact (builder_made test) -> 10 passed.
66 lines
2.3 KiB
Odin
66 lines
2.3 KiB
Odin
// rexcode · Brendan Punsky (dotbmp@github), original author
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package rexcode_spirv
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import "base:runtime"
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// =============================================================================
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// SECTION: Builder (typed instruction construction -- infrastructure)
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// =============================================================================
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//
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// The SPIR-V analog of an ISA's mnemonic builders comes in two layers, both
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// GENERATED per opcode in builders_gen.odin (by tablegen/gen.odin):
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//
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// * Low level -- `inst_<OpName>(buf, ...)`: a stateless, allocation-free typed
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// constructor returning an Operation. The caller owns `buf`, the operand
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// backing store (SPIR-V operands are a slice, so unlike an ISA's inline
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// [4]Operand they cannot be owned by the returned value).
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//
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// * High level -- methods on the `Builder` below that own operand storage and
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// allocate result <id>s; `i_add(b, ty, a, c)` appends to the current block
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// and returns the new <id>. The ergonomic SSA-construction API.
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//
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// This file holds only the hand-written Builder infrastructure the generated
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// high-level methods build on.
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// Accumulates operations into the current block. `next_id` hands out fresh result
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// <id>s; operand backing for each op is allocated from `alloc` (stable, unlike a
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// shared growing pool). Build a function by emitting ops, then take_block into a
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// Block; set Module.bound from `next_id`.
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Builder :: struct {
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alloc: runtime.Allocator,
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next_id: u32,
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ops: [dynamic]Operation, // current block
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}
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@(require_results)
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builder_make :: proc(first_id: u32 = 1, allocator := context.allocator) -> Builder {
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b: Builder
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b.alloc = allocator
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b.next_id = first_id
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b.ops.allocator = allocator
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return b
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}
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// Allocate a fresh result <id>.
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@(require_results)
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alloc_id :: proc(b: ^Builder) -> Id {
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id := Id(b.next_id)
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b.next_id += 1
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return id
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}
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// Detach the accumulated operations as a block body (and reset for the next block).
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@(require_results)
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take_block :: proc(b: ^Builder, label: Id) -> Block {
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blk := Block{id = label, ops = b.ops[:]}
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b.ops = nil
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b.ops.allocator = b.alloc
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return blk
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}
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// Stable per-operation operand backing; used by the generated high-level methods.
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opbuf :: #force_inline proc(b: ^Builder, n: int) -> []Operand {
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return make([]Operand, n, b.alloc)
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}
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