Files
Odin/core/sync/sync_unix.odin
Tetralux 99121d6ff2 Implement core:thread and core:sync on Unix using pthreads
Also do some cleanup and refactoring of the thread, sync and time APIs.

- remove 'semaphore_release' because 'post' and 'wait' is easier to understand

- change 'semaphore_wait' to '*_wait_for' to match Condition

- pthreads can be given a stack, but doing so requires the user to set up the guard
  pages manually. BE WARNED. The alignment requirements of the stack are also
  platform-dependant; it may need to be page size aligned on some systems.
  Unclear which systems, however. See 'os.get_page_size', and 'mem.make_aligned'.
  HOWEVER: I was unable to get custom stacks with guard pages working reliably,
  so while you can do it, the API does not support it.

- add 'os.get_page_size', 'mem.make_aligned', and 'mem.new_aligned'.

- removed thread return values because windows and linux are not consistent; windows returns 'i32'
  and pthreads return 'void*'; besides which, if you really wanted to communicate how the
  thread exited, you probably wouldn't do it with the thread's exit code.

- fixed 'thread.is_done' on Windows; it didn't report true immediately after calling 'thread.join'.

- moved time related stuff out of 'core:os' to 'core:time'.

- add 'mem.align_backward'

- fixed default allocator alignment
  The heap on Windows, and calloc on Linux, both have no facility to request alignment.
  It's a bit of hack, but the heap_allocator now overallocates; `size + alignment` bytes,
  and aligns things to at least 2.
  It does both of these things to ensure that there is at least two bytes before the payload,
  which it uses to store how much padding it needed to insert in order to fulfil the alignment
  requested.

- make conditions more sane by matching the Windows behaviour.
  The fact that they were signalled now lingers until a thread tries to wait,
  causing them to just pass by uninterrupted, without sleeping or locking the
  underlying mutex, as it would otherwise need to do.
  This means that a thread no longer has to be waiting in order to be signalled, which
  avoids timing bugs that causes deadlocks that are hard to debug and fix.
  See the comment on the `sync.Condition.flag` field.

- add thread priority: `thread.create(worker_proc, .High)`
2019-12-01 00:46:23 +00:00

100 lines
3.1 KiB
Odin

// +build linux, darwin
package sync
import "core:sys/unix"
// A lock that can only be held by one thread at once.
Mutex :: struct {
handle: unix.pthread_mutex_t,
}
// Blocks until signalled, and then lets past exactly
// one thread.
Condition :: struct {
handle: unix.pthread_cond_t,
// NOTE(tetra, 2019-11-11): Used to mimic the more sane behavior of Windows' AutoResetEvent.
// This means that you may signal the condition before anyone is waiting to cause the
// next thread that tries to wait to just pass by uninterrupted, without sleeping.
// Without this, signalling a condition will only wake up a thread which is already waiting,
// but not one that is about to wait, which can cause your program to become out of sync in
// ways that are hard to debug or fix.
flag: bool, // atomically mutated
mutex: Mutex,
}
mutex_init :: proc(m: ^Mutex) {
// NOTE(tetra, 2019-11-01): POSIX OOM if we cannot init the attrs or the mutex.
attrs: unix.pthread_mutexattr_t;
assert(unix.pthread_mutexattr_init(&attrs) == 0);
defer unix.pthread_mutexattr_destroy(&attrs); // ignores destruction error
assert(unix.pthread_mutex_init(&m.handle, &attrs) == 0);
}
mutex_destroy :: proc(m: ^Mutex) {
assert(unix.pthread_mutex_destroy(&m.handle) == 0);
m.handle = {};
}
mutex_lock :: proc(m: ^Mutex) {
assert(unix.pthread_mutex_lock(&m.handle) == 0);
}
// Returns false if someone else holds the lock.
mutex_try_lock :: proc(m: ^Mutex) -> bool {
return unix.pthread_mutex_trylock(&m.handle) == 0;
}
mutex_unlock :: proc(m: ^Mutex) {
assert(unix.pthread_mutex_unlock(&m.handle) == 0);
}
condition_init :: proc(c: ^Condition) {
// NOTE(tetra, 2019-11-01): POSIX OOM if we cannot init the attrs or the condition.
attrs: unix.pthread_condattr_t;
assert(unix.pthread_condattr_init(&attrs) == 0);
defer unix.pthread_condattr_destroy(&attrs); // ignores destruction error
assert(unix.pthread_cond_init(&c.handle, &attrs) == 0);
mutex_init(&c.mutex);
c.flag = false;
}
condition_destroy :: proc(c: ^Condition) {
assert(unix.pthread_cond_destroy(&c.handle) == 0);
mutex_destroy(&c.mutex);
c.handle = {};
}
// Awaken exactly one thread who is waiting on the condition.
condition_signal :: proc(c: ^Condition) {
mutex_lock(&c.mutex);
defer mutex_unlock(&c.mutex);
atomic_swap(&c.flag, true, .Sequentially_Consistent);
assert(unix.pthread_cond_signal(&c.handle) == 0);
}
// Wait for the condition to be signalled.
// Does not block if the condition has been signalled and no one
// has waited on it yet.
condition_wait_for :: proc(c: ^Condition) {
mutex_lock(&c.mutex);
defer mutex_unlock(&c.mutex);
// NOTE(tetra): If a thread comes by and steals the flag immediately after the signal occurs,
// the thread that gets signalled and wakes up, discovers that the flag was taken and goes
// back to sleep.
// Though this overall behavior is the most sane, there may be a better way to do this that means that
// the first thread to wait, gets the flag first.
if atomic_swap(&c.flag, false, .Sequentially_Consistent) do return;
for {
assert(unix.pthread_cond_wait(&c.handle, &c.mutex.handle) == 0);
if atomic_swap(&c.flag, false, .Sequentially_Consistent) do break;
}
}