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42 lines
1.3 KiB
Odin
42 lines
1.3 KiB
Odin
package sync
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import "core:sys/darwin"
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import "core:c"
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// The Darwin docs say it best:
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// A semaphore is much like a lock, except that a finite number of threads can hold it simultaneously.
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// Semaphores can be thought of as being much like piles of tokens; multiple threads can take these tokens,
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// but when there are none left, a thread must wait until another thread returns one.
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Semaphore :: struct #align 16 {
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handle: darwin.semaphore_t,
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}
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// TODO(tetra): Only marked with alignment because we cannot mark distinct integers with alignments.
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// See core/sys/unix/pthread_linux.odin/pthread_t.
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semaphore_init :: proc(s: ^Semaphore, initial_count := 0) {
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ct := darwin.mach_task_self();
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res := darwin.semaphore_create(ct, &s.handle, 0, c.int(initial_count));
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assert(res == 0);
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}
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semaphore_destroy :: proc(s: ^Semaphore) {
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ct := darwin.mach_task_self();
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res := darwin.semaphore_destroy(ct, s.handle);
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assert(res == 0);
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s.handle = {};
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}
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semaphore_post :: proc(s: ^Semaphore, count := 1) {
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// NOTE: SPEED: If there's one syscall to do this, we should use it instead of the loop.
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for in 0..count-1 {
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res := darwin.semaphore_signal(s.handle);
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assert(res == 0);
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}
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}
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semaphore_wait_for :: proc(s: ^Semaphore) {
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res := darwin.semaphore_wait(s.handle);
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assert(res == 0);
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}
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