mirror of
https://github.com/odin-lang/Odin.git
synced 2026-06-06 18:54:12 +00:00
349 lines
7.5 KiB
Odin
349 lines
7.5 KiB
Odin
#import "fmt.odin";
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#import "os.odin";
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proc set(data rawptr, value i32, len int) -> rawptr #link_name "__mem_set" {
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proc llvm_memset_64bit(dst rawptr, val byte, len int, align i32, is_volatile bool) #foreign "llvm.memset.p0i8.i64"
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llvm_memset_64bit(data, value as byte, len, 1, false);
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return data;
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}
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proc zero(data rawptr, len int) -> rawptr #link_name "__mem_zero" {
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return set(data, 0, len);
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}
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proc copy(dst, src rawptr, len int) -> rawptr #link_name "__mem_copy" {
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// NOTE(bill): This _must_ implemented like C's memmove
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proc llvm_memmove_64bit(dst, src rawptr, len int, align i32, is_volatile bool) #foreign "llvm.memmove.p0i8.p0i8.i64"
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llvm_memmove_64bit(dst, src, len, 1, false);
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return dst;
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}
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proc copy_non_overlapping(dst, src rawptr, len int) -> rawptr #link_name "__mem_copy_non_overlapping" {
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// NOTE(bill): This _must_ implemented like C's memcpy
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proc llvm_memcpy_64bit(dst, src rawptr, len int, align i32, is_volatile bool) #foreign "llvm.memcpy.p0i8.p0i8.i64"
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llvm_memcpy_64bit(dst, src, len, 1, false);
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return dst;
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}
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proc compare(dst, src rawptr, n int) -> int #link_name "__mem_compare" {
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// Translation of http://mgronhol.github.io/fast-strcmp/
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var a = slice_ptr(dst as ^byte, n);
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var b = slice_ptr(src as ^byte, n);
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var fast = n/size_of(int) + 1;
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var offset = (fast-1)*size_of(int);
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var curr_block = 0;
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if n <= size_of(int) {
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fast = 0;
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}
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var la = slice_ptr(^a[0] as ^int, fast);
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var lb = slice_ptr(^b[0] as ^int, fast);
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for ; curr_block < fast; curr_block++ {
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if (la[curr_block] ~ lb[curr_block]) != 0 {
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for var pos = curr_block*size_of(int); pos < n; pos++ {
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if (a[pos] ~ b[pos]) != 0 {
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return a[pos] as int - b[pos] as int;
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}
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}
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}
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}
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for ; offset < n; offset++ {
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if (a[offset] ~ b[offset]) != 0 {
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return a[offset] as int - b[offset] as int;
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}
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}
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return 0;
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}
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proc kilobytes(x int) -> int #inline { return (x) * 1024; }
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proc megabytes(x int) -> int #inline { return kilobytes(x) * 1024; }
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proc gigabytes(x int) -> int #inline { return gigabytes(x) * 1024; }
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proc terabytes(x int) -> int #inline { return terabytes(x) * 1024; }
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proc is_power_of_two(x int) -> bool {
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if x <= 0 {
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return false;
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}
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return (x & (x-1)) == 0;
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}
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proc align_forward(ptr rawptr, align int) -> rawptr {
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assert(is_power_of_two(align));
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var a = align as uint;
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var p = ptr as uint;
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var modulo = p & (a-1);
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if modulo != 0 {
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p += a - modulo;
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}
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return p as rawptr;
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}
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type Allocation_Header struct {
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size int;
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}
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proc allocation_header_fill(header ^Allocation_Header, data rawptr, size int) {
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header.size = size;
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var ptr = (header+1) as ^int;
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for var i = 0; ptr as rawptr < data; i++ {
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(ptr+i)^ = -1;
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}
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}
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proc allocation_header(data rawptr) -> ^Allocation_Header {
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var p = data as ^int;
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for (p-1)^ == -1 {
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p = (p-1);
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}
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return (p as ^Allocation_Header)-1;
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}
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// Custom allocators
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type Arena struct {
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backing Allocator;
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memory []byte;
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temp_count int;
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}
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type Arena_Temp_Memory struct {
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arena ^Arena;
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original_count int;
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}
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proc init_arena_from_memory(using a ^Arena, data []byte) {
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backing = Allocator{};
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memory = data[:0];
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temp_count = 0;
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}
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proc init_arena_from_context(using a ^Arena, size int) {
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backing = context.allocator;
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memory = new_slice(byte, 0, size);
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temp_count = 0;
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}
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proc free_arena(using a ^Arena) {
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if backing.procedure != nil {
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push_allocator backing {
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free(memory.data);
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memory = memory[0:0:0];
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}
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}
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}
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proc arena_allocator(arena ^Arena) -> Allocator {
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return Allocator{
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procedure = arena_allocator_proc,
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data = arena,
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};
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}
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proc arena_allocator_proc(allocator_data rawptr, mode Allocator_Mode,
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size, alignment int,
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old_memory rawptr, old_size int, flags u64) -> rawptr {
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var arena = allocator_data as ^Arena;
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using Allocator_Mode;
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match mode {
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case ALLOC:
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var total_size = size + alignment;
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if arena.memory.count + total_size > arena.memory.capacity {
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fmt.fprintln(os.stderr, "Arena out of memory");
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return nil;
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}
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#no_bounds_check var end = ^arena.memory[arena.memory.count];
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var ptr = align_forward(end, alignment);
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arena.memory.count += total_size;
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return zero(ptr, size);
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case FREE:
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// NOTE(bill): Free all at once
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// Use Arena_Temp_Memory if you want to free a block
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case FREE_ALL:
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arena.memory.count = 0;
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case RESIZE:
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return default_resize_align(old_memory, old_size, size, alignment);
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}
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return nil;
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}
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proc begin_arena_temp_memory(a ^Arena) -> Arena_Temp_Memory {
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var tmp Arena_Temp_Memory;
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tmp.arena = a;
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tmp.original_count = a.memory.count;
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a.temp_count++;
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return tmp;
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}
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proc end_arena_temp_memory(using tmp Arena_Temp_Memory) {
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assert(arena.memory.count >= original_count);
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assert(arena.temp_count > 0);
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arena.memory.count = original_count;
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arena.temp_count--;
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}
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proc align_of_type_info(type_info ^Type_Info) -> int {
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proc prev_pow2(n i64) -> i64 {
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if n <= 0 {
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return 0;
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}
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n |= n >> 1;
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n |= n >> 2;
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n |= n >> 4;
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n |= n >> 8;
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n |= n >> 16;
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n |= n >> 32;
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return n - (n >> 1);
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}
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const WORD_SIZE = size_of(int);
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const MAX_ALIGN = size_of([vector 64]f64); // TODO(bill): Should these constants be builtin constants?
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using Type_Info;
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match type info : type_info {
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case Named:
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return align_of_type_info(info.base);
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case Integer:
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return info.size;
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case Float:
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return info.size;
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case String:
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return WORD_SIZE;
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case Boolean:
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return 1;
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case Pointer:
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return WORD_SIZE;
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case Maybe:
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return max(align_of_type_info(info.elem), 1);
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case Procedure:
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return WORD_SIZE;
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case Array:
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return align_of_type_info(info.elem);
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case Slice:
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return WORD_SIZE;
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case Vector:
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var size = size_of_type_info(info.elem);
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var count = max(prev_pow2(info.count as i64), 1) as int;
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var total = size * count;
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return clamp(total, 1, MAX_ALIGN);
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case Struct:
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return info.align;
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case Union:
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return info.align;
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case Raw_Union:
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return info.align;
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case Enum:
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return align_of_type_info(info.base);
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}
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return 0;
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}
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proc align_formula(size, align int) -> int {
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var result = size + align-1;
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return result - result%align;
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};
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proc size_of_type_info(type_info ^Type_Info) -> int {
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const WORD_SIZE = size_of(int);
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using Type_Info;
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match type info : type_info {
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case Named:
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return size_of_type_info(info.base);
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case Integer:
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return info.size;
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case Float:
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return info.size;
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case Any:
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return 2*WORD_SIZE;
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case String:
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return 2*WORD_SIZE;
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case Boolean:
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return 1;
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case Pointer:
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return WORD_SIZE;
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case Maybe:
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return size_of_type_info(info.elem) + 1;
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case Procedure:
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return WORD_SIZE;
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case Array:
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var count = info.count;
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if count == 0 {
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return 0;
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}
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var size = size_of_type_info(info.elem);
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var align = align_of_type_info(info.elem);
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var alignment = align_formula(size, align);
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return alignment*(count-1) + size;
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case Slice:
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return 3*WORD_SIZE;
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case Vector:
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proc is_bool(type_info ^Type_Info) -> bool {
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match type info : type_info {
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case Named:
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return is_bool(info.base);
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case Boolean:
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return true;
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}
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return false;
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}
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var count = info.count;
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if count == 0 {
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return 0;
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}
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var bit_size = 8*size_of_type_info(info.elem);
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if is_bool(info.elem) {
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// NOTE(bill): LLVM can store booleans as 1 bit because a boolean _is_ an `i1`
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// Silly LLVM spec
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bit_size = 1;
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}
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var total_size_in_bits = bit_size * count;
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var total_size = (total_size_in_bits+7)/8;
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return total_size;
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case Struct:
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return info.size;
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case Union:
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return info.size;
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case Raw_Union:
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return info.size;
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case Enum:
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return size_of_type_info(info.base);
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}
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return 0;
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}
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