Files
Odin/core/math/rand/rand.odin
2022-10-23 04:18:58 +02:00

193 lines
4.0 KiB
Odin

package rand
import "core:intrinsics"
Rand :: struct {
state: u64,
inc: u64,
is_system: bool,
}
@(private)
global_rand := create(u64(intrinsics.read_cycle_counter()))
set_global_seed :: proc(seed: u64) {
init(&global_rand, seed)
}
create :: proc(seed: u64) -> Rand {
r: Rand
init(&r, seed)
return r
}
init :: proc(r: ^Rand, seed: u64) {
r.state = 0
r.inc = (seed << 1) | 1
_random(r)
r.state += seed
_random(r)
}
init_as_system :: proc(r: ^Rand) {
if !#defined(_system_random) {
panic(#procedure + " is not supported on this platform yet")
}
r.state = 0
r.inc = 0
r.is_system = true
}
@(private)
_random :: proc(r: ^Rand) -> u32 {
r := r
if r == nil {
// NOTE(bill, 2020-09-07): Do this so that people can
// enforce the global random state if necessary with `nil`
r = &global_rand
}
when #defined(_system_random) {
if r.is_system {
return _system_random()
}
}
old_state := r.state
r.state = old_state * 6364136223846793005 + (r.inc|1)
xor_shifted := u32(((old_state>>18) ~ old_state) >> 27)
rot := u32(old_state >> 59)
return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31))
}
uint32 :: proc(r: ^Rand = nil) -> u32 { return _random(r) }
uint64 :: proc(r: ^Rand = nil) -> u64 {
a := u64(_random(r))
b := u64(_random(r))
return (a<<32) | b
}
uint128 :: proc(r: ^Rand = nil) -> u128 {
a := u128(_random(r))
b := u128(_random(r))
c := u128(_random(r))
d := u128(_random(r))
return (a<<96) | (b<<64) | (c<<32) | d
}
int31 :: proc(r: ^Rand = nil) -> i32 { return i32(uint32(r) << 1 >> 1) }
int63 :: proc(r: ^Rand = nil) -> i64 { return i64(uint64(r) << 1 >> 1) }
int127 :: proc(r: ^Rand = nil) -> i128 { return i128(uint128(r) << 1 >> 1) }
int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 {
if n <= 0 {
panic("Invalid argument to int31_max")
}
if n&(n-1) == 0 {
return int31(r) & (n-1)
}
max := i32((1<<31) - 1 - (1<<31)%u32(n))
v := int31(r)
for v > max {
v = int31(r)
}
return v % n
}
int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 {
if n <= 0 {
panic("Invalid argument to int63_max")
}
if n&(n-1) == 0 {
return int63(r) & (n-1)
}
max := i64((1<<63) - 1 - (1<<63)%u64(n))
v := int63(r)
for v > max {
v = int63(r)
}
return v % n
}
int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 {
if n <= 0 {
panic("Invalid argument to int127_max")
}
if n&(n-1) == 0 {
return int127(r) & (n-1)
}
max := i128((1<<127) - 1 - (1<<127)%u128(n))
v := int127(r)
for v > max {
v = int127(r)
}
return v % n
}
int_max :: proc(n: int, r: ^Rand = nil) -> int {
if n <= 0 {
panic("Invalid argument to int_max")
}
when size_of(int) == 4 {
return int(int31_max(i32(n), r))
} else {
return int(int63_max(i64(n), r))
}
}
// Uniform random distribution [0, 1)
float64 :: proc(r: ^Rand = nil) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53) }
// Uniform random distribution [0, 1)
float32 :: proc(r: ^Rand = nil) -> f32 { return f32(float64(r)) }
float64_range :: proc(lo, hi: f64, r: ^Rand = nil) -> f64 { return (hi-lo)*float64(r) + lo }
float32_range :: proc(lo, hi: f32, r: ^Rand = nil) -> f32 { return (hi-lo)*float32(r) + lo }
read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) {
pos := i8(0)
val := i64(0)
for n = 0; n < len(p); n += 1 {
if pos == 0 {
val = int63(r)
pos = 7
}
p[n] = byte(val)
val >>= 8
pos -= 1
}
return
}
// perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n)
perm :: proc(n: int, r: ^Rand = nil, allocator := context.allocator) -> []int {
m := make([]int, n, allocator)
for i := 0; i < n; i += 1 {
j := int_max(i+1, r)
m[i] = m[j]
m[j] = i
}
return m
}
shuffle :: proc(array: $T/[]$E, r: ^Rand = nil) {
n := i64(len(array))
if n < 2 {
return
}
for i := i64(0); i < n; i += 1 {
j := int63_max(n, r)
array[i], array[j] = array[j], array[i]
}
}
// Returns a random element from the given slice
choice :: proc(array: $T/[]$E, r: ^Rand = nil) -> (res: E) {
n := i64(len(array))
if n < 1 {
return E{}
}
return array[int63_max(n, r)]
}